diff --git a/game/client/cstrike/cs_hud_health.cpp b/game/client/cstrike/cs_hud_health.cpp index 26faee20..46db0c1e 100644 --- a/game/client/cstrike/cs_hud_health.cpp +++ b/game/client/cstrike/cs_hud_health.cpp @@ -72,7 +72,7 @@ DECLARE_HUDELEMENT( CHudHealth ); //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- -CHudHealth::CHudHealth( const char *pElementName ) : CHudElement( pElementName ), CHudNumericDisplay(NULL, "HudHealth") +CHudHealth::CHudHealth( const char *pElementName ) : CHudElement( pElementName ), CHudNumericDisplay(NULL, "HudHealth"), m_pHealthIcon( NULL ) { SetHiddenBits( HIDEHUD_HEALTH | HIDEHUD_PLAYERDEAD ); } @@ -172,4 +172,4 @@ void CHudHealth::Paint( void ) //draw the health icon BaseClass::Paint(); -} \ No newline at end of file +} diff --git a/game/client/cstrike/hud_armor.cpp b/game/client/cstrike/hud_armor.cpp index cbdb1de6..c9016208 100644 --- a/game/client/cstrike/hud_armor.cpp +++ b/game/client/cstrike/hud_armor.cpp @@ -47,7 +47,7 @@ private: DECLARE_HUDELEMENT( CHudArmor ); -CHudArmor::CHudArmor( const char *pName ) : CHudNumericDisplay( NULL, "HudArmor" ), CHudElement( pName ) +CHudArmor::CHudArmor( const char *pName ) : CHudNumericDisplay( NULL, "HudArmor" ), CHudElement( pName ), m_pArmorIcon( NULL ) { SetHiddenBits( HIDEHUD_HEALTH | HIDEHUD_PLAYERDEAD ); }