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@ -4654,14 +4654,14 @@ void GLMContext::GenDebugFontTex( void ) |
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//-----------------------------------------------------
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//-----------------------------------------------------
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// fetch elements of font data and make texels... we're doing the whole slab so we don't really need the stride info
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// fetch elements of font data and make texels... we're doing the whole slab so we don't really need the stride info
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unsigned long *destTexelPtr = (unsigned long *)lockAddress; |
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uint32 *destTexelPtr = (uint32 *)lockAddress; |
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for( int index = 0; index < 16384; index++ ) |
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for( int index = 0; index < 16384; index++ ) |
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{ |
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{ |
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if (g_glmDebugFontMap[index] == ' ') |
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if (g_glmDebugFontMap[index] == ' ') |
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{ |
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{ |
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// clear
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// clear
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*destTexelPtr = 0x00000000; |
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*destTexelPtr = 0; |
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} |
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} |
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else |
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else |
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{ |
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{ |
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