//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef TF_TEAMSTATUS_H #define TF_TEAMSTATUS_H #ifdef _WIN32 #pragma once #endif #include #include #include "tf_playerpanel.h" //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class CTFTeamStatusPlayerPanel : public CTFPlayerPanel { DECLARE_CLASS_SIMPLE( CTFTeamStatusPlayerPanel, CTFPlayerPanel ); public: CTFTeamStatusPlayerPanel( vgui::Panel *parent, const char *name ); virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) OVERRIDE; virtual void UpdateBorder( void ) OVERRIDE; virtual bool Update( void ) OVERRIDE; int GetPreviousTeam( void ) { return m_iTeam; } private: vgui::ContinuousProgressBar *m_pHealthBar; vgui::ContinuousProgressBar *m_pOverhealBar; vgui::Panel *m_pClassImageBG; vgui::ImagePanel *m_pDeathFlag; int m_iTeam; CPanelAnimationVar( Color, m_ColorPortraitBGRedLocalPlayer, "color_portrait_bg_red_local_player", "195 169 168 255" ); CPanelAnimationVar( Color, m_ColorPortraitBGBlueLocalPlayer, "color_portrait_bg_blue_local_player", "168 169 195 255" ); CPanelAnimationVar( Color, m_ColorPortraitBGRed, "color_portrait_bg_red", "119 62 61 255" ); CPanelAnimationVar( Color, m_ColorPortraitBGBlue, "color_portrait_bg_blue", "62 81 101 255" ); CPanelAnimationVar( Color, m_ColorPortraitBGRedDead, "color_portrait_bg_red_dead", "49 44 42 255" ); CPanelAnimationVar( Color, m_ColorPortraitBGBlueDead, "color_portrait_bg_blue_dead", "44 49 51 255" ); CPanelAnimationVar( Color, m_ColorBarHealthHigh, "color_bar_health_high", "84 191 58 255" ); CPanelAnimationVar( float, m_flPercentageHealthMed, "percentage_health_med", "0.6" ); CPanelAnimationVar( Color, m_ColorBarHealthMed, "color_bar_health_med", "191 183 58 255" ); CPanelAnimationVar( float, m_flPercentageHealthLow, "percentage_health_low", "0.3" ); CPanelAnimationVar( Color, m_ColorBarHealthLow, "color_bar_health_low", "191 58 58 255" ); CPanelAnimationVar( Color, m_ColorPortraitBlendDeadRed, "color_portrait_blend_dead_red", "255 255 255 255" ); CPanelAnimationVar( Color, m_ColorPortraitBlendDeadBlue, "color_portrait_blend_dead_blue", "255 255 255 255" ); }; //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class CTFTeamStatus : public vgui::EditablePanel { DECLARE_CLASS_SIMPLE( CTFTeamStatus, vgui::EditablePanel ); public: CTFTeamStatus( Panel *parent, const char *panelName ); ~CTFTeamStatus(); virtual void ApplySettings( KeyValues *inResourceData ) OVERRIDE; virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) OVERRIDE; virtual void PerformLayout( void ) OVERRIDE; virtual void OnTick() OVERRIDE; void Reset(); bool ShouldDraw( void ); enum EGrowDir { GROW_EAST = 0, GROW_WEST }; protected: CTFTeamStatusPlayerPanel *GetOrAddPanel( int iPanelIndex ); void RecalculatePlayerPanels( void ); void UpdatePlayerPanels( void ); protected: CUtlVector m_PlayerPanels; KeyValues *m_pPlayerPanelKVs; bool m_bReapplyPlayerPanelKVs; CPanelAnimationVarAliasType( int, m_iMaxSize, "max_size", "19", "proportional_int" ); CPanelAnimationVarAliasType( int, m_i6v6Gap, "6v6_gap", "19", "proportional_int" ); CPanelAnimationVarAliasType( int, m_i12v12Gap, "12v12_gap", "9", "proportional_int" ); EGrowDir m_eTeam1GrowDir; CPanelAnimationVarAliasType( int, m_iTeam1BaseX, "team1_base_x", "0", "proportional_xpos" ); CPanelAnimationVarAliasType( int, m_iTeam1MaxExpand, "team1_max_expand", "0", "proportional_int" ); EGrowDir m_eTeam2GrowDir; CPanelAnimationVarAliasType( int, m_iTeam2BaseX, "team2_base_x", "0", "proportional_xpos" ); CPanelAnimationVarAliasType( int, m_iTeam2MaxExpand, "team2_max_expand", "0", "proportional_int" ); }; #endif // TF_TEAMSTATUS_H