//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // SetPasswordDlg.cpp : implementation file // #include "stdafx.h" #include "SetPasswordDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CSetPasswordDlg dialog CSetPasswordDlg::CSetPasswordDlg(int dlgID, CWnd* pParent /*=NULL*/) : CDialog(dlgID, pParent) { //{{AFX_DATA_INIT(CSetPasswordDlg) m_Password = _T(""); //}}AFX_DATA_INIT } void CSetPasswordDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSetPasswordDlg) DDX_Text(pDX, IDC_PASSWORD, m_Password); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CSetPasswordDlg, CDialog) //{{AFX_MSG_MAP(CSetPasswordDlg) // NOTE: the ClassWizard will add message map macros here //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSetPasswordDlg message handlers