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android: remove some jni functions, use APP_LIB_PATH instead of APP_DATA_PATH
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@ -4,6 +4,7 @@
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#ifdef ANDROID
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#ifdef ANDROID
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#include <android/log.h>
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#include <android/log.h>
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#include <SDL_version.h>
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#define TAG "SRCENG"
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#define TAG "SRCENG"
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#define PRIO ANDROID_LOG_DEBUG
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#define PRIO ANDROID_LOG_DEBUG
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@ -69,18 +70,6 @@ int iLastArgs = 0;
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#define LogPrintf(...) do { __android_log_print(PRIO, TAG, __VA_ARGS__); printf( __VA_ARGS__); } while( 0 );
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#define LogPrintf(...) do { __android_log_print(PRIO, TAG, __VA_ARGS__); printf( __VA_ARGS__); } while( 0 );
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#define DLLEXPORT extern "C" __attribute__((visibility("default")))
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#define DLLEXPORT extern "C" __attribute__((visibility("default")))
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DLLEXPORT void Java_com_valvesoftware_ValveActivity2_setDataDirectoryPath(JNIEnv *env, jclass *clazz, jstring path)
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{
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setenv( "APP_DATA_PATH", env->GetStringUTFChars(path, NULL), 1);
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LogPrintf( "Java_com_valvesoftware_ValveActivity2_setDataDirectoryPath: %s", getenv("APP_DATA_PATH") );
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}
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DLLEXPORT void Java_com_valvesoftware_ValveActivity2_setGameDirectoryPath(JNIEnv *env, jclass *clazz, jstring path)
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{
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LogPrintf( "Java_com_valvesoftware_ValveActivity2_setGameDirectoryPath" );
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setenv( "VALVE_GAME_PATH", env->GetStringUTFChars(path, NULL), 1 );
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}
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DLLEXPORT int Java_com_valvesoftware_ValveActivity2_setenv(JNIEnv *jenv, jclass *jclass, jstring env, jstring value, jint over)
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DLLEXPORT int Java_com_valvesoftware_ValveActivity2_setenv(JNIEnv *jenv, jclass *jclass, jstring env, jstring value, jint over)
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{
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{
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LogPrintf( "Java_com_valvesoftware_ValveActivity2_setenv %s=%s", jenv->GetStringUTFChars(env, NULL), jenv->GetStringUTFChars(value, NULL) );
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LogPrintf( "Java_com_valvesoftware_ValveActivity2_setenv %s=%s", jenv->GetStringUTFChars(env, NULL), jenv->GetStringUTFChars(value, NULL) );
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@ -133,6 +122,10 @@ void SetLauncherArgs()
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DLLEXPORT int LauncherMainAndroid( int argc, char **argv )
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DLLEXPORT int LauncherMainAndroid( int argc, char **argv )
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{
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{
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SDL_version ver;
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SDL_GetVersion( &ver );
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LogPrintf("SDL version: %d.%d.%d rev: %s\n", (int)ver.major, (int)ver.minor, (int)ver.patch, SDL_GetRevision());
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SetLauncherArgs();
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SetLauncherArgs();
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@ -307,6 +307,9 @@ static bool Sys_GetExecutableName( char *out, int len )
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bool FileSystem_GetExecutableDir( char *exedir, int exeDirLen )
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bool FileSystem_GetExecutableDir( char *exedir, int exeDirLen )
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{
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{
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#ifdef ANDROID
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Q_snprintf( exedir, exeDirLen, "%s", getenv("APP_LIB_PATH") );
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#else
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exedir[0] = 0;
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exedir[0] = 0;
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if ( s_bUseVProjectBinDir )
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if ( s_bUseVProjectBinDir )
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@ -341,11 +344,7 @@ bool FileSystem_GetExecutableDir( char *exedir, int exeDirLen )
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Q_FixSlashes( exedir );
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Q_FixSlashes( exedir );
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#ifdef ANDROID
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const char* libDir = "lib";
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#else
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const char* libDir = "bin";
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const char* libDir = "bin";
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#endif
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// Return the bin directory as the executable dir if it's not in there
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// Return the bin directory as the executable dir if it's not in there
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// because that's really where we're running from...
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// because that's really where we're running from...
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@ -357,6 +356,7 @@ bool FileSystem_GetExecutableDir( char *exedir, int exeDirLen )
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Q_strncat( exedir, libDir, exeDirLen, COPY_ALL_CHARACTERS );
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Q_strncat( exedir, libDir, exeDirLen, COPY_ALL_CHARACTERS );
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Q_FixSlashes( exedir );
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Q_FixSlashes( exedir );
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}
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}
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#endif
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return true;
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return true;
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}
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}
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@ -1156,7 +1156,7 @@ inline void CVertexBuilder::FastAdvanceNVertices( int n )
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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inline void CVertexBuilder::FastVertex( const ModelVertexDX7_t &vertex )
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inline void CVertexBuilder::FastVertex( const ModelVertexDX7_t &vertex )
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{
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{
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#if defined(__arm__) || defined(__arm64__)
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#if defined(__arm__) || defined(__aarch64__)
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FastVertexSSE( vertex );
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FastVertexSSE( vertex );
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#else
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#else
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Assert( m_CompressionType == VERTEX_COMPRESSION_NONE ); // FIXME: support compressed verts if needed
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Assert( m_CompressionType == VERTEX_COMPRESSION_NONE ); // FIXME: support compressed verts if needed
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@ -1326,7 +1326,7 @@ inline void CVertexBuilder::Fast4VerticesSSE(
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inline void CVertexBuilder::FastVertex( const ModelVertexDX8_t &vertex )
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inline void CVertexBuilder::FastVertex( const ModelVertexDX8_t &vertex )
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{
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{
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#if defined(__arm__) || defined(__arm64__)
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#if defined(__arm__) || defined(__aarch64__)
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FastVertexSSE( vertex );
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FastVertexSSE( vertex );
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#else
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#else
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Assert( m_CompressionType == VERTEX_COMPRESSION_NONE ); // FIXME: support compressed verts if needed
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Assert( m_CompressionType == VERTEX_COMPRESSION_NONE ); // FIXME: support compressed verts if needed
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@ -306,7 +306,7 @@ CSysModule *Sys_LoadModule( const char *pModuleName, Sys_Flags flags /* = SYS_NO
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#ifdef ANDROID
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#ifdef ANDROID
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struct stat statBuf;
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struct stat statBuf;
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char *dataPath = getenv("APP_DATA_PATH");
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char *libPath = getenv("APP_LIB_PATH");
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char *modLibPath = getenv("APP_MOD_LIB");
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char *modLibPath = getenv("APP_MOD_LIB");
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if( modLibPath && *modLibPath ) // first load library from mod launcher
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if( modLibPath && *modLibPath ) // first load library from mod launcher
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@ -318,9 +318,9 @@ CSysModule *Sys_LoadModule( const char *pModuleName, Sys_Flags flags /* = SYS_NO
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hDLL = Sys_LoadLibrary(szAbsoluteModuleName, flags);
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hDLL = Sys_LoadLibrary(szAbsoluteModuleName, flags);
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}
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}
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Q_snprintf(szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/lib/lib%s", dataPath ,pModuleName);
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Q_snprintf(szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/lib%s", libPath ,pModuleName);
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if( stat(szAbsoluteModuleName, &statBuf) != 0 )
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if( stat(szAbsoluteModuleName, &statBuf) != 0 )
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Q_snprintf(szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/lib/%s", dataPath ,pModuleName);
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Q_snprintf(szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/%s", libPath ,pModuleName);
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#else
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#else
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#ifdef POSIX
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#ifdef POSIX
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struct stat statBuf;
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struct stat statBuf;
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