#! /usr/bin/env python # encoding: utf-8 from waflib import Utils import os top = '.' PROJECT_NAME = 'steam_api' def options(opt): # stub return def configure(conf): return def build(bld): source = [ 'steam_api.cpp' ] includes = [ '.', '../public', '../public/tier0', ] + bld.env.INCLUDES_SDL2 defines = [] libs = [] install_path = None if bld.env.BUILD_SDK else bld.env.LIBDIR bld.shlib( source = source, target = PROJECT_NAME, name = PROJECT_NAME, features = 'c cxx', includes = includes, defines = defines, install_path = install_path, use = libs, subsystem = bld.env.MSVC_SUBSYSTEM, idx = bld.get_taskgen_count() )