//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #if !defined(AFX_PATCHTIMEOUT_H__2D87CBF2_AC88_4F23_BB43_CC8A5C248B64__INCLUDED_) #define AFX_PATCHTIMEOUT_H__2D87CBF2_AC88_4F23_BB43_CC8A5C248B64__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PatchTimeout.h : header file // #include "resource.h" ///////////////////////////////////////////////////////////////////////////// // CPatchTimeout dialog class CPatchTimeout : public CDialog { // Construction public: CPatchTimeout(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CPatchTimeout) enum { IDD = IDD_TIMEOUT }; CString m_PatchDirectory; CString m_VMPITransferDirectory; int m_bForcePatch; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPatchTimeout) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPatchTimeout) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PATCHTIMEOUT_H__2D87CBF2_AC88_4F23_BB43_CC8A5C248B64__INCLUDED_)