//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // MessageWatch.h : main header file for the MESSAGEWATCH application // #if !defined(AFX_MESSAGEWATCH_H__72A09EC9_2B19_4AC5_A281_5FAD41F6DFCA__INCLUDED_) #define AFX_MESSAGEWATCH_H__72A09EC9_2B19_4AC5_A281_5FAD41F6DFCA__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CMessageWatchApp: // See MessageWatch.cpp for the implementation of this class // class CMessageWatchApp : public CWinApp { public: CMessageWatchApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMessageWatchApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CMessageWatchApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MESSAGEWATCH_H__72A09EC9_2B19_4AC5_A281_5FAD41F6DFCA__INCLUDED_)