//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======// // // Purpose: Plays a movie and reports on finish // //===========================================================================// #include "cbase.h" //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class CLogicPlayMovie : public CLogicalEntity { public: DECLARE_CLASS( CLogicPlayMovie, CLogicalEntity ); DECLARE_DATADESC(); CLogicPlayMovie( void ) { } ~CLogicPlayMovie( void ) { } virtual void Precache( void ); virtual void Spawn( void ); private: void InputPlayMovie( inputdata_t &data ); void InputMovieFinished( inputdata_t &data ); string_t m_strMovieFilename; bool m_bAllowUserSkip; COutputEvent m_OnPlaybackFinished; }; LINK_ENTITY_TO_CLASS( logic_playmovie, CLogicPlayMovie ); BEGIN_DATADESC( CLogicPlayMovie ) DEFINE_KEYFIELD( m_strMovieFilename, FIELD_STRING, "MovieFilename" ), DEFINE_KEYFIELD( m_bAllowUserSkip, FIELD_BOOLEAN, "allowskip" ), DEFINE_INPUTFUNC( FIELD_VOID, "PlayMovie", InputPlayMovie ), DEFINE_INPUTFUNC( FIELD_VOID, "__MovieFinished", InputMovieFinished ), DEFINE_OUTPUT( m_OnPlaybackFinished, "OnPlaybackFinished" ), END_DATADESC() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CLogicPlayMovie::Precache( void ) { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CLogicPlayMovie::Spawn( void ) { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CLogicPlayMovie::InputPlayMovie( inputdata_t &data ) { const char *szVideoCommand = ( m_bAllowUserSkip ) ? "playvideo_exitcommand" : "playvideo_exitcommand_nointerrupt"; // Build the hacked string char szClientCmd[256]; Q_snprintf( szClientCmd, sizeof(szClientCmd), "%s %s ent_fire %s __MovieFinished\n", szVideoCommand, STRING(m_strMovieFilename), GetEntityNameAsCStr() ); // Send it on engine->ServerCommand( szClientCmd ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CLogicPlayMovie::InputMovieFinished( inputdata_t &data ) { // Simply fire our output m_OnPlaybackFinished.FireOutput( this, this ); }