//========= Copyright Valve Corporation, All rights reserved. ============// // // // //============================================================================= #include "cbase.h" #include "NextBot/C_NextBot.h" #include "c_merasmus.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #undef NextBot //----------------------------------------------------------------------------- IMPLEMENT_CLIENTCLASS_DT( C_Merasmus, DT_Merasmus, CMerasmus ) RecvPropBool( RECVINFO( m_bRevealed ) ), RecvPropBool( RECVINFO( m_bIsDoingAOEAttack ) ), RecvPropBool( RECVINFO( m_bStunned ) ), END_RECV_TABLE() //----------------------------------------------------------------------------- C_Merasmus::C_Merasmus() { m_ghostEffect = NULL; m_aoeEffect = NULL; m_stunEffect = NULL; m_bRevealed = false; m_bWasRevealed = false; m_bIsDoingAOEAttack = false; m_bStunned = false; } //----------------------------------------------------------------------------- C_Merasmus::~C_Merasmus() { if ( m_ghostEffect ) { ParticleProp()->StopEmission( m_ghostEffect ); m_ghostEffect = NULL; } if ( m_aoeEffect ) { ParticleProp()->StopEmission( m_aoeEffect ); m_aoeEffect = NULL; } if ( m_stunEffect ) { ParticleProp()->StopEmission( m_stunEffect ); m_stunEffect = NULL; } } //----------------------------------------------------------------------------- void C_Merasmus::Spawn( void ) { BaseClass::Spawn(); m_vecViewOffset = Vector( 0, 0, 100.0f ); } //----------------------------------------------------------------------------- // Return the origin for player observers tracking this target Vector C_Merasmus::GetObserverCamOrigin( void ) { return EyePosition(); } //----------------------------------------------------------------------------- void C_Merasmus::OnPreDataChanged( DataUpdateType_t updateType ) { BaseClass::OnPreDataChanged( updateType ); m_bWasRevealed = m_bRevealed; } //----------------------------------------------------------------------------- void C_Merasmus::OnDataChanged( DataUpdateType_t updateType ) { BaseClass::OnDataChanged( updateType ); if ( m_bRevealed != m_bWasRevealed ) { if ( m_bRevealed ) { if ( !m_ghostEffect ) { m_ghostEffect = ParticleProp()->Create( "merasmus_ambient_body", PATTACH_ABSORIGIN_FOLLOW ); } } else { if ( m_ghostEffect ) { ParticleProp()->StopEmission( m_ghostEffect ); m_ghostEffect = NULL; } } } // book attack if ( m_bIsDoingAOEAttack ) { if ( !m_aoeEffect ) { m_aoeEffect = ParticleProp()->Create( "merasmus_book_attack", PATTACH_POINT_FOLLOW, LookupAttachment( "effect_hand_R" ), Vector( 16.f, 0.f, 0.f ) ); } } else { if ( m_aoeEffect ) { ParticleProp()->StopEmission( m_aoeEffect ); m_aoeEffect = NULL; } } // stunned if ( m_bStunned ) { if ( !m_stunEffect ) { m_stunEffect = ParticleProp()->Create( "merasmus_dazed", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) ); } } else { if ( m_stunEffect ) { ParticleProp()->StopEmission( m_stunEffect ); m_stunEffect = NULL; } } } int C_Merasmus::GetSkin() { return ( m_bIsDoingAOEAttack || m_bStunned ) ? 0 : 1; }