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@ -569,7 +569,7 @@ bool CBaseClientState::PrepareSteamConnectResponse( uint64 unGSSteamID, bool bGS |
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{ |
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{ |
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return true; |
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return true; |
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} |
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} |
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/*
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#if !defined( NO_STEAM ) && !defined( SWDS ) |
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#if !defined( NO_STEAM ) && !defined( SWDS ) |
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if ( !Steam3Client().SteamUser() ) |
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if ( !Steam3Client().SteamUser() ) |
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{ |
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{ |
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@ -577,7 +577,7 @@ bool CBaseClientState::PrepareSteamConnectResponse( uint64 unGSSteamID, bool bGS |
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Disconnect( "#GameUI_ServerRequireSteam", true ); |
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Disconnect( "#GameUI_ServerRequireSteam", true ); |
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return false; |
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return false; |
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} |
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} |
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#endif |
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#endif*/ |
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netadr_t checkAdr = adr; |
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netadr_t checkAdr = adr; |
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if ( adr.GetType() == NA_LOOPBACK || adr.IsLocalhost() ) |
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if ( adr.GetType() == NA_LOOPBACK || adr.IsLocalhost() ) |
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@ -592,12 +592,14 @@ bool CBaseClientState::PrepareSteamConnectResponse( uint64 unGSSteamID, bool bGS |
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Steam3Client().GetAuthSessionTicket( steam3Cookie, sizeof(steam3Cookie), &steam3CookieLen, checkAdr.GetIPHostByteOrder(), checkAdr.GetPort(), unGSSteamID, bGSSecure ); |
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Steam3Client().GetAuthSessionTicket( steam3Cookie, sizeof(steam3Cookie), &steam3CookieLen, checkAdr.GetIPHostByteOrder(), checkAdr.GetPort(), unGSSteamID, bGSSecure ); |
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/*
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if ( steam3CookieLen == 0 ) |
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if ( steam3CookieLen == 0 ) |
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{ |
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{ |
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COM_ExplainDisconnection( true, "#GameUI_ServerRequireSteam" ); |
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COM_ExplainDisconnection( true, "#GameUI_ServerRequireSteam" ); |
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Disconnect( "#GameUI_ServerRequireSteam", true ); |
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Disconnect( "#GameUI_ServerRequireSteam", true ); |
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return false; |
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return false; |
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} |
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} |
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*/ |
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msg.WriteShort( steam3CookieLen ); |
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msg.WriteShort( steam3CookieLen ); |
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if ( steam3CookieLen > 0 ) |
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if ( steam3CookieLen > 0 ) |
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@ -936,6 +938,7 @@ bool CBaseClientState::ProcessConnectionlessPacket( netpacket_t *packet ) |
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int authprotocol = msg.ReadLong(); |
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int authprotocol = msg.ReadLong(); |
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uint64 unGSSteamID = 0; |
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uint64 unGSSteamID = 0; |
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bool bGSSecure = false; |
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bool bGSSecure = false; |
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/*
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if ( authprotocol == PROTOCOL_STEAM ) |
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if ( authprotocol == PROTOCOL_STEAM ) |
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{ |
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{ |
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if ( msg.ReadShort() != 0 ) |
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if ( msg.ReadShort() != 0 ) |
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@ -962,7 +965,7 @@ bool CBaseClientState::ProcessConnectionlessPacket( netpacket_t *packet ) |
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Disconnect( "#GameUI_ServerInsecure", true ); |
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Disconnect( "#GameUI_ServerInsecure", true ); |
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return false; |
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return false; |
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} |
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} |
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} |
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}*/ |
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SendConnectPacket( challenge, authprotocol, unGSSteamID, bGSSecure ); |
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SendConnectPacket( challenge, authprotocol, unGSSteamID, bGSSecure ); |
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} |
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} |
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break; |
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break; |
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