#ifndef _INCLUDED_C_ASW_SCANNER_INFO_H #define _INCLUDED_C_ASW_SCANNER_INFO_H #pragma once #include "asw_shareddefs.h" // holds info about the location of scanner blips class C_ASW_Scanner_Info : public C_BaseEntity { public: DECLARE_CLASS( C_ASW_Scanner_Info, C_BaseEntity ); DECLARE_CLIENTCLASS(); C_ASW_Scanner_Info(); virtual ~C_ASW_Scanner_Info(); void CopyServerBlips(); CNetworkArray( int, m_iBlipX, ASW_SCANNER_MAX_BLIPS ); CNetworkArray( int, m_iBlipY, ASW_SCANNER_MAX_BLIPS ); CNetworkArray( int, m_index, ASW_SCANNER_MAX_BLIPS ); CNetworkArray( int, m_BlipType, ASW_SCANNER_MAX_BLIPS ); float m_fClientBlipX[ASW_SCANNER_MAX_BLIPS]; float m_fClientBlipY[ASW_SCANNER_MAX_BLIPS]; int m_ClientBlipIndex[ASW_SCANNER_MAX_BLIPS]; int m_ClientBlipType[ASW_SCANNER_MAX_BLIPS]; bool m_bClientNewBlip[ASW_SCANNER_MAX_BLIPS]; float m_fBlipStrength[ASW_SCANNER_MAX_BLIPS]; void FadeBlips(); private: C_ASW_Scanner_Info( const C_ASW_Scanner_Info & ); // not defined, not accessible }; #endif /* _INCLUDED_C_ASW_SCANNER_INFO_H */