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@ -9,6 +9,9 @@
@@ -9,6 +9,9 @@
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#include "ienginevgui.h" |
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#include "in_buttons.h" |
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#include "base_texture.h" |
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#include "filesystem.h" |
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#include "tier0/icommandline.h" |
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#include "vgui_controls/Button.h" |
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extern ConVar cl_sidespeed; |
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extern ConVar cl_forwardspeed; |
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@ -129,7 +132,12 @@ CON_COMMAND( touch_settexture, "add native touch button" )
@@ -129,7 +132,12 @@ CON_COMMAND( touch_settexture, "add native touch button" )
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CON_COMMAND( touch_enableedit, "enable button editing mode" ) |
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{ |
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gTouch.EnableTouchEdit(); |
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gTouch.EnableTouchEdit(true); |
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} |
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CON_COMMAND( touch_disableedit, "disable button editing mode" ) |
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{ |
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gTouch.EnableTouchEdit(false); |
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} |
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CON_COMMAND( touch_setcolor, "change button color" ) |
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@ -161,28 +169,40 @@ CON_COMMAND( touch_setflags, "change button flags" )
@@ -161,28 +169,40 @@ CON_COMMAND( touch_setflags, "change button flags" )
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CON_COMMAND( touch_show, "show button" ) |
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{ |
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if( args.ArgC() >= 2 ) |
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gTouch.ShowButton( args[1] ); |
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else |
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Msg( "Usage: touch_show <name>\n" ); |
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} |
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CON_COMMAND( touch_hide, "hide button" ) |
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{ |
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if( args.ArgC() >= 2 ) |
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gTouch.HideButton( args[1] ); |
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else |
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Msg( "Usage: touch_hide <name>\n" ); |
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} |
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CON_COMMAND( touch_list, "list buttons" ) |
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{ |
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gTouch.ListButtons(); |
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} |
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CON_COMMAND( touch_removeall, "remove all buttons" ) |
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{ |
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gTouch.RemoveButtons(); |
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} |
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CON_COMMAND( touch_writeconfig, "save current config" ) |
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{ |
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gTouch.WriteConfig(); |
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} |
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/*
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CON_COMMAND( touch_loaddefaults, "generate config from defaults" ) |
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{ |
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} |
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} |
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CON_COMMAND( touch_roundall, "round all buttons coordinates to grid" ) |
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{ |
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@ -198,12 +218,9 @@ CON_COMMAND( touch_reloadconfig, "load config, not saving changes" )
@@ -198,12 +218,9 @@ CON_COMMAND( touch_reloadconfig, "load config, not saving changes" )
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{ |
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} |
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*/ |
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CON_COMMAND( touch_writeconfig, "save current config" ) |
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{ |
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} |
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/*
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CON_COMMAND( touch_fade, "start fade animation for selected buttons" ) |
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{ |
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@ -212,7 +229,7 @@ CON_COMMAND( touch_fade, "start fade animation for selected buttons" )
@@ -212,7 +229,7 @@ CON_COMMAND( touch_fade, "start fade animation for selected buttons" )
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CON_COMMAND( touch_toggleselection, "toggle visibility on selected button in editor" ) |
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{ |
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} |
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}*/ |
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void CTouchControls::Init() |
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{ |
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@ -224,9 +241,13 @@ void CTouchControls::Init()
@@ -224,9 +241,13 @@ void CTouchControls::Init()
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vgui::surface()->DrawSetTextureRGBA( base_textureID, base_img_rgba, 120, 96, 0, true ); |
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} |
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engine->GetScreenSize( screen_w, screen_h ); |
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int w,h; |
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engine->GetScreenSize( w, h ); |
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screen_w = w; screen_h = h; |
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initialized = true; |
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Msg("grid_x: %f, grid_y: %x\n", GRID_X, GRID_Y); |
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configchanged = false; |
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config_loaded = false; |
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btns.EnsureCapacity( 64 ); |
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look_finger = move_finger = resize_finger = -1; |
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forward = side = 0; |
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@ -243,10 +264,10 @@ void CTouchControls::Init()
@@ -243,10 +264,10 @@ void CTouchControls::Init()
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showtexture = hidetexture = resettexture = closetexture = joytexture = 0; |
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configchanged = false; |
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rgba_t color(255, 255, 255, 255); |
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rgba_t color(255, 255, 255, 155); |
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AddButton( "_look", "", "", 0.5, 0, 1, 1, color, 0, 0, 0 ); |
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AddButton( "_move", "", "", 0, 0, 0.5, 1, color, 0, 0, 0 ); |
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AddButton( "look", "", "_look", 0.5, 0, 1, 1, color, 0, 0, 0 ); |
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AddButton( "move", "", "_move", 0, 0, 0.5, 1, color, 0, 0, 0 ); |
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AddButton( "use", "vgui/touch/use", "+use", 0.880000, 0.213333, 1.000000, 0.426667, color ); |
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AddButton( "jump", "vgui/touch/jump", "+jump", 0.880000, 0.462222, 1.000000, 0.675556, color ); |
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@ -254,7 +275,8 @@ void CTouchControls::Init()
@@ -254,7 +275,8 @@ void CTouchControls::Init()
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AddButton( "attack2", "vgui/touch/shoot_alt", "+attack2", 0.760000, 0.320000, 0.880000, 0.533333, color ); |
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AddButton( "duck", "vgui/touch/crouch", "+duck", 0.880000, 0.746667, 1.000000, 0.960000, color ); |
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AddButton( "tduck", "vgui/touch/tduck", ";+duck", 0.560000, 0.817778, 0.620000, 0.924444, color ); |
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AddButton( "zoom", "vgui/touch/zoom", "+scoreboard", 0.680000, 0.00000, 0.760000, 0.142222, color ); |
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AddButton( "zoom", "vgui/touch/zoom", "+zoom", 0.680000, 0.00000, 0.760000, 0.142222, color ); |
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// AddButton( "score", "vgui/touch/map", "+score", 0.680000, 0.00000, 0.760000, 0.142222, color );
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AddButton( "speed", "vgui/touch/speed", "+speed", 0.180000, 0.568889, 0.280000, 0.746667, color ); |
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AddButton( "loadquick", "vgui/touch/load", "load quick", 0.760000, 0.000000, 0.840000, 0.142222, color ); |
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AddButton( "savequick", "vgui/touch/save", "save quick", 0.840000, 0.000000, 0.920000, 0.142222, color ); |
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@ -262,8 +284,19 @@ void CTouchControls::Init()
@@ -262,8 +284,19 @@ void CTouchControls::Init()
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AddButton( "flashlight", "vgui/touch/flash_light_filled", "impulse 100", 0.920000, 0.000000, 1.000000, 0.142222, color ); |
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AddButton( "invnext", "vgui/touch/next_weap", "invnext", 0.000000, 0.533333, 0.120000, 0.746667, color ); |
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AddButton( "invprev", "vgui/touch/prev_weap", "invprev", 0.000000, 0.071111, 0.120000, 0.284444, color ); |
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//AddButton( "edit", "vgui/touch/settings", "touch_enableedit", 0.420000, 0.000000, 0.500000, 0.151486, color );
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AddButton( "edit", "vgui/touch/settings", "touch_enableedit", 0.420000, 0.000000, 0.500000, 0.151486, color ); |
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AddButton( "menu", "vgui/touch/menu", "gameui_activate", 0.000000, 0.00000, 0.080000, 0.142222, color ); |
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// AddButton( "lie", "vgui/touch/lie", "+alt1", 0.580000, 0.568889, 0.680000, 0.746667, color );
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char buf[256]; |
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Q_snprintf(buf, sizeof buf, "exec %s\n", touch_config_file.GetString()); |
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engine->ClientCmd_Unrestricted(buf); |
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Q_snprintf(buf, sizeof buf, "cfg/%s", touch_config_file.GetString()); |
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if( !filesystem->FileExists(buf) ) |
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WriteConfig(); |
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initialized = true; |
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} |
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void CTouchControls::Shutdown( ) |
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@ -271,6 +304,25 @@ void CTouchControls::Shutdown( )
@@ -271,6 +304,25 @@ void CTouchControls::Shutdown( )
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btns.PurgeAndDeleteElements(); |
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} |
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void CTouchControls::RemoveButtons() |
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{ |
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btns.PurgeAndDeleteElements(); |
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} |
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void CTouchControls::ListButtons() |
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{ |
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CUtlLinkedList<CTouchButton*>::iterator it; |
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for( it = btns.begin(); it != btns.end(); it++ ) |
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{ |
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CTouchButton *b = *it; |
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Msg( "%s %s %s %f %f %f %f %d %d %d %d %d\n", |
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b->name, b->texturefile, b->command, |
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b->x1, b->y1, b->x2, b->y2, |
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b->color.r, b->color.g, b->color.b, b->color.a, b->flags ); |
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} |
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} |
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void CTouchControls::IN_CheckCoords( float *x1, float *y1, float *x2, float *y2 ) |
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{ |
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/// TODO: grid check here
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@ -328,7 +380,7 @@ void CTouchControls::Frame()
@@ -328,7 +380,7 @@ void CTouchControls::Frame()
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vgui::surface()->DrawSetTexture(base_textureID); |
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const int off = 50; |
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vgui::surface()->DrawTexturedRect( off, off, screen_w*0.3+off, 0.24f*screen_w+off ); |
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vgui::surface()->DrawTexturedRect( off, off, screen_w*0.3f+off, 0.24f*screen_w+off ); |
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} |
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if( touch_enable.GetBool() && !enginevgui->IsGameUIVisible() ) Paint(); |
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@ -339,16 +391,36 @@ void CTouchControls::Paint( )
@@ -339,16 +391,36 @@ void CTouchControls::Paint( )
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if (!initialized) |
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return; |
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if( state == state_edit ) |
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{ |
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vgui::surface()->DrawSetColor(255, 0, 0, 200); |
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float x,y; |
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for( x = 0.0f; x < 1.0f; x += GRID_X ) |
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vgui::surface()->DrawLine( screen_w*x, 0, screen_w*x, screen_h ); |
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for( y = 0.0f; y < 1.0f; y += GRID_Y ) |
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vgui::surface()->DrawLine( 0, screen_h*y, screen_w, screen_h*y ); |
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} |
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CUtlLinkedList<CTouchButton*>::iterator it; |
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for( it = btns.begin(); it != btns.end(); it++ ) |
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{ |
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CTouchButton *btn = *it; |
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if( btn->type == touch_move || btn->type == touch_look ) |
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continue; |
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vgui::surface()->DrawSetColor(255, 255, 255, 155); |
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vgui::surface()->DrawSetTexture( btn->textureID ); |
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vgui::surface()->DrawTexturedRect( btn->x1*screen_w, btn->y1*screen_h, btn->x2*screen_w, btn->y2*screen_h ); |
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if( btn->type != touch_move && btn->type != touch_look && !(btn->flags & TOUCH_FL_HIDE) ) |
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{ |
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vgui::surface()->DrawSetTexture( btn->textureID ); |
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vgui::surface()->DrawSetColor(btn->color.r, btn->color.g, btn->color.b, btn->color.a); |
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vgui::surface()->DrawTexturedRect( btn->x1*screen_w, btn->y1*screen_h, btn->x2*screen_w, btn->y2*screen_h ); |
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} |
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if( state == state_edit && !(btn->flags & TOUCH_FL_NOEDIT) ) |
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{ |
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vgui::surface()->DrawSetColor(255, 0, 0, 50); |
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vgui::surface()->DrawFilledRect( btn->x1*screen_w, btn->y1*screen_h, btn->x2*screen_w, btn->y2*screen_h ); |
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} |
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} |
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} |
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@ -361,21 +433,23 @@ void CTouchControls::AddButton( const char *name, const char *texturefile, const
@@ -361,21 +433,23 @@ void CTouchControls::AddButton( const char *name, const char *texturefile, const
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Q_strncpy( btn->texturefile, texturefile, sizeof(btn->texturefile) ); |
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Q_strncpy( btn->command, command, sizeof(btn->command) ); |
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IN_CheckCoords(&x1, &y1, &x2, &y2); |
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if( round ) |
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IN_CheckCoords(&x1, &y1, &x2, &y2); |
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if( round == round_aspect ) |
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y2 = y1 + ( x2 - x1 ) * (((float)screen_w)/screen_h); |
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y2 = y1 + ( x2 - x1 ) * (((float)screen_w)/screen_h) * aspect; |
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btn->x1 = x1; |
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btn->y1 = y1; |
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btn->x2 = x2; |
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btn->y2 = y2; |
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btn->flags = flags; |
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IN_CheckCoords(&btn->x1, &btn->y1, &btn->x2, &btn->y2); |
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//IN_CheckCoords(&btn->x1, &btn->y1, &btn->x2, &btn->y2);
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if( Q_strcmp(name, "_look") == 0 ) |
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if( Q_strcmp(command, "_look") == 0 ) |
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type = touch_look; |
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else if( Q_strcmp(name, "_move") == 0 ) |
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else if( Q_strcmp(command, "_move") == 0 ) |
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type = touch_move; |
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btn->color = color; |
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@ -390,12 +464,16 @@ void CTouchControls::AddButton( const char *name, const char *texturefile, const
@@ -390,12 +464,16 @@ void CTouchControls::AddButton( const char *name, const char *texturefile, const
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void CTouchControls::ShowButton( const char *name ) |
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{ |
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CTouchButton *btn = FindButton( name ); |
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if( btn ) |
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btn->flags &= ~TOUCH_FL_HIDE; |
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} |
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void CTouchControls::HideButton(const char *name) |
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{ |
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CTouchButton *btn = FindButton( name ); |
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if( btn ) |
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btn->flags |= TOUCH_FL_HIDE; |
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} |
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void CTouchControls::SetTexture(const char *name, const char *file) |
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@ -448,6 +526,7 @@ CTouchButton *CTouchControls::FindButton( const char *name )
@@ -448,6 +526,7 @@ CTouchButton *CTouchControls::FindButton( const char *name )
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if( Q_strncmp( button->name, name, sizeof(button->name)) == 0 ) |
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return button; |
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} |
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return NULL; |
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} |
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void CTouchControls::ProcessEvent(touch_event_t *ev) |
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@ -455,13 +534,96 @@ void CTouchControls::ProcessEvent(touch_event_t *ev)
@@ -455,13 +534,96 @@ void CTouchControls::ProcessEvent(touch_event_t *ev)
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if( !touch_enable.GetBool() ) |
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return; |
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if( state == state_edit ) |
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{ |
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EditEvent(ev); |
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return; |
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} |
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if( ev->type == IE_FingerMotion ) |
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FingerMotion( ev ); |
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else |
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FingerPress( ev ); |
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} |
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void CTouchControls::FingerMotion(touch_event_t *ev) |
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void CTouchControls::EditEvent(touch_event_t *ev) |
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{ |
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float x = ev->x / (float)screen_w; |
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float y = ev->y / (float)screen_h; |
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//CUtlLinkedList<CTouchButton*>::iterator it;
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if( ev->type == IE_FingerDown ) |
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{ |
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//for( it = btns.end(); it != btns.begin(); it-- ) unexpected, doesn't work
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for( int i = btns.Count()-1; i >= 0; i-- ) |
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{ |
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CTouchButton *btn = btns[i]; |
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if( x > btn->x1 && x < btn->x2 && y > btn->y1 && y < btn->y2 ) |
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{ |
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if( btn->flags & TOUCH_FL_HIDE ) |
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continue; |
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if( btn->flags & TOUCH_FL_NOEDIT ) |
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{ |
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engine->ClientCmd_Unrestricted( btn->command ); |
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continue; |
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} |
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if( move_finger == -1 ) |
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{ |
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move_finger = ev->fingerid; |
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selection = btn; |
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dx = x; dy = y; |
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break; |
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} |
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else if( resize_finger == -1 ) |
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{ |
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resize_finger = ev->fingerid; |
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dx2 = x; dy2 = y; |
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} |
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} |
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} |
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} |
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else if( ev->type == IE_FingerUp ) |
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{ |
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if( ev->fingerid == move_finger ) |
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{ |
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move_finger = -1; |
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IN_CheckCoords( &selection->x1, &selection->y1, &selection->x2, &selection->y2 ); |
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selection = nullptr; |
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dx = dy = 0.f; |
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} |
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else if( ev->fingerid == resize_finger ) |
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resize_finger = -1; |
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} |
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else // IE_FingerMotion
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{ |
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if( !selection ) |
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return; |
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if( move_finger == ev->fingerid ) |
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{ |
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selection->x1 += x-dx; |
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selection->x2 += x-dx; |
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selection->y1 += y-dy; |
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selection->y2 += y-dy; |
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dx = x; |
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dy = y; |
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} |
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else if( resize_finger == ev->fingerid ) |
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{ |
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selection->x2 += x-dx2; |
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selection->y2 += y-dy2; |
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dx2 = x; dy2 = y; |
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} |
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} |
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} |
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void CTouchControls::FingerMotion(touch_event_t *ev) // finger in my ass
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{ |
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float x = ev->x / (float)screen_w; |
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float y = ev->y / (float)screen_h; |
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@ -506,6 +668,9 @@ void CTouchControls::FingerPress(touch_event_t *ev)
@@ -506,6 +668,9 @@ void CTouchControls::FingerPress(touch_event_t *ev)
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CTouchButton *btn = *it; |
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if( x > btn->x1 && x < btn->x2 && y > btn->y1 && y < btn->y2 ) |
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{ |
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if( btn->flags & TOUCH_FL_HIDE ) |
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continue; |
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btn->finger = ev->fingerid; |
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if( btn->type == touch_move ) |
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{ |
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@ -539,6 +704,10 @@ void CTouchControls::FingerPress(touch_event_t *ev)
@@ -539,6 +704,10 @@ void CTouchControls::FingerPress(touch_event_t *ev)
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for( it = btns.begin(); it != btns.end(); it++ ) |
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{ |
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CTouchButton *btn = *it; |
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if( btn->flags & TOUCH_FL_HIDE ) |
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continue; |
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if( btn->finger == ev->fingerid ) |
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{ |
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btn->finger = -1; |
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@ -563,10 +732,117 @@ void CTouchControls::FingerPress(touch_event_t *ev)
@@ -563,10 +732,117 @@ void CTouchControls::FingerPress(touch_event_t *ev)
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} |
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} |
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void CTouchControls::EnableTouchEdit() |
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void CTouchControls::EnableTouchEdit(bool enable) |
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{ |
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if( enable ) |
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{ |
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state = state_edit; |
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resize_finger = move_finger = look_finger = wheel_finger = -1; |
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move_button = NULL; |
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configchanged = true; |
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AddButton( "close_edit", "vgui/touch/exit", "touch_disableedit", 0.010000, 0.837778, 0.080000, 0.980000, rgba_t(255,255,255,255), 0, 1.f, TOUCH_FL_NOEDIT ); |
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} |
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else |
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{ |
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state = state_none; |
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resize_finger = move_finger = look_finger = wheel_finger = -1; |
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move_button = NULL; |
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configchanged = false; |
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|
RemoveButton("close_edit"); |
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|
WriteConfig(); |
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} |
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} |
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void CTouchControls::WriteConfig() |
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|
{ |
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|
state = state_edit; |
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|
resize_finger = move_finger = look_finger = wheel_finger = -1; |
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|
move_button = NULL; |
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|
configchanged = true; |
|
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|
|
FileHandle_t f; |
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|
|
char newconfigfile[128]; |
|
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|
|
char oldconfigfile[128]; |
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|
|
char configfile[128]; |
|
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|
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|
|
if( btns.IsEmpty() ) |
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|
return; |
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|
|
|
if( CommandLine()->FindParm("-nowriteconfig") ) |
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|
return; |
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|
|
|
|
|
|
|
DevMsg( "Touch_WriteConfig(): %s\n", touch_config_file.GetString() ); |
|
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|
|
|
|
|
|
|
Q_snprintf( newconfigfile, 64, "cfg/%s.new", touch_config_file.GetString() ); |
|
|
|
|
Q_snprintf( oldconfigfile, 64, "cfg/%s.bak", touch_config_file.GetString() ); |
|
|
|
|
Q_snprintf( configfile, 64, "cfg/%s", touch_config_file.GetString() ); |
|
|
|
|
|
|
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|
|
f = filesystem->Open( newconfigfile , "w+"); |
|
|
|
|
|
|
|
|
|
if( f ) |
|
|
|
|
{ |
|
|
|
|
CTouchButton *button; |
|
|
|
|
filesystem->FPrintf( f, "//=======================================================================\n"); |
|
|
|
|
filesystem->FPrintf( f, "//\t\t\ttouchscreen config\n" ); |
|
|
|
|
filesystem->FPrintf( f, "//=======================================================================\n" ); |
|
|
|
|
filesystem->FPrintf( f, "\ntouch_config_file \"%s\"\n", touch_config_file.GetString() ); |
|
|
|
|
filesystem->FPrintf( f, "\n// touch cvars\n" ); |
|
|
|
|
filesystem->FPrintf( f, "\n// sensitivity settings\n" ); |
|
|
|
|
filesystem->FPrintf( f, "touch_pitch \"%f\"\n", touch_pitch.GetFloat() ); |
|
|
|
|
filesystem->FPrintf( f, "touch_yaw \"%f\"\n", touch_yaw.GetFloat() ); |
|
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|
|
filesystem->FPrintf( f, "touch_forwardzone \"%f\"\n", touch_forwardzone.GetFloat() ); |
|
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|
|
filesystem->FPrintf( f, "touch_sidezone \"%f\"\n", touch_sidezone.GetFloat() ); |
|
|
|
|
/* filesystem->FPrintf( f, "touch_nonlinear_look \"%d\"\n",touch_nonlinear_look.GetBool() );
|
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|
|
|
filesystem->FPrintf( f, "touch_pow_factor \"%f\"\n", touch_pow_factor->value ); |
|
|
|
|
filesystem->FPrintf( f, "touch_pow_mult \"%f\"\n", touch_pow_mult->value ); |
|
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|
|
filesystem->FPrintf( f, "touch_exp_mult \"%f\"\n", touch_exp_mult->value );*/ |
|
|
|
|
filesystem->FPrintf( f, "\n// grid settings\n" ); |
|
|
|
|
filesystem->FPrintf( f, "touch_grid_count \"%d\"\n", touch_grid_count.GetInt() ); |
|
|
|
|
filesystem->FPrintf( f, "touch_grid_enable \"%d\"\n", touch_grid_enable.GetInt() ); |
|
|
|
|
/*
|
|
|
|
|
filesystem->FPrintf( f, "\n// global overstroke (width, r, g, b, a)\n" ); |
|
|
|
|
filesystem->FPrintf( f, "touch_set_stroke %d %d %d %d %d\n", touch.swidth, touch.scolor[0], touch.scolor[1], touch.scolor[2], touch.scolor[3] ); |
|
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|
|
filesystem->FPrintf( f, "\n// highlight when pressed\n" ); |
|
|
|
|
filesystem->FPrintf( f, "touch_highlight_r \"%f\"\n", touch_highlight_r->value ); |
|
|
|
|
filesystem->FPrintf( f, "touch_highlight_g \"%f\"\n", touch_highlight_g->value ); |
|
|
|
|
filesystem->FPrintf( f, "touch_highlight_b \"%f\"\n", touch_highlight_b->value ); |
|
|
|
|
filesystem->FPrintf( f, "touch_highlight_a \"%f\"\n", touch_highlight_a->value ); |
|
|
|
|
filesystem->FPrintf( f, "\n// _joy and _dpad options\n" ); |
|
|
|
|
filesystem->FPrintf( f, "touch_dpad_radius \"%f\"\n", touch_dpad_radius->value ); |
|
|
|
|
filesystem->FPrintf( f, "touch_joy_radius \"%f\"\n", touch_joy_radius->value ); |
|
|
|
|
*/ |
|
|
|
|
filesystem->FPrintf( f, "\n// how much slowdown when Precise Look button pressed\n" ); |
|
|
|
|
filesystem->FPrintf( f, "touch_precise_amount \"%f\"\n", touch_precise_amount.GetFloat() ); |
|
|
|
|
// filesystem->FPrintf( f, "\n// enable/disable move indicator\n" );
|
|
|
|
|
// filesystem->FPrintf( f, "touch_move_indicator \"%f\"\n", touch_move_indicator );
|
|
|
|
|
|
|
|
|
|
filesystem->FPrintf( f, "\n// reset menu state when execing config\n" ); |
|
|
|
|
//filesystem->FPrintf( f, "touch_setclientonly 0\n" );
|
|
|
|
|
filesystem->FPrintf( f, "\n// touch buttons\n" ); |
|
|
|
|
filesystem->FPrintf( f, "touch_removeall\n" ); |
|
|
|
|
|
|
|
|
|
CUtlLinkedList<CTouchButton*>::iterator it; |
|
|
|
|
for( it = btns.begin(); it != btns.end(); it++ ) |
|
|
|
|
{ |
|
|
|
|
CTouchButton *b = *it; |
|
|
|
|
|
|
|
|
|
if( b->flags & TOUCH_FL_CLIENT ) |
|
|
|
|
continue; //skip temporary buttons
|
|
|
|
|
|
|
|
|
|
if( b->flags & TOUCH_FL_DEF_SHOW ) |
|
|
|
|
b->flags &= ~TOUCH_FL_HIDE; |
|
|
|
|
|
|
|
|
|
if( b->flags & TOUCH_FL_DEF_HIDE ) |
|
|
|
|
b->flags |= TOUCH_FL_HIDE; |
|
|
|
|
|
|
|
|
|
float aspect = ( b->y2 - b->y1 ) / ( ( b->x2 - b->x1 )/(screen_h/screen_w) ); |
|
|
|
|
|
|
|
|
|
filesystem->FPrintf( f, "touch_addbutton \"%s\" \"%s\" \"%s\" %f %f %f %f %d %d %d %d %d %f\n", |
|
|
|
|
b->name, b->texturefile, b->command, |
|
|
|
|
b->x1, b->y1, b->x2, b->y2, |
|
|
|
|
b->color.r, b->color.g, b->color.b, b->color.a, b->flags, aspect ); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
filesystem->Close(f); |
|
|
|
|
|
|
|
|
|
filesystem->RemoveFile(oldconfigfile); |
|
|
|
|
filesystem->RenameFile(configfile, oldconfigfile ); |
|
|
|
|
filesystem->RenameFile(newconfigfile, configfile); |
|
|
|
|
} |
|
|
|
|
else DevMsg( "Couldn't write %s.\n", configfile ); |
|
|
|
|
} |
|
|
|
|