//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: VcdBlock tool; main UI smarts class // //============================================================================= #ifndef VCDBLOCKTOOL_H #define VCDBLOCKTOOL_H #ifdef _WIN32 #pragma once #endif #include "tier0/platform.h" #include "toolutils/basetoolsystem.h" #include "toolutils/recentfilelist.h" #include "toolutils/toolmenubar.h" #include "toolutils/toolswitchmenubutton.h" #include "toolutils/tooleditmenubutton.h" #include "toolutils/toolfilemenubutton.h" #include "toolutils/toolmenubutton.h" #include "datamodel/dmelement.h" #include "dmevmfentity.h" #include "toolframework/ienginetool.h" #include "toolutils/enginetools_int.h" #include "toolutils/savewindowpositions.h" #include "toolutils/toolwindowfactory.h" //----------------------------------------------------------------------------- // Forward declarations //----------------------------------------------------------------------------- class CDmElement; class CVcdBlockDoc; class CInfoTargetPropertiesPanel; class CInfoTargetBrowserPanel; namespace vgui { class Panel; } //----------------------------------------------------------------------------- // Allows the doc to call back into the VcdBlock editor tool //----------------------------------------------------------------------------- abstract_class IVcdBlockDocCallback { public: // Called by the doc when the data changes virtual void OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags ) = 0; }; //----------------------------------------------------------------------------- // Global methods of the VCD Blocking tool //----------------------------------------------------------------------------- abstract_class IVcdBlockTool { public: // Gets at the rool panel (for modal dialogs) virtual vgui::Panel *GetRootPanel() = 0; // Gets the registry name (for saving settings) virtual const char *GetRegistryName() = 0; // Shows a particular entity in the entity properties dialog virtual void ShowEntityInEntityProperties( CDmeVMFEntity *pEntity ) = 0; }; //----------------------------------------------------------------------------- // Implementation of the VcdBlock tool //----------------------------------------------------------------------------- class CVcdBlockTool : public CBaseToolSystem, public IFileMenuCallbacks, public IVcdBlockDocCallback, public IVcdBlockTool { DECLARE_CLASS_SIMPLE( CVcdBlockTool, CBaseToolSystem ); public: CVcdBlockTool(); // Inherited from IToolSystem virtual const char *GetToolName() { return "VCD Blocking Tool"; } virtual bool Init( ); virtual void Shutdown(); virtual bool CanQuit(); virtual void OnToolActivate(); virtual void OnToolDeactivate(); virtual void ServerLevelInitPostEntity(); virtual void DrawEntitiesInEngine( bool bDrawInEngine ); virtual void ClientLevelInitPostEntity(); virtual void ClientLevelShutdownPreEntity(); virtual bool TrapKey( ButtonCode_t key, bool down ); virtual void ClientPreRender(); // Inherited from IFileMenuCallbacks virtual int GetFileMenuItemsEnabled( ); virtual void AddRecentFilesToMenu( vgui::Menu *menu ); virtual bool GetPerforceFileName( char *pFileName, int nMaxLen ); // Inherited from IVcdBlockDocCallback virtual void OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags ); virtual vgui::Panel *GetRootPanel() { return this; } virtual void ShowEntityInEntityProperties( CDmeVMFEntity *pEntity ); // Inherited from CBaseToolSystem virtual vgui::HScheme GetToolScheme(); virtual vgui::Menu *CreateActionMenu( vgui::Panel *pParent ); virtual void OnCommand( const char *cmd ); virtual const char *GetRegistryName() { return "VcdBlockTool"; } virtual const char *GetBindingsContextFile() { return "cfg/VcdBlock.kb"; } virtual vgui::MenuBar *CreateMenuBar( CBaseToolSystem *pParent ); MESSAGE_FUNC( Save, "OnSave" ); void SaveAndTest(); void RestartMap(); // Enter mode where we preview dropping nodes void EnterTargetDropMode(); void LeaveTargetDropMode(); bool IsMiniViewportCursor( int x, int y, Vector &org, Vector &forward ); // Save/Load game state void SetRememberPlayerPosition( bool state = true ) { m_bRememberPlayerPosition = state; }; bool GetRememberPlayerPosition( void ) { return m_bRememberPlayerPosition; }; void QuickLoad(); void QuickSave(); bool IsInNodeDrag( void ) { return m_bInNodeDragMode; }; public: MESSAGE_FUNC( OnRestartLevel, "RestartLevel" ); MESSAGE_FUNC( OnNew, "OnNew" ); MESSAGE_FUNC( OnOpen, "OnOpen" ); MESSAGE_FUNC( OnSaveAs, "OnSaveAs" ); MESSAGE_FUNC( OnClose, "OnClose" ); MESSAGE_FUNC( OnCloseNoSave, "OnCloseNoSave" ); MESSAGE_FUNC( OnMarkNotDirty, "OnMarkNotDirty" ); MESSAGE_FUNC( OnExit, "OnExit" ); // Commands related to the edit menu void OnDescribeUndo(); // Methods related to the VcdBlock menu MESSAGE_FUNC( OnAddNewNodes, "AddNewNodes" ); MESSAGE_FUNC( OnCopyEditsToVMF, "CopyEditsToVMF" ); MESSAGE_FUNC( OnRememberPosition, "RememberPosition" ); // Methods related to the view menu MESSAGE_FUNC( OnToggleProperties, "OnToggleProperties" ); MESSAGE_FUNC( OnToggleEntityReport, "OnToggleEntityReport" ); MESSAGE_FUNC( OnDefaultLayout, "OnDefaultLayout" ); // Keybindings KEYBINDING_FUNC( undo, KEY_Z, vgui::MODIFIER_CONTROL, OnUndo, "#undo_help", 0 ); KEYBINDING_FUNC( redo, KEY_Z, vgui::MODIFIER_CONTROL | vgui::MODIFIER_SHIFT, OnRedo, "#redo_help", 0 ); KEYBINDING_FUNC_NODECLARE( VcdBlockAddNewNodes, KEY_A, vgui::MODIFIER_CONTROL, OnAddNewNodes, "#VcdBlockAddNewNodesHelp", 0 ); void OpenFileFromHistory( int slot ); void OpenSpecificFile( const char *pFileName ); virtual void SetupFileOpenDialog( vgui::FileOpenDialog *pDialog, bool bOpenFile, const char *pFileFormat, KeyValues *pContextKeyValues ); virtual bool OnReadFileFromDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues ); virtual bool OnWriteFileToDisk( const char *pFileName, const char *pFileFormat, KeyValues *pContextKeyValues ); virtual void OnFileOperationCompleted( const char *pFileType, bool bWroteFile, vgui::FileOpenStateMachine::CompletionState_t state, KeyValues *pContextKeyValues ); void AttachAllEngineEntities(); // returns the document CVcdBlockDoc *GetDocument(); // Gets at tool windows CInfoTargetPropertiesPanel *GetProperties(); CInfoTargetBrowserPanel *GetInfoTargetBrowser(); CDmeHandle< CDmeVMFEntity > GetCurrentEntity( void ) { return m_hCurrentEntity; } private: // Loads up a new document bool LoadDocument( const char *pDocName ); // Updates the menu bar based on the current file void UpdateMenuBar( ); // Shows element properties void ShowElementProperties( ); virtual const char *GetLogoTextureName(); // Creates, destroys tools void CreateTools( CVcdBlockDoc *doc ); void DestroyTools(); // Initializes the tools void InitTools(); // Shows, toggles tool windows void ToggleToolWindow( Panel *tool, char const *toolName ); void ShowToolWindow( Panel *tool, char const *toolName, bool visible ); // Kills all tool windows void DestroyToolContainers(); // Gets the position of the preview object void GetPlacementInfo( Vector &vecOrigin, QAngle &angles ); private: // Document CVcdBlockDoc *m_pDoc; // The menu bar CToolFileMenuBar *m_pMenuBar; // Element properties for editing material vgui::DHANDLE< CInfoTargetPropertiesPanel > m_hProperties; // The entity report vgui::DHANDLE< CInfoTargetBrowserPanel > m_hInfoTargetBrowser; // The currently viewed entity CDmeHandle< CDmeVMFEntity > m_hCurrentEntity; // Separate undo context for the act busy tool bool m_bInNodeDropMode; bool m_bInNodeDragMode; int m_iDragX; int m_iDragY; CDmeHandle< CDmeVMFEntity > m_hPreviewTarget; CToolWindowFactory< ToolWindow > m_ToolWindowFactory; // remembered player position bool m_bRememberPlayerPosition; bool m_bHasPlayerPosition; Vector m_vecPlayerOrigin; QAngle m_vecPlayerAngles; }; extern CVcdBlockTool *g_pVcdBlockTool; #endif // VCDBLOCKTOOL_H