//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "te_particlesystem.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Purpose: Dispatches sparks //----------------------------------------------------------------------------- class CTESparks : public CTEParticleSystem { public: DECLARE_CLASS( CTESparks, CTEParticleSystem ); DECLARE_SERVERCLASS(); CTESparks( const char *name ); virtual ~CTESparks( void ); virtual void Test( const Vector& current_origin, const QAngle& current_angles ); CNetworkVar( int, m_nMagnitude ); CNetworkVar( int, m_nTrailLength ); CNetworkVector( m_vecDir ); }; //----------------------------------------------------------------------------- // Purpose: // Input : *name - //----------------------------------------------------------------------------- CTESparks::CTESparks( const char *name ) : BaseClass( name ) { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CTESparks::~CTESparks( void ) { } //----------------------------------------------------------------------------- // Purpose: // Input : *current_origin - // *current_angles - //----------------------------------------------------------------------------- void CTESparks::Test( const Vector& current_origin, const QAngle& current_angles ) { // Fill in data m_vecOrigin = current_origin; Vector forward; m_vecOrigin.GetForModify()[2] += 24; AngleVectors( current_angles, &forward ); forward[2] = 0.0; VectorNormalize( forward ); m_vecOrigin += forward * 100; CBroadcastRecipientFilter filter; Create( filter, 0.0 ); } IMPLEMENT_SERVERCLASS_ST(CTESparks, DT_TESparks) SendPropInt( SENDINFO( m_nMagnitude ), 4, SPROP_UNSIGNED ), SendPropInt( SENDINFO( m_nTrailLength ), 4, SPROP_UNSIGNED ), SendPropVector( SENDINFO( m_vecDir ), -1, SPROP_COORD ), END_SEND_TABLE() // Singleton to fire TESparks objects static CTESparks g_TESparks( "Sparks" ); void TE_Sparks( IRecipientFilter& filter, float delay, const Vector *pos, int nMagnitude, int nTrailLength, const Vector *pDir ) { g_TESparks.m_vecOrigin = *pos; g_TESparks.m_nMagnitude = nMagnitude; g_TESparks.m_nTrailLength = nTrailLength; if ( pDir ) { g_TESparks.m_vecDir = *pDir; } else { g_TESparks.m_vecDir = vec3_origin; } // Send it over the wire g_TESparks.Create( filter, delay ); }