//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //============================================================================= #include "cbase.h" #include "hud.h" #include "hudelement.h" #include "c_tf_player.h" #include "iclientmode.h" #include "ienginevgui.h" #include #include #include #include #include #include "tf_imagepanel.h" #include "tf_gamerules.h" #include "c_tf_team.h" #include "tf_hud_freezepanel.h" #include "tf_hud_teamswitch.h" #include "hud_chat.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" using namespace vgui; extern ConVar tf_arena_preround_time; #define TF_ARENA_NOTIFICATION_HIDETIME tf_arena_preround_time.GetFloat(); //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class CHudArenaNotification : public CHudElement, public EditablePanel { DECLARE_CLASS_SIMPLE( CHudArenaNotification, EditablePanel ); public: CHudArenaNotification( const char *pElementName ); virtual void Init( void ); virtual void OnTick( void ); virtual void LevelInit( void ); virtual void ApplySchemeSettings( IScheme *scheme ); virtual bool ShouldDraw( void ); virtual void SetVisible( bool state ); virtual void FireGameEvent( IGameEvent * event ); void SetupSwitchPanel( int iNotification ); private: Label *m_pBalanceLabel; float m_flHideAt; CHudTeamSwitch *m_pTeamSwitchPanel; }; DECLARE_HUDELEMENT( CHudArenaNotification ); //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CHudArenaNotification::CHudArenaNotification( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudArenaNotification" ) { Panel *pParent = g_pClientMode->GetViewport(); SetParent( pParent ); SetHiddenBits( HIDEHUD_MISCSTATUS ); m_flHideAt = 0; vgui::ivgui()->AddTickSignal( GetVPanel(), 100 ); m_pTeamSwitchPanel = NULL; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudArenaNotification::Init( void ) { // listen for events ListenForGameEvent( "arena_player_notification" ); ListenForGameEvent( "arena_match_maxstreak" ); ListenForGameEvent( "arena_round_start" ); SetVisible( false ); CHudElement::Init(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudArenaNotification::FireGameEvent( IGameEvent * event ) { const char *pEventName = event->GetName(); if ( Q_strcmp( "arena_player_notification", pEventName ) == 0 ) { int iPlayer = event->GetInt( "player" ); int iNotification = event->GetInt( "message" ); C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer(); if ( pPlayer && iPlayer == pPlayer->entindex() ) { SetupSwitchPanel( iNotification ); m_flHideAt = gpGlobals->curtime + TF_ARENA_NOTIFICATION_HIDETIME; SetVisible( true ); if ( m_pTeamSwitchPanel == NULL ) { m_pTeamSwitchPanel = GET_HUDELEMENT( CHudTeamSwitch ); } } } else if ( Q_strcmp( "arena_match_maxstreak", pEventName ) == 0 ) { int iTeam = event->GetInt( "team" ); int iStreak = event->GetInt( "streak" ); C_TFTeam *pTeam = GetGlobalTFTeam( iTeam ); if ( !pTeam ) return; CBaseHudChat *hudChat = (CBaseHudChat *)GET_HUDELEMENT( CHudChat ); wchar_t wStreak[6]; _snwprintf( wStreak, ARRAYSIZE( wStreak ), L"%i", iStreak ); wchar_t wszLocalized[100]; g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Arena_MaxStreak" ), 2, pTeam->Get_Localized_Name(), wStreak ); char szLocalized[100]; g_pVGuiLocalize->ConvertUnicodeToANSI( wszLocalized, szLocalized, sizeof(szLocalized) ); hudChat->ChatPrintf( 0, CHAT_FILTER_NONE, "%c%s", COLOR_NORMAL, szLocalized ); } else if ( Q_strcmp( "arena_round_start", pEventName ) == 0 ) { C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer(); if ( pPlayer ) { pPlayer->EmitSound( "Ambient.Siren" ); } } } //----------------------------------------------------------------------------- // Purpose: // Input : - //----------------------------------------------------------------------------- void CHudArenaNotification::OnTick( void ) { if ( IsVisible() == true ) { if ( m_flHideAt == 9999 ) { C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer(); if ( pPlayer && pPlayer->GetTeamNumber() > LAST_SHARED_TEAM ) { if ( tf_arena_use_queue.GetBool() || TFGameRules()->State_Get() != GR_STATE_PREGAME ) { m_flHideAt = 0.1f; } } } if ( ( m_flHideAt && m_flHideAt < gpGlobals->curtime ) || ( m_pTeamSwitchPanel && m_pTeamSwitchPanel->ShouldDraw() == true ) || TFGameRules()->InStalemate() == true || TFGameRules()->IsInArenaMode() == false ) { SetVisible( false ); m_flHideAt = 0; } } else { if ( TFGameRules() && TFGameRules()->IsInArenaMode() == true ) { if ( TFGameRules()->State_Get() == GR_STATE_PREGAME ) { SetupSwitchPanel( TF_ARENA_NOTIFICATION_NOPLAYERS ); m_flHideAt = 9999; SetVisible( true ); } } } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudArenaNotification::SetVisible( bool state ) { int iRenderGroup = gHUD.LookupRenderGroupIndexByName( "arena_target_id" ); if ( state == true ) { gHUD.LockRenderGroup( iRenderGroup ); } else { gHUD.UnlockRenderGroup( iRenderGroup ); } BaseClass::SetVisible( state ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudArenaNotification::LevelInit( void ) { m_flHideAt = 0; SetVisible( false ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- bool CHudArenaNotification::ShouldDraw( void ) { return ( IsVisible() ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudArenaNotification::ApplySchemeSettings( IScheme *pScheme ) { // load control settings... LoadControlSettings( "resource/UI/HudArenaNotification.res" ); BaseClass::ApplySchemeSettings( pScheme ); m_pBalanceLabel = dynamic_cast