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game: fix camera glitch with FOV 110

pull/112/head
SanyaSho 2 years ago
parent
commit
c0472cccbf
  1. 4
      game/client/view.h

4
game/client/view.h

@ -24,11 +24,7 @@ class VPlane;
// near and far Z it uses to render the world. // near and far Z it uses to render the world.
#ifndef HL1_CLIENT_DLL
#define VIEW_NEARZ 7
#else
#define VIEW_NEARZ 3 #define VIEW_NEARZ 3
#endif
//#define VIEW_FARZ 28400 //#define VIEW_FARZ 28400

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