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@ -417,11 +417,6 @@ void CPlayerMove::RunCommand ( CBasePlayer *player, CUserCmd *ucmd, IMoveHelper
@@ -417,11 +417,6 @@ void CPlayerMove::RunCommand ( CBasePlayer *player, CUserCmd *ucmd, IMoveHelper
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player->pl.v_angle = ucmd->viewangles + player->pl.anglechange; |
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} |
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// Let server invoke any needed impact functions
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VPROF_SCOPE_BEGIN( "moveHelper->ProcessImpacts" ); |
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moveHelper->ProcessImpacts(); |
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VPROF_SCOPE_END(); |
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// Call standard client pre-think
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RunPreThink( player ); |
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@ -447,6 +442,11 @@ void CPlayerMove::RunCommand ( CBasePlayer *player, CUserCmd *ucmd, IMoveHelper
@@ -447,6 +442,11 @@ void CPlayerMove::RunCommand ( CBasePlayer *player, CUserCmd *ucmd, IMoveHelper
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// Copy output
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FinishMove( player, ucmd, g_pMoveData ); |
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// Let server invoke any needed impact functions
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VPROF_SCOPE_BEGIN( "moveHelper->ProcessImpacts" ); |
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moveHelper->ProcessImpacts(); |
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VPROF_SCOPE_END(); |
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RunPostThink( player ); |
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g_pGameMovement->FinishTrackPredictionErrors( player ); |
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