diff --git a/wscript b/wscript index 352e3209..4690d56d 100644 --- a/wscript +++ b/wscript @@ -596,7 +596,7 @@ def build(bld): if bld.env.DEST_OS in ['win32', 'android']: sdl_name = 'SDL2.dll' if bld.env.DEST_OS == 'win32' else 'libSDL2.so' sdl_path = os.path.join('lib', bld.env.DEST_OS, bld.env.DEST_CPU, sdl_name) - bld.install_files('${PREFIX}/', [sdl_path]) + bld.install_files(bld.env.LIBDIR, [sdl_path]) if bld.env.DEST_OS == 'win32': projects['game'] += ['utils/bzip2']