//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Finds debug DLLs // // $NoKeywords: $ //=============================================================================// #include "unitlib/unitlib.h" #include "tier0/dbg.h" #include "tier1/strtools.h" #include #include #pragma warning (disable:4100) SpewRetval_t FindDbgDLLSpew( SpewType_t type, char const *pMsg ) { printf( "%s", pMsg ); OutputDebugString( pMsg ); return SPEW_CONTINUE; } /* ============ main ============ */ int main (int argc, char **argv) { printf( "Valve Software - finddbgdll.exe (%s)\n", __DATE__ ); // Install a special Spew handler that ignores all assertions and lets us // run for as long as possible SpewOutputFunc( FindDbgDLLSpew ); // Very simple... just iterate over all .DLLs in the current directory and call // LoadLibrary on them; check to see if they define the BuiltDebug symbol. I WIN32_FIND_DATA findFileData; HANDLE hFind = FindFirstFile("*.dll", &findFileData); while (hFind != INVALID_HANDLE_VALUE) { // Ignore 360 DLLs, can't load them on the PC if ( !Q_strstr( findFileData.cFileName, "360" ) ) { HMODULE hLib = LoadLibrary(findFileData.cFileName); if ( GetProcAddress( hLib, "BuiltDebug" ) ) { Msg( "Module %s is a debug build\n", findFileData.cFileName ); } FreeLibrary( hLib ); } if (!FindNextFile( hFind, &findFileData )) break; } return 0; }