#! /usr/bin/env python # encoding: utf-8 from waflib import Utils import os top = '.' PROJECT_NAME = 'engine' def options(opt): # stub return def configure(conf): if conf.options.DEDICATED: conf.define('SWDS', 1) conf.define('NO_STEAM', 1) else: if conf.env.DEST_OS == 'darwin': conf.define('HAVE_OPENAL', 1) conf.env.append_unique('DEFINES',[ '__USEA3D', '_ADD_EAX_', 'ENGINE_DLL', 'VERSION_SAFE_STEAM_API_INTERFACES', 'USE_BREAKPAD_HANDLER', 'USE_CONVARS', 'VOICE_OVER_IP' ]) def build(bld): source = [ 'socketcreator.cpp', 'clientframe.cpp', 'decal_clip.cpp', 'demofile.cpp', 'DevShotGenerator.cpp', 'OcclusionSystem.cpp', 'tmessage.cpp', 'baseclient.cpp', 'baseclientstate.cpp', 'cbenchmark.cpp', 'console.cpp', 'render_pch.cpp', 'decals.cpp', 'disp.cpp', 'disp_interface.cpp', 'disp_mapload.cpp', 'gl_draw.cpp', 'gl_rsurf.cpp', 'gl_shader.cpp', 'l_studio.cpp', 'matsys_interface.cpp', 'modelloader.cpp', 'Overlay.cpp', 'r_decal.cpp', 'r_linefile.cpp', 'server_pch.cpp', 'sv_ipratelimit.cpp', 'sv_rcon.cpp', 'sv_steamauth.cpp', 'sv_uploaddata.cpp', 'sv_uploadgamestats.cpp', 'vengineserver_impl.cpp', 'sv_main.cpp', 'sv_client.cpp', 'sv_ents_write.cpp', 'sv_filter.cpp', 'sv_framesnapshot.cpp', 'sv_log.cpp', 'sv_packedentities.cpp', 'sv_plugin.cpp', 'sv_precache.cpp', 'sv_redirect.cpp', 'sv_remoteaccess.cpp', 'baseautocompletefilelist.cpp', 'baseserver.cpp', 'bitbuf_errorhandler.cpp', '../public/blockingudpsocket.cpp', '../public/bsptreedata.cpp', '../public/builddisp.cpp', 'changeframelist.cpp', 'checksum_engine.cpp', 'ccs.cpp', 'clockdriftmgr.cpp', 'cl_check_process.cpp', 'cmd.cpp', 'cmodel.cpp', 'cmodel_bsp.cpp', 'cmodel_disp.cpp', '../public/collisionutils.cpp', 'common.cpp', '../public/crtmemdebug.cpp', 'cvar.cpp', '../public/disp_common.cpp', 'disp_defs.cpp', 'disp_helpers.cpp', '../public/disp_powerinfo.cpp', '../public/dispcoll_common.cpp', 'DownloadListGenerator.cpp', 'dt.cpp', 'dt_common_eng.cpp', 'dt_encode.cpp', 'dt_instrumentation.cpp', 'dt_instrumentation_server.cpp', 'dt_localtransfer.cpp', '../public/dt_recv.cpp', 'dt_recv_decoder.cpp', 'dt_recv_eng.cpp', '../public/dt_send.cpp', 'dt_send_eng.cpp', 'dt_stack.cpp', 'dt_test.cpp', '../public/dt_utlvector_common.cpp', '../public/dt_utlvector_recv.cpp', '../public/dt_utlvector_send.cpp', 'enginesingleuserfilter.cpp', 'enginestats.cpp', 'enginethreads.cpp', 'enginetrace.cpp', 'filesystem_engine.cpp', '../public/filesystem_helpers.cpp', '../public/filesystem_init.cpp', 'filetransfermgr.cpp', 'GameEventManager.cpp', 'GameEventManagerOld.cpp', 'gametrace_engine.cpp', 'hltvclient.cpp', 'hltvclientstate.cpp', 'hltvdemo.cpp', 'hltvserver.cpp', 'hltvtest.cpp', 'host.cpp', 'host_cmd.cpp', 'host_listmaps.cpp', 'host_phonehome.cpp', 'host_state.cpp', 'initmathlib.cpp', '../common/language.cpp', 'LocalNetworkBackdoor.cpp', '../public/lumpfiles.cpp', 'MapReslistGenerator.cpp', 'materialproxyfactory.cpp', 'mem_fgets.cpp', 'mod_vis.cpp', 'ModelInfo.cpp', 'net_chan.cpp', 'net_synctags.cpp', 'net_ws.cpp', 'net_ws_queued_packet_sender.cpp', '../common/netmessages.cpp', '../common/steamid.cpp', 'networkstringtable.cpp', 'NetworkStringTableItem.cpp', 'networkstringtableserver.cpp', '../public/networkvar.cpp', 'packed_entity.cpp', 'pure_server.cpp', 'pr_edict.cpp', 'precache.cpp', 'quakedef.cpp', 'randomstream.cpp', '../common/randoverride.cpp', '../public/registry.cpp', 'engine_replay_int.cpp', 'replay_internal.cpp', 'replaydemo.cpp', 'replayserver.cpp', '../public/sentence.cpp', 'sound_shared.cpp', 'spatialpartition.cpp', 'staticpropmgr.cpp', '../public/studio.cpp', 'sys_dll.cpp', 'sys_dll2.cpp', 'sys_engine.cpp', 'testscriptmgr.cpp', 'traceinit.cpp', '../public/vallocator.cpp', 'voiceserver_impl.cpp', 'vprof_engine.cpp', 'vprof_record.cpp', 'world.cpp', '../public/XZip.cpp', '../public/XUnzip.cpp', 'zone.cpp', 'cheatcodes.cpp', '../public/editor_sendcommand.cpp', 'keys.cpp', 'networkstringtableclient.cpp', '../public/scratchpad3d.cpp', 'servermsghandler.cpp', '../common/SourceAppInfo.cpp', 'snd_io.cpp', 'EngineSoundServer.cpp', 'audio/voice_wavefile.cpp', 'audio/vox.cpp', #'audio/snd_dev_xaudio.cpp',[$X360] #'audio/snd_wave_mixer_xma.cpp', [$X360] #'audio/snd_dev_openal.cpp', # [$OSXALL] #'audio/snd_dev_mac_audioqueue.cpp',# [$OSXALL] #'audio/voice_record_mac_audioqueue.cpp', #[$OSXALL] ] if bld.env.SDL: source += [ 'audio/voice_record_sdl.cpp' #[$OSXALL||$LINUXALL] ] if bld.env.DEST_OS != "darwin": source += ['audio/snd_dev_sdl.cpp'] if bld.env.DEST_OS == 'win32': source += [ '../public/tier0/memoverride.cpp', 'audio/snd_dev_direct.cpp', 'audio/snd_dev_wave.cpp', 'audio/voice_mixer_controls.cpp', 'audio/voice_record_dsound.cpp', ] else: source += [ 'sys_linuxwind.cpp', 'audio/snd_posix.cpp', ] if bld.env.DEDICATED: source += ['cl_null.cpp'] else: source += [ 'client_pch.cpp', 'cl_rcon.cpp', 'r_efx.cpp', 'view.cpp', 'rpt_engine.cpp', 'cl_steamauth.cpp', 'cdll_engine_int.cpp', 'cl_main.cpp', 'cl_demo.cpp', 'cl_demoaction.cpp', 'cl_demoaction_types.cpp', 'cl_demoactioneditors.cpp', 'cl_demoactionmanager.cpp', 'cl_demoeditorpanel.cpp', 'cl_demosmootherpanel.cpp', 'cl_demouipanel.cpp', 'cl_foguipanel.cpp', 'cl_txviewpanel.cpp', 'cl_entityreport.cpp', 'cl_ents_parse.cpp', 'cl_localnetworkbackdoor.cpp', 'cl_parse_event.cpp', 'cl_pluginhelpers.cpp', 'cl_pred.cpp', 'cl_texturelistpanel.cpp', 'client.cpp', 'colorcorrectionpanel.cpp', 'buildcubemaps.cpp', 'debug_leafvis.cpp', 'debugoverlay.cpp', 'LoadScreenUpdate.cpp', 'enginetool.cpp', 'gl_drawlights.cpp', 'gl_lightmap.cpp', 'gl_matsysiface.cpp', 'gl_rlight.cpp', 'gl_rmain.cpp', 'gl_rmisc.cpp', 'gl_screen.cpp', 'gl_warp.cpp', 'r_areaportal.cpp', 'shadowmgr.cpp', 'cl_bounded_cvars.cpp', 'downloadthread.cpp', 'matchmakinghost.cpp', 'matchmakingqos.cpp', 'matchmakingclient.cpp', 'matchmakingshared.cpp', 'matchmakingmigrate.cpp', 'replaydemoplayer.cpp', 'Session.cpp', 'sys_mainwind.cpp', 'bugreporter.cpp', 'download.cpp', 'host_saverestore.cpp', 'lightcache.cpp', 'saverestore_filesystem.cpp', 'sys_getmodes.cpp', 'vgui_askconnectpanel.cpp', 'xboxsystem.cpp', # 'audio/audio_pch.cpp', 'EngineSoundClient.cpp', 'engsoundservice.cpp', 'audio/MPAFile.cpp', #[!$X360] 'audio/MPAHeader.cpp', #[!$X360] 'audio/circularbuffer.cpp', 'audio/snd_dev_common.cpp', 'audio/snd_dma.cpp', 'audio/snd_dsp.cpp', 'audio/snd_mix.cpp', 'audio/snd_sentence_mixer.cpp', 'audio/snd_wave_data.cpp', 'audio/snd_wave_mixer.cpp', 'audio/snd_wave_mixer_adpcm.cpp', 'audio/snd_wave_source.cpp', 'audio/snd_wave_temp.cpp', 'audio/snd_win.cpp', 'audio/voice_gain.cpp', 'audio/snd_mp3_source.cpp', 'audio/snd_wave_mixer_mp3.cpp', 'audio/VBRHeader.cpp', #[!$X360] 'audio/voice.cpp', #[!$X360] 'audio/voice_sound_engine_interface.cpp', #[!$X360] '../public/vgui_controls/vgui_controls.cpp', '../common/vgui/vgui_basebudgetpanel.cpp', '../common/vgui/vgui_budgetbargraphpanel.cpp', '../common/vgui/vgui_budgethistorypanel.cpp', '../common/vgui/vgui_budgetpanelshared.cpp', 'perfuipanel.cpp', 'vgui_basepanel.cpp', 'vgui_baseui_interface.cpp', 'vgui_budgetpanel.cpp', 'vgui_DebugSystemPanel.cpp', 'vgui_drawtreepanel.cpp', 'vgui_helpers.cpp', 'vgui_texturebudgetpanel.cpp', 'vgui_vprofgraphpanel.cpp', 'vgui_vprofpanel.cpp', 'toolframework.cpp', 'masterserver.cpp', ] if bld.env.DEST_OS != 'win32': source += [ 'audio/voice_mixer_controls_openal.cpp', #[$OSXALL||$LINUXALL] 'audio/voice_record_openal.cpp' #[$OSXALL||$LINUXALL] ] if bld.env.DEST_OS == 'darwin': source += [ 'audio/snd_dev_openal.cpp', # [$OSXALL] 'audio/snd_dev_mac_audioqueue.cpp',# [$OSXALL] 'audio/voice_record_mac_audioqueue.cpp', #[$OSXALL] ] includes = [ '.', '../public', '../public/tier0', '../public/tier1', '../common', 'audio', '../public/engine/audio/', 'audio/', ] defines = [] libs = ['tier0','vgui_controls','dmxloader','tier1','tier2','tier3','bitmap','vstdlib','appframework','datamodel','vtf','mathlib','steam_api','matsys_controls','BZ2','SDL2','JPEG','ZLIB','OPENAL','CURL' ] if bld.env.DEST_OS == 'android': libs += ['SSL', 'CRYPTO'] # android curl was built with openssl elif bld.env.DEST_OS == 'win32': libs += ['USER32', 'WINMM', 'WININET', 'DSOUND', 'DXGUID', 'GDI32', 'bzip2'] elif bld.env.DEST_OS == 'darwin' and not bld.env.DEDICATED: libs += ['APPKIT', 'COREAUDIO', 'AUDIOTOOLBOX', 'SYSTEMCONFIGURATION'] install_path = bld.env.LIBDIR bld.shlib( source = source, target = PROJECT_NAME, name = PROJECT_NAME, features = 'c cxx', includes = includes, defines = defines, use = libs, install_path = install_path, subsystem = bld.env.MSVC_SUBSYSTEM, idx = bld.get_taskgen_count() )