//========= Copyright Valve Corporation, All rights reserved. ============// // //=======================================================================================// #include "sv_fileservercleanup.h" #include "sv_replaycontext.h" #include "sv_recordingsession.h" #include "spew.h" #if BUILD_CURL #include "curl/curl.h" #endif #undef AddJob // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //---------------------------------------------------------------------------------------- #if _DEBUG ConVar replay_fileserver_simulate_delete( "replay_fileserver_simulate_delete", "0", FCVAR_GAMEDLL, "Don't delete any actual files during replay cleanup." ); #endif //---------------------------------------------------------------------------------------- IFileserverCleanerJob *SV_CastJobToIFileserverCleanerJob( CBaseJob *pJob ) { IFileserverCleanerJob *pResult = dynamic_cast< IFileserverCleanerJob * >( pJob ); AssertMsg( pResult != NULL, "Cast failed! Are you sure this job is an IFileserverCleanerJob?" ); return pResult; } //---------------------------------------------------------------------------------------- CFileserverCleaner::CFileserverCleaner() : m_bRunning( false ), m_bPrintResult( false ), m_pCleanerJob( NULL ), m_pSpewer( NULL ), m_nNumFilesDeleted( 0 ) { } void CFileserverCleaner::MarkFileForDelete( const char *pFilename ) { if ( m_bRunning ) return; // Create cleaner job now if need be if ( !m_pCleanerJob ) { m_pCleanerJob = SV_CreateDeleteFileJob(); m_nNumFilesDeleted = 0; } IFileserverCleanerJob *pCleanerJobImp = SV_CastJobToIFileserverCleanerJob( m_pCleanerJob ); AssertMsg( pCleanerJobImp != NULL, "This cast should always work!" ); if ( pCleanerJobImp ) { pCleanerJobImp->AddFileForDelete( pFilename ); } } void CFileserverCleaner::BlockForCompletion() { if ( !m_bRunning ) return; if ( !m_pCleanerJob ) return; m_pCleanerJob->WaitForFinish(); Clear(); } void CFileserverCleaner::DoCleanAsynchronous( bool bPrintResult/*=false*/, ISpewer *pSpewer/*=g_pDefaultSpewer*/ ) { if ( m_bRunning ) return; if ( !m_pCleanerJob ) return; m_pSpewer = pSpewer; m_bPrintResult = bPrintResult; m_bRunning = true; SV_GetThreadPool()->AddJob( m_pCleanerJob ); } void CFileserverCleaner::Clear() { m_pCleanerJob->Release(); m_pCleanerJob = NULL; m_bPrintResult = false; m_bRunning = false; } void CFileserverCleaner::Think() { CBaseThinker::Think(); if ( !m_bRunning ) return; if ( !m_pCleanerJob->IsFinished() ) return; IFileserverCleanerJob *pCleanerJobImp = SV_CastJobToIFileserverCleanerJob( m_pCleanerJob ); if ( pCleanerJobImp ) { m_nNumFilesDeleted += pCleanerJobImp->GetNumFilesDeleted(); } PrintResult(); Clear(); } void CFileserverCleaner::PrintResult() { if ( !m_bPrintResult || !m_pSpewer ) return; m_pSpewer->PrintEmptyLine(); const int nNumFilesRemoved = SV_GetFileserverCleaner()->GetNumFilesDeleted(); m_pSpewer->PrintValue( "Number of files removed", Replay_va( "%i", nNumFilesRemoved ) ); m_pSpewer->PrintBlockEnd(); } float CFileserverCleaner::GetNextThinkTime() const { return 0.0f; } //---------------------------------------------------------------------------------------- CLocalFileDeleterJob::CLocalFileDeleterJob() : m_nNumDeleted( 0 ) { } void CLocalFileDeleterJob::AddFileForDelete( const char *pFilename ) { CFmtStr fmtFullFilename( "%s%s", g_pServerReplayContext->GetLocalFileServerPath(), pFilename ); m_vecFiles.CopyAndAddToTail( fmtFullFilename.Access() ); } JobStatus_t CLocalFileDeleterJob::DoExecute() { bool bResult = true; FOR_EACH_VEC( m_vecFiles, i ) { const char *pCurFilename = m_vecFiles[ i ]; // File exists? PrintEventStartMsg( "File exists?" ); if ( !g_pFullFileSystem->FileExists( pCurFilename ) ) { CFmtStr fmtError( "File '%s' does not exist", pCurFilename ); SetError( ERROR_FILE_DOES_NOT_EXIST, fmtError.Access() ); // TODO: This will only catch the last filename PrintEventResult( false ); bResult = false; continue; } PrintEventResult( true ); // Delete the file PrintEventStartMsg( "Deleting file" ); g_pFullFileSystem->RemoveFile( pCurFilename ); // File gone? const bool bDeleted = !g_pFullFileSystem->FileExists( pCurFilename ); PrintEventResult( bDeleted ); // Increment # deleted if appropriate if ( bDeleted ) { ++m_nNumDeleted; } bResult = bResult && bDeleted; } return bResult ? JOB_OK : JOB_FAILED; } //---------------------------------------------------------------------------------------- CLocalFileDeleterJob *SV_CreateLocalFileDeleterJob() { return new CLocalFileDeleterJob(); } //---------------------------------------------------------------------------------------- bool SV_DoFileserverCleanup( bool bForceCleanAll, ISpewer *pSpewer ) { CServerRecordingSessionManager *pSessionManager = SV_GetRecordingSessionManager(); CBaseRecordingSession *pRecordingSession = SV_GetRecordingSessionInProgress(); for ( int i = 0; i < pSessionManager->Count(); ) { CServerRecordingSession *pCurSession = SV_CastSession( SV_GetRecordingSessionManager()->m_vecObjs[ i ] ); // Skip session in progress bool bRemoved = false; if ( pCurSession != NULL && pCurSession != pRecordingSession ) { // Session expired? if ( bForceCleanAll || pCurSession->SessionExpired() ) { // The session's OnDelete() will add the session file to the cleanup system, // and also delete all associated blocks, whose OnDelete() will also add their // associated .block files to the cleanup system. pSessionManager->RemoveFromIndex( i ); bRemoved = true; } } if ( !bRemoved ) { ++i; } } pSpewer->PrintBlockStart(); pSpewer->PrintMsg( "Attempting to clean up stale replay data..." ); pSpewer->PrintEmptyLine(); // NOTE: There may be files queued up in addition to those marked above if ( !SV_GetFileserverCleaner()->HasFilesQueuedForDelete() ) { pSpewer->PrintMsg( "No replay data to clean up." ); pSpewer->PrintBlockEnd(); } else { // Asynchronously delete all collected files SV_GetFileserverCleaner()->DoCleanAsynchronous( true, g_pBlockSpewer ); } return true; } CBaseJob *SV_CreateDeleteFileJob() { return SV_CreateLocalFileDeleterJob(); } //----------------------------------------------------------------------------------------