@ -190,7 +190,11 @@ IVTFTexture *CreateVTFTexture()
@@ -190,7 +190,11 @@ IVTFTexture *CreateVTFTexture()
void DestroyVTFTexture ( IVTFTexture * pTexture )
{
delete pTexture ;
CVTFTexture * pTex = static_cast < CVTFTexture * > ( pTexture ) ;
if ( pTex )
{
delete pTex ;
}
}
//-----------------------------------------------------------------------------
@ -220,6 +224,7 @@ int VTFFileHeaderSize( int nMajorVersion, int nMinorVersion )
@@ -220,6 +224,7 @@ int VTFFileHeaderSize( int nMajorVersion, int nMinorVersion )
return sizeof ( VTFFileHeaderV7_2_t ) ;
case 3 :
return sizeof ( VTFFileHeaderV7_3_t ) + sizeof ( ResourceEntryInfo ) * MAX_RSRC_DICTIONARY_ENTRIES ;
case 4 :
case VTF_MINOR_VERSION :
int size1 = sizeof ( VTFFileHeader_t ) ;
int size2 = sizeof ( ResourceEntryInfo ) * MAX_RSRC_DICTIONARY_ENTRIES ;
@ -388,11 +393,15 @@ bool CVTFTexture::Init( int nWidth, int nHeight, int nDepth, ImageFormat fmt, in
@@ -388,11 +393,15 @@ bool CVTFTexture::Init( int nWidth, int nHeight, int nDepth, ImageFormat fmt, in
}
}
if ( ( fmt = = IMAGE_FORMAT_DXT1 ) | | ( fmt = = IMAGE_FORMAT_DXT3 ) | | ( fmt = = IMAGE_FORMAT_DXT5 ) | |
( fmt = = IMAGE_FORMAT_DXT1_RUNTIME ) | | ( fmt = = IMAGE_FORMAT_DXT5_RUNTIME ) )
{
if ( ! IsMultipleOf4 ( nWidth ) | | ! IsMultipleOf4 ( nHeight ) | | ! IsMultipleOf4 ( nDepth ) )
{
Warning ( " Image dimensions must be multiple of 4! \n " ) ;
return false ;
}
}
if ( fmt = = IMAGE_FORMAT_DEFAULT )
{
@ -676,56 +685,28 @@ bool CVTFTexture::LoadImageData( CUtlBuffer &buf, const VTFFileHeader_t &header,
@@ -676,56 +685,28 @@ bool CVTFTexture::LoadImageData( CUtlBuffer &buf, const VTFFileHeader_t &header,
int iImageSize = ComputeFaceSize ( ) ;
iImageSize * = m_nFaceCount * m_nFrameCount ;
// For backwards compatibility, we don't read in the spheremap fallback on
// older format .VTF files...
int nFacesToRead = m_nFaceCount ;
if ( IsCubeMap ( ) )
{
if ( ( header . version [ 0 ] = = 7 ) & & ( header . version [ 1 ] < 1 ) )
nFacesToRead = 6 ;
}
// Even if we are preloading partial data, always do the full allocation here. We'll use LOD clamping to ensure we only
// reference data that is available.
if ( ! AllocateImageData ( iImageSize ) )
return false ;
// We may only have part of the data available--if so we will stream in the rest later.
// If we have the data available but we're ignoring it (for example during development), then we
// need to skip over the data we're ignoring below, otherwise we'll be sad pandas.
bool bMipDataPresent = true ;
int nFirstAvailableMip = 0 ;
int nLastAvailableMip = m_nMipCount - 1 ;
TextureStreamSettings_t const * pStreamSettings = ( TextureStreamSettings_t const * ) GetResourceData ( VTF_RSRC_TEXTURE_STREAM_SETTINGS , NULL ) ;
if ( pStreamSettings )
{
nFirstAvailableMip = Max ( 0 , pStreamSettings - > m_firstAvailableMip - nSkipMipLevels ) ;
nLastAvailableMip = Max ( 0 , pStreamSettings - > m_lastAvailableMip - nSkipMipLevels ) ;
bMipDataPresent = false ;
}
// NOTE: The mip levels are stored ascending from smallest (1x1) to largest (NxN)
// in order to allow for truncated reads of the minimal required data
// If we have coarse mips but not the fine mips (yet)
if ( ( header . flags & TEXTUREFLAGS_STREAMABLE ) = = TEXTUREFLAGS_STREAMABLE_COARSE )
// NOTE: I checked in a bad version 4 where it stripped out the spheremap.
// To make it all work, need to check for that bad case.
bool bNoSkip = false ;
if ( IsCubeMap ( ) & & ( header . version [ 0 ] = = 7 ) & & ( header . version [ 1 ] = = 4 ) )
{
nFirstAvailableMip = Max ( 0 , Max ( nFirstAvailableMip , STREAMING_START_MIPMAP ) - nSkipMipLevels ) ;
}
if ( header . flags & TEXTUREFLAGS_STREAMABLE_FINE )
int nBytesRemaining = buf . TellMaxPut ( ) - buf . TellGet ( ) ;
int nFileSize = ComputeFaceSize ( nSkipMipLevels ) * m_nFaceCount * m_nFrameCount ;
if ( nBytesRemaining = = nFileSize )
{
// Don't need to subtract nSkipMipLevels: m_nMipCount has subtracted that above--assuming this assert doesn't fire.
Assert ( m_nMipCount = = header . numMipLevels - nSkipMipLevels ) ;
nLastAvailableMip = Min ( nLastAvailableMip , STREAMING_START_MIPMAP - 1 ) ;
bNoSkip = true ;
}
}
// Valid settings?
Assert ( nFirstAvailableMip > = 0 & & nFirstAvailableMip < = nLastAvailableMip & & nLastAvailableMip < m_nMipCount ) ;
// Store the clamp settings
m_nFinestMipmapLevel = nFirstAvailableMip ;
m_nCoarsestMipmapLevel = nLastAvailableMip ;
int nGet = buf . TellGet ( ) ;
// NOTE: The mip levels are stored ascending from smallest (1x1) to largest (NxN)
// in order to allow for truncated reads of the minimal required data
retryCubemapLoad :
for ( int iMip = m_nMipCount ; - - iMip > = 0 ; )
{
// NOTE: This is for older versions...
@ -734,31 +715,35 @@ bool CVTFTexture::LoadImageData( CUtlBuffer &buf, const VTFFileHeader_t &header,
@@ -734,31 +715,35 @@ bool CVTFTexture::LoadImageData( CUtlBuffer &buf, const VTFFileHeader_t &header,
int iMipSize = ComputeMipSize ( iMip ) ;
// Skip over any levels we don't have data for--we'll get them later.
if ( iMip > nLastAvailableMip | | iMip < nFirstAvailableMip )
{
// If the data is there but we're ignoring it, need to update the get pointer.
if ( bMipDataPresent )
{
for ( int iFrame = 0 ; iFrame < m_nFrameCount ; + + iFrame )
for ( int iFace = 0 ; iFace < nFacesToRead ; + + iFace )
buf . SeekGet ( CUtlBuffer : : SEEK_CURRENT , iMipSize ) ;
}
continue ;
}
for ( int iFrame = 0 ; iFrame < m_nFrameCount ; + + iFrame )
{
for ( int iFace = 0 ; iFace < nFacesToRead ; + + iFace )
for ( int iFace = 0 ; iFace < m_nFaceCount ; + + iFace )
{
// printf("\n tex %p mip %i frame %i face %i size %i buf offset %i", this, iMip, iFrame, iFace, iMipSize, buf.TellGet() );
unsigned char * pMipBits = ImageData ( iFrame , iFace , iMip ) ;
buf . Get ( pMipBits , iMipSize ) ;
}
// Strip out the spheremap in older versions
if ( IsCubeMap ( ) & & ! bNoSkip & & ( header . version [ 0 ] = = 7 ) & & ( header . version [ 1 ] > = 1 ) & & ( header . version [ 1 ] < 5 ) )
{
buf . SeekGet ( CUtlBuffer : : SEEK_CURRENT , iMipSize ) ;
}
}
}
return buf . IsValid ( ) ;
bool bOk = buf . IsValid ( ) ;
if ( ! bOk & & IsCubeMap ( ) & & ( header . version [ 0 ] = = 7 ) & & ( header . version [ 1 ] < = 4 ) )
{
if ( ! bNoSkip )
{
bNoSkip = true ;
buf . SeekGet ( CUtlBuffer : : SEEK_HEAD , nGet ) ;
goto retryCubemapLoad ;
}
Warning ( " ** Encountered stale cubemap! Please rebuild the following vtf: \n " ) ;
}
return bOk ;
}
void * CVTFTexture : : SetResourceData ( uint32 eType , void const * pData , size_t nNumBytes )
@ -912,7 +897,7 @@ bool CVTFTexture::SetupByteSwap( CUtlBuffer &buf )
@@ -912,7 +897,7 @@ bool CVTFTexture::SetupByteSwap( CUtlBuffer &buf )
static bool ReadHeaderFromBufferPastBaseHeader ( CUtlBuffer & buf , VTFFileHeader_t & header )
{
unsigned char * pBuf = ( unsigned char * ) ( & header ) + sizeof ( VTFFileBaseHeader_t ) ;
if ( header . version [ 1 ] = = VTF_MINOR_VERSION )
if ( header . version [ 1 ] < = VTF_MINOR_VERSION & & header . version [ 1 ] > = 4 )
{
buf . Get ( pBuf , sizeof ( VTFFileHeader_t ) - sizeof ( VTFFileBaseHeader_t ) ) ;
}
@ -974,7 +959,7 @@ bool CVTFTexture::ReadHeader( CUtlBuffer &buf, VTFFileHeader_t &header )
@@ -974,7 +959,7 @@ bool CVTFTexture::ReadHeader( CUtlBuffer &buf, VTFFileHeader_t &header )
{
m_Swap . SwapFieldsToTargetEndian ( ( VTFFileHeaderV7_3_t * ) buf . PeekGet ( ) ) ;
}
else if ( baseHeader . version [ 1 ] = = VTF_MINOR_VERSION )
else if ( baseHeader . version [ 1 ] > = 4 & & baseHeader . version [ 1 ] < = VTF_MINOR_VERSION )
{
m_Swap . SwapFieldsToTargetEndian ( ( VTFFileHeader_t * ) buf . PeekGet ( ) ) ;
}
@ -1021,6 +1006,7 @@ bool CVTFTexture::ReadHeader( CUtlBuffer &buf, VTFFileHeader_t &header )
@@ -1021,6 +1006,7 @@ bool CVTFTexture::ReadHeader( CUtlBuffer &buf, VTFFileHeader_t &header )
case 3 :
header . flags & = VERSIONED_VTF_FLAGS_MASK_7_3 ;
// fall-through
case 4 :
case VTF_MINOR_VERSION :
break ;
}
@ -2528,7 +2514,7 @@ void CVTFTexture::GenerateMipmaps()
@@ -2528,7 +2514,7 @@ void CVTFTexture::GenerateMipmaps()
// return;
// }
Assert ( m_Format = = IMAGE_FORMAT_RGBA8888 | | m_Format = = IMAGE_FORMAT_RGB323232F ) ;
Assert ( m_Format = = IMAGE_FORMAT_RGBA8888 | | m_Format = = IMAGE_FORMAT_RGB323232F | | m_Format = = IMAGE_FORMAT_RGBA32323232F ) ;
// FIXME: Should we be doing anything special for normalmaps other than a final normalization pass?
ImageLoader : : ResampleInfo_t info ;
@ -2667,7 +2653,11 @@ void CVTFTexture::GenerateMipmaps()
@@ -2667,7 +2653,11 @@ void CVTFTexture::GenerateMipmaps()
info . m_pSrc = pSrcLevel ;
info . m_pDest = pDstLevel ;
ComputeMipLevelDimensions ( nSrcMipLevel , & info . m_nSrcWidth , & info . m_nSrcHeight , & info . m_nSrcDepth ) ;
if ( m_Format = = IMAGE_FORMAT_RGB323232F )
if ( m_Format = = IMAGE_FORMAT_RGBA32323232F )
{
ImageLoader : : ResampleRGBA32323232F ( info ) ;
}
else if ( m_Format = = IMAGE_FORMAT_RGB323232F )
{
ImageLoader : : ResampleRGB323232F ( info ) ;
}