//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "gameeventeditdoc.h" #include "tier1/KeyValues.h" #include "tier1/utlbuffer.h" #include "toolutils/enginetools_int.h" #include "filesystem.h" #include "toolframework/ienginetool.h" #include "datamodel/idatamodel.h" #include "toolutils/attributeelementchoicelist.h" #include "vgui_controls/messagebox.h" // FIXME: This document currently stores a whole lot of nothing. //----------------------------------------------------------------------------- // Constructor //----------------------------------------------------------------------------- CGameEventEditDoc::CGameEventEditDoc() { m_hRoot = NULL; m_pTXTFileName[0] = 0; m_bDirty = false; g_pDataModel->InstallNotificationCallback( this ); } CGameEventEditDoc::~CGameEventEditDoc() { g_pDataModel->RemoveNotificationCallback( this ); } //----------------------------------------------------------------------------- // Inherited from INotifyUI //----------------------------------------------------------------------------- void CGameEventEditDoc::NotifyDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags ) { //OnDataChanged( pReason, nNotifySource, nNotifyFlags ); } //----------------------------------------------------------------------------- // Gets the file name //----------------------------------------------------------------------------- const char *CGameEventEditDoc::GetTXTFileName() { return m_pTXTFileName; } void CGameEventEditDoc::SetTXTFileName( const char *pFileName ) { Q_strncpy( m_pTXTFileName, pFileName, sizeof( m_pTXTFileName ) ); Q_FixSlashes( m_pTXTFileName ); SetDirty( true ); } //----------------------------------------------------------------------------- // Dirty bits //----------------------------------------------------------------------------- void CGameEventEditDoc::SetDirty( bool bDirty ) { m_bDirty = bDirty; } bool CGameEventEditDoc::IsDirty() const { return m_bDirty; } //----------------------------------------------------------------------------- // Saves/loads from file //----------------------------------------------------------------------------- bool CGameEventEditDoc::LoadFromFile( const char *pFileName ) { /* Assert( !m_hRoot.Get() ); CAppDisableUndoScopeGuard guard( "CCommEditDoc::LoadFromFile", 0 ); SetDirty( false ); if ( !pFileName[0] ) return false; char mapname[ 256 ]; // Compute the map name const char *pMaps = Q_stristr( pFileName, "\\maps\\" ); if ( !pMaps ) return false; // Build map name //int nNameLen = (int)( (size_t)pComm - (size_t)pMaps ) - 5; Q_StripExtension( pFileName, mapname, sizeof(mapname) ); char *pszFileName = (char*)Q_UnqualifiedFileName(mapname); // Set the txt file name. // If we loaded an existing commentary file, keep the same filename. // If we loaded a .bsp, change the name & the extension. if ( !V_stricmp( Q_GetFileExtension( pFileName ), "bsp" ) ) { const char *pCommentaryAppend = "_commentary.txt"; Q_StripExtension( pFileName, m_pTXTFileName, sizeof(m_pTXTFileName)- strlen(pCommentaryAppend) - 1 ); Q_strcat( m_pTXTFileName, pCommentaryAppend, sizeof( m_pTXTFileName ) ); if ( g_pFileSystem->FileExists( m_pTXTFileName ) ) { char pBuf[1024]; Q_snprintf( pBuf, sizeof(pBuf), "File %s already exists!\n", m_pTXTFileName ); m_pTXTFileName[0] = 0; vgui::MessageBox *pMessageBox = new vgui::MessageBox( "Unable to overwrite file!\n", pBuf, g_pCommEditTool ); pMessageBox->DoModal( ); return false; } DmFileId_t fileid = g_pDataModel->FindOrCreateFileId( m_pTXTFileName ); m_hRoot = CreateElement( "root", fileid ); CDmrElementArray<> subkeys( m_hRoot->AddAttribute( "subkeys", AT_ELEMENT_ARRAY ) ); CDmElement *pRoot2 = CreateElement( "Entities", fileid ); pRoot2->AddAttribute( "subkeys", AT_ELEMENT_ARRAY ); subkeys.AddToTail( pRoot2 ); g_pDataModel->SetFileRoot( fileid, m_hRoot ); } else { char *pComm = Q_stristr( pszFileName, "_commentary" ); if ( !pComm ) { char pBuf[1024]; Q_snprintf( pBuf, sizeof(pBuf), "File %s is not a commentary file!\nThe file name must end in _commentary.txt.\n", m_pTXTFileName ); m_pTXTFileName[0] = 0; vgui::MessageBox *pMessageBox = new vgui::MessageBox( "Bad file name!\n", pBuf, g_pCommEditTool ); pMessageBox->DoModal( ); return false; } // Clip off the "_commentary" at the end of the filename *pComm = '\0'; // This is not undoable CDisableUndoScopeGuard guard; CDmElement *pTXT = NULL; CElementForKeyValueCallback KeyValuesCallback; g_pDataModel->SetKeyValuesElementCallback( &KeyValuesCallback ); DmFileId_t fileid = g_pDataModel->RestoreFromFile( pFileName, NULL, "keyvalues", &pTXT ); g_pDataModel->SetKeyValuesElementCallback( NULL ); if ( fileid == DMFILEID_INVALID ) { m_pTXTFileName[0] = 0; return false; } SetTXTFileName( pFileName ); m_hRoot = pTXT; } guard.Release(); SetDirty( false ); char cmd[ 256 ]; Q_snprintf( cmd, sizeof( cmd ), "disconnect; map %s\n", pszFileName ); enginetools->Command( cmd ); enginetools->Execute( );*/ return true; } void CGameEventEditDoc::SaveToFile( ) { if ( m_hRoot.Get() && m_pTXTFileName && m_pTXTFileName[0] ) { g_pDataModel->SaveToFile( m_pTXTFileName, NULL, "keyvalues", "keyvalues", m_hRoot ); } SetDirty( false ); }