#! /usr/bin/env python # encoding: utf-8 from waflib import Utils import os top = '.' PROJECT_NAME = 'video_bink' def options(opt): # stub return def configure(conf): return def build(bld): source = [ 'bink_material.cpp', 'bink_video.cpp', 'yuv_rgb.c', '../../public/tier0/memoverride.cpp' ] includes = [ '.', '../../public', '../../public/tier0', '../../public/tier1', '../../common', '../' ] + bld.env.INCLUDES_SDL2 defines = [] libs = ['tier0','tier1','tier2','tier3','vstdlib', 'AVCODEC', 'AVUTIL', 'AVFORMAT'] if bld.env.DEST_OS == 'win32': libs += ['USER32'] install_path = bld.env.LIBDIR bld.shlib( source = source, target = PROJECT_NAME, name = PROJECT_NAME, features = 'c cxx', includes = includes, defines = defines, use = libs, install_path = install_path, subsystem = bld.env.MSVC_SUBSYSTEM, idx = bld.get_taskgen_count() )