//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Stat Ui Elements for MvM // // $NoKeywords: $ //============================================================================= #include "cbase.h" #include "tf_hud_mann_vs_machine_stats.h" using namespace vgui; //----------------------------------------------------------------------------- // CCreditDisplayPanel //----------------------------------------------------------------------------- DECLARE_BUILD_FACTORY( CCreditDisplayPanel ); CCreditDisplayPanel::CCreditDisplayPanel( Panel *parent, const char *pName ): vgui::EditablePanel( parent, pName ) { } //----------------------------------------------------------------------------- void CCreditDisplayPanel::ApplySchemeSettings( IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); LoadControlSettings( "resource/UI/MvMCreditSubPanel.res" ); } //----------------------------------------------------------------------------- // CCreditSpendPanel //----------------------------------------------------------------------------- DECLARE_BUILD_FACTORY( CCreditSpendPanel ); CCreditSpendPanel::CCreditSpendPanel( Panel *parent, const char *pName ): vgui::EditablePanel( parent, pName ) { } //----------------------------------------------------------------------------- void CCreditSpendPanel::ApplySchemeSettings( IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); LoadControlSettings( "resource/UI/MvMCreditSpendPanel.res" ); }