//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef BOT_BASE_H #define BOT_BASE_H #ifdef _WIN32 #pragma once #endif // If iTeam or iClass is -1, then a team or class is randomly chosen. CBasePlayer *BotPutInServer( bool bFrozen, int iTeam, int iClass ); #endif // BOT_BASE_H