//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef TF_BADGE_PANEL_H #define TF_BADGE_PANEL_H #ifdef _WIN32 #pragma once #endif #include "vgui_controls/EditablePanel.h" #include "tf_match_description.h" class CTFBadgePanel : public vgui::EditablePanel { DECLARE_CLASS_SIMPLE( CTFBadgePanel, vgui::EditablePanel ); public: CTFBadgePanel( vgui::Panel *pParent, const char *pName ); virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); void SetupBadge( const IProgressionDesc* pProgress, const LevelInfo_t& levelInfo ); void SetupBadge( const IProgressionDesc* pProgress, const CSteamID& steamID ); private: class CModelImagePanel *m_pBadgePanel; uint32 m_nPrevLevel; }; #endif // TF_BADGE_PANEL_H