From 31c5944b5ecfb30bacf78b8060b7f5d20394662b Mon Sep 17 00:00:00 2001 From: SanyaSho Date: Thu, 4 Aug 2022 16:54:21 +0300 Subject: [PATCH] game: fix rpg laser sprite precache in hl2mp --- game/shared/hl2mp/weapon_rpg.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/shared/hl2mp/weapon_rpg.cpp b/game/shared/hl2mp/weapon_rpg.cpp index aa3cc8fd..34ca3398 100644 --- a/game/shared/hl2mp/weapon_rpg.cpp +++ b/game/shared/hl2mp/weapon_rpg.cpp @@ -1248,7 +1248,7 @@ void CAPCMissile::ComputeActualDotPosition( CLaserDot *pLaserDot, Vector *pActua #define RPG_BEAM_SPRITE "effects/laser1.vmt" #define RPG_BEAM_SPRITE_NOZ "effects/laser1_noz.vmt" -#define RPG_LASER_SPRITE "sprites/redglow1" +#define RPG_LASER_SPRITE "sprites/redglow1.vmt" //============================================================================= // RPG