diff --git a/game/server/hl2/npc_combine.cpp b/game/server/hl2/npc_combine.cpp index 09cae88a..afd1f8e2 100644 --- a/game/server/hl2/npc_combine.cpp +++ b/game/server/hl2/npc_combine.cpp @@ -2565,7 +2565,7 @@ void CNPC_Combine::SpeakSentence( int sentenceType ) //========================================================= // PainSound //========================================================= -void CNPC_Combine::PainSound ( void ) +void CNPC_Combine::PainSound ( const CTakeDamageInfo &damageinfo ) { // NOTE: The response system deals with this at the moment if ( GetFlags() & FL_DISSOLVING ) diff --git a/game/server/hl2/npc_combine.h b/game/server/hl2/npc_combine.h index ab166723c..3cbea2a7 100644 --- a/game/server/hl2/npc_combine.h +++ b/game/server/hl2/npc_combine.h @@ -126,7 +126,7 @@ public: // Sounds // ------------- void DeathSound( void ); - void PainSound( void ); + void PainSound( const CTakeDamageInfo &damageinfo ); void IdleSound( void ); void AlertSound( void ); void LostEnemySound( void );