#include "cbase.h" #include "c_asw_ammo.h" #include "c_asw_marine.h" #include "asw_gamerules.h" #include "ammodef.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //------------ // Rifle Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_Rifle, DT_ASW_Ammo_Rifle, CASW_Ammo_Rifle ) END_RECV_TABLE() C_ASW_Ammo_Rifle::C_ASW_Ammo_Rifle() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_rifle"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_rifle"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_rifle_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_R"); } //------------ // Autogun Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_Autogun, DT_ASW_Ammo_Autogun, CASW_Ammo_Autogun ) END_RECV_TABLE() C_ASW_Ammo_Autogun::C_ASW_Ammo_Autogun() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_autogun"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_autogun"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_autogun_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_AG"); } //------------ // Shotgun Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_Shotgun, DT_ASW_Ammo_Shotgun, CASW_Ammo_Shotgun ) END_RECV_TABLE() C_ASW_Ammo_Shotgun::C_ASW_Ammo_Shotgun() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_shotgun"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_shotgun"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_shotgun_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_SG"); } //------------ // Vindicator (Assault Shotgun) Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_Assault_Shotgun, DT_ASW_Ammo_Assault_Shotgun, CASW_Ammo_Assault_Shotgun ) END_RECV_TABLE() C_ASW_Ammo_Assault_Shotgun::C_ASW_Ammo_Assault_Shotgun() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_vindicator"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_vindicator"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_vindicator_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_ASG"); } //------------ // Flamer Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_Flamer, DT_ASW_Ammo_Flamer, CASW_Ammo_Flamer ) END_RECV_TABLE() C_ASW_Ammo_Flamer::C_ASW_Ammo_Flamer() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_flamer"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_flamer"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_flamer_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_F"); } //------------ // Pistol Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_Pistol, DT_ASW_Ammo_Pistol, CASW_Ammo_Pistol ) END_RECV_TABLE() C_ASW_Ammo_Pistol::C_ASW_Ammo_Pistol() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_pistol"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_pistol"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_pistol_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_P"); } //------------ // Mining Laser Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_Mining_Laser, DT_ASW_Ammo_Mining_Laser, CASW_Ammo_Mining_Laser ) END_RECV_TABLE() C_ASW_Ammo_Mining_Laser::C_ASW_Ammo_Mining_Laser() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_mining_laser"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_mining_laser"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_mining_laser_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_ML"); } //------------ // Railgun Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_Railgun, DT_ASW_Ammo_Railgun, CASW_Ammo_Railgun ) END_RECV_TABLE() C_ASW_Ammo_Railgun::C_ASW_Ammo_Railgun() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_railgun"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_railgun"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_railgun_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_RG"); } //------------ // Chainsaw Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_Chainsaw, DT_ASW_Ammo_Chainsaw, CASW_Ammo_Chainsaw ) END_RECV_TABLE() C_ASW_Ammo_Chainsaw::C_ASW_Ammo_Chainsaw() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_chainsaw"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_chainsaw"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_chainsaw_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_CS"); } //------------ // PDW Ammo //------------ IMPLEMENT_CLIENTCLASS_DT( C_ASW_Ammo_PDW, DT_ASW_Ammo_PDW, CASW_Ammo_PDW ) END_RECV_TABLE() C_ASW_Ammo_PDW::C_ASW_Ammo_PDW() { Q_snprintf(m_szUseIconText, sizeof(m_szUseIconText), "#asw_take_ammo_pdw"); Q_snprintf(m_szNoGunText, sizeof(m_szNoGunText), "#asw_ammo_pdw"); Q_snprintf(m_szAmmoFullText, sizeof(m_szAmmoFullText), "#asw_ammo_pdw_full"); m_iAmmoIndex = GetAmmoDef()->Index("ASW_PDW"); }