mirror of
https://github.com/nillerusr/source-engine.git
synced 2025-01-11 23:57:59 +00:00
engine: move engine/audio/public to public/ directory
This commit is contained in:
parent
091b49e29c
commit
a68d5d8633
@ -1,10 +0,0 @@
|
|||||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
||||||
//
|
|
||||||
// Purpose:
|
|
||||||
//
|
|
||||||
// $Workfile: $
|
|
||||||
// $Date: $
|
|
||||||
// $NoKeywords: $
|
|
||||||
//=============================================================================//
|
|
||||||
|
|
||||||
#include "audio_pch.h"
|
|
@ -62,5 +62,5 @@
|
|||||||
#include "xbox/xbox_win32stubs.h"
|
#include "xbox/xbox_win32stubs.h"
|
||||||
#include <xhv2.h>
|
#include <xhv2.h>
|
||||||
#elif POSIX
|
#elif POSIX
|
||||||
#include "audio/private/posix_stubs.h"
|
#include "audio/posix_stubs.h"
|
||||||
#endif
|
#endif
|
||||||
|
@ -107,7 +107,6 @@ IAudioDevice *IAudioDevice::AutoDetectInit( bool waveOnly )
|
|||||||
#elif defined( USE_SDL )
|
#elif defined( USE_SDL )
|
||||||
DevMsg( "Trying SDL Audio Interface\n" );
|
DevMsg( "Trying SDL Audio Interface\n" );
|
||||||
pDevice = Audio_CreateSDLAudioDevice();
|
pDevice = Audio_CreateSDLAudioDevice();
|
||||||
|
|
||||||
#ifdef NEVER
|
#ifdef NEVER
|
||||||
// Jul 2012. mikesart. E-mail exchange with Ryan Gordon after figuring out that
|
// Jul 2012. mikesart. E-mail exchange with Ryan Gordon after figuring out that
|
||||||
// Audio_CreatePulseAudioDevice() wasn't working on Ubuntu 12.04 (lots of stuttering).
|
// Audio_CreatePulseAudioDevice() wasn't working on Ubuntu 12.04 (lots of stuttering).
|
Loading…
Reference in New Issue
Block a user