You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
699 lines
22 KiB
699 lines
22 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================
|
||
|
|
||
|
#ifndef THASH_H
|
||
|
#define THASH_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include <typeinfo>
|
||
|
|
||
|
//#define DBGFLAG_THASH // Perform extra sanity checks on the THash
|
||
|
|
||
|
|
||
|
// THash
|
||
|
// This is a heavyweight, templatized version of DHash.
|
||
|
// It differs from DHash in the following ways:
|
||
|
// - It's templetized, and automatically constructs and destructs its records as appropriate
|
||
|
// - It provides a scheduling service, which can be used to touch every record in the table
|
||
|
// at a specified interval. The scheduler is low-overhead, and provides a very smooth
|
||
|
// distribution of touches across frames.
|
||
|
|
||
|
// Template arguments:
|
||
|
// Data: the class to be stored in the hash table
|
||
|
// I: the type of the primary key (uint32 by default)
|
||
|
template<class Data, typename I=uint32>
|
||
|
class CTHash
|
||
|
{
|
||
|
private:
|
||
|
// RecHdr
|
||
|
// We insert one of these at the beginning of every record. It's used for
|
||
|
// keeping the records in a linked list.
|
||
|
typedef struct RecHdr_t
|
||
|
{
|
||
|
RecHdr_t *m_pRecHdrNext; // Next item in our linked list
|
||
|
RecHdr_t *m_pRecHdrPrev; // Previous item in our linked list
|
||
|
I m_unKey; // Key of this item
|
||
|
int m_iBucket; // The bucket we're in
|
||
|
int m_nRunRatio; // We want to run 1 cycle out of every m_nRunRatio
|
||
|
// cycles (not at all if 0).
|
||
|
#ifdef DBGFLAG_THASH
|
||
|
uint m_iCycleLast; // Last cycle we were visited (whether or not we ran)
|
||
|
#endif
|
||
|
} RecHdr_t;
|
||
|
|
||
|
// Bucket
|
||
|
// Each hash bucket is represented by a Bucket structure, which points to the
|
||
|
// first record with the bucket's hash.
|
||
|
typedef struct Bucket_t
|
||
|
{
|
||
|
RecHdr_t *m_pRecHdrFirst; // First record in our list
|
||
|
} Bucket_t;
|
||
|
|
||
|
|
||
|
public:
|
||
|
// Constructors & destructors
|
||
|
CTHash( int cFramesPerCycle );
|
||
|
~CTHash();
|
||
|
|
||
|
// Initializer
|
||
|
void Init( int cRecordInit, int cBuckets );
|
||
|
|
||
|
// Insert a record into the table
|
||
|
Data *PvRecordInsert( I unKey );
|
||
|
// Insert a record into the table and set the allocated object's pointer as the hash key
|
||
|
Data *PvRecordInsertAutoKey();
|
||
|
// Changes the key for a previously inserted item
|
||
|
void ChangeKey( Data * pvRecord, I unOldKey, I unNewKey );
|
||
|
|
||
|
// Remove a record
|
||
|
void Remove( I unKey );
|
||
|
// Remove a record
|
||
|
void Remove( Data * pvRecord );
|
||
|
// Remove all records
|
||
|
void RemoveAll();
|
||
|
|
||
|
// Find a record
|
||
|
Data *PvRecordFind( I unKey ) const;
|
||
|
|
||
|
// How many records do we have
|
||
|
int Count() const { return m_cRecordInUse; }
|
||
|
|
||
|
// Iterate through our members
|
||
|
Data *PvRecordFirst() const;
|
||
|
Data *PvRecordNext( Data *pvRecordCur ) const;
|
||
|
|
||
|
// We provide a scheduling service. Call StartFrameSchedule when you want to start running
|
||
|
// records in a given frame, and repeatedly call PvRecordRun until it returns NULL (or you
|
||
|
// run our of time).
|
||
|
void SetRunRatio( Data *pvRecord, int nRunRatio );
|
||
|
void SetMicroSecPerCycle( int cMicroSecPerCycle, int cMicroSecPerFrame ) { m_cFramesPerCycle = cMicroSecPerCycle / cMicroSecPerFrame; }
|
||
|
void StartFrameSchedule( bool bNewFrame );
|
||
|
Data *PvRecordRun();
|
||
|
|
||
|
bool BCompletedPass();
|
||
|
|
||
|
#ifdef DBGFLAG_VALIDATE
|
||
|
virtual void Validate( CValidator &validator, const char *pchName );
|
||
|
#endif // DBGFLAG_VALIDATE
|
||
|
|
||
|
|
||
|
private:
|
||
|
// Insert a record into the table
|
||
|
Data *PvRecordInsertInternal( RecHdr_t *pRecHdr, I unKey );
|
||
|
|
||
|
// Get the record associated with a THashHdr
|
||
|
Data *PvRecordFromPRecHdr( RecHdr_t *pRecHdr ) const { return ( Data * ) ( ( ( uint8 * ) pRecHdr + sizeof( RecHdr_t ) ) ); }
|
||
|
|
||
|
// Get the RecHdr preceding a PvRecord
|
||
|
RecHdr_t *PRecHdrFromPvRecord( Data *pvRecord ) const { return ( ( ( RecHdr_t * ) pvRecord ) - 1 ); }
|
||
|
|
||
|
// Get the hash bucket corresponding to a key
|
||
|
int IBucket( I unKey ) const;
|
||
|
|
||
|
void InsertIntoHash( RecHdr_t *pRecHdr, I unKey );
|
||
|
void RemoveFromHash( Data * pvRecord );
|
||
|
|
||
|
int m_cBucket; // # of hash buckets we have
|
||
|
Bucket_t *m_pBucket; // Big array of hash buckets
|
||
|
|
||
|
CUtlMemoryPool *m_pMemoryPoolRecord; // All our data records
|
||
|
|
||
|
int m_cRecordInUse; // # of records in use
|
||
|
RecHdr_t m_RecHdrHead; // Head of our linked list
|
||
|
RecHdr_t m_RecHdrTail; // Tail of our linked list
|
||
|
|
||
|
int m_cFramesPerCycle; // Run each of our records once every m_cFramesPerCycle frames
|
||
|
RecHdr_t *m_pRecHdrRunNext; // Next record to run (be careful-- this is more complicated than it sounds)
|
||
|
int m_iBucketRunMax; // Stop running when we get to this bucket
|
||
|
uint m_iCycleCur; // Current cycle (ie, how many times we've made a complete scheduler pass)
|
||
|
uint m_iCycleLast; // Our previous cycle
|
||
|
uint m_iFrameCur; // Our current frame (incremented once each StartFrameSchedule)
|
||
|
uint m_iCycleLastReported; // Last cycle checked by BCompletedPass()
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Constructor
|
||
|
// Input: cMicroSecRunInterval - How often we want the scheduler to run each of our records
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
CTHash<Data,I>::CTHash( int cFramesPerCycle )
|
||
|
{
|
||
|
m_cBucket = 0;
|
||
|
m_pBucket = NULL;
|
||
|
m_pMemoryPoolRecord = NULL;
|
||
|
m_cRecordInUse = 0;
|
||
|
|
||
|
m_cFramesPerCycle = cFramesPerCycle;
|
||
|
m_pRecHdrRunNext = &m_RecHdrTail; // This will make us start at the beginning on our first frame
|
||
|
m_iBucketRunMax = 0;
|
||
|
m_iCycleCur = 0;
|
||
|
m_iCycleLast = 0;
|
||
|
m_iFrameCur = 0;
|
||
|
m_iCycleLastReported = 0;
|
||
|
|
||
|
m_RecHdrHead.m_pRecHdrPrev = NULL;
|
||
|
m_RecHdrHead.m_pRecHdrNext = &m_RecHdrTail;
|
||
|
m_RecHdrHead.m_iBucket = -1;
|
||
|
|
||
|
m_RecHdrTail.m_pRecHdrPrev = &m_RecHdrHead;
|
||
|
m_RecHdrTail.m_pRecHdrNext = NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Destructor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
CTHash<Data,I>::~CTHash()
|
||
|
{
|
||
|
RemoveAll();
|
||
|
|
||
|
if ( NULL != m_pBucket )
|
||
|
FreePv( m_pBucket );
|
||
|
m_pBucket = NULL;
|
||
|
|
||
|
if ( NULL != m_pMemoryPoolRecord )
|
||
|
delete( m_pMemoryPoolRecord );
|
||
|
m_pMemoryPoolRecord = NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Initializer. Allocate our various arrays, and set up the free
|
||
|
// list.
|
||
|
// Input: cRecordInit - Initial # of data records we can contain
|
||
|
// cBucket - # of hash buckets we should use
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::Init( int cRecordInit, int cBucket )
|
||
|
{
|
||
|
Assert( cRecordInit > 0 ); // need to init with non-zero value or memory pool will never grow
|
||
|
|
||
|
// Copy our parameters
|
||
|
m_cBucket = cBucket;
|
||
|
|
||
|
// Alloc our arrays
|
||
|
m_pBucket = ( Bucket_t * ) PvAlloc( sizeof( Bucket_t ) * m_cBucket );
|
||
|
m_pMemoryPoolRecord = new CUtlMemoryPool( sizeof( Data ) + sizeof( RecHdr_t ), cRecordInit,
|
||
|
CUtlMemoryPool::GROW_SLOW );
|
||
|
|
||
|
// Init the hash buckets
|
||
|
for ( int iBucket = 0; iBucket < m_cBucket; iBucket++ )
|
||
|
m_pBucket[iBucket].m_pRecHdrFirst = NULL;
|
||
|
|
||
|
// Make the tail have an illegally large bucket
|
||
|
m_RecHdrTail.m_iBucket = m_cBucket + 1;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Inserts a new record into the table
|
||
|
// Input: unKey - Primary key of the new record
|
||
|
// Output: Pointer to the new record
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
Data *CTHash<Data,I>::PvRecordInsert( I unKey )
|
||
|
{
|
||
|
Assert( PvRecordFind( unKey ) == NULL ); // keys are unique; no record with this key may exist
|
||
|
|
||
|
// Find a free record
|
||
|
RecHdr_t *pRecHdr = ( RecHdr_t * ) m_pMemoryPoolRecord->Alloc();
|
||
|
|
||
|
return PvRecordInsertInternal( pRecHdr, unKey );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Inserts a new record into the table and sets its key to the pointer
|
||
|
// value of the record
|
||
|
// Output: Pointer to the new record
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
Data *CTHash<Data,I>::PvRecordInsertAutoKey()
|
||
|
{
|
||
|
// Find a free record
|
||
|
RecHdr_t *pRecHdr = ( RecHdr_t * ) m_pMemoryPoolRecord->Alloc();
|
||
|
|
||
|
return PvRecordInsertInternal( pRecHdr, (I) PvRecordFromPRecHdr( pRecHdr ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Inserts an allocated record into the hash table with specified key
|
||
|
// and calls the constructor of the allocated object
|
||
|
// Input: pRecHdr - record to insert
|
||
|
// unKey - hash key to use for record
|
||
|
// Output: Pointer to the new record
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
Data *CTHash<Data,I>::PvRecordInsertInternal( RecHdr_t *pRecHdr, I unKey )
|
||
|
{
|
||
|
InsertIntoHash( pRecHdr, unKey );
|
||
|
|
||
|
// assert that we don't have too many items per bucket
|
||
|
static bool s_bPerfWarning = false;
|
||
|
if ( !s_bPerfWarning && Count() >= ( 5 * m_cBucket ) )
|
||
|
{
|
||
|
s_bPerfWarning = true;
|
||
|
AssertMsg( false, "Performance warning: too many items, not enough buckets" );
|
||
|
Msg( "not enough buckets in thash class %s (%d records, %d buckets)\n",
|
||
|
#ifdef _WIN32
|
||
|
typeid(*this).raw_name(),
|
||
|
#else
|
||
|
typeid(*this).name(),
|
||
|
#endif
|
||
|
Count(), m_cBucket );
|
||
|
}
|
||
|
|
||
|
// Construct ourselves
|
||
|
Data *pData = PvRecordFromPRecHdr( pRecHdr );
|
||
|
Construct<Data>( pData );
|
||
|
return pData;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Changes key on previously inserted item
|
||
|
// Input: pvRecord - record to change key for
|
||
|
// unOldKey - old key (not strictly needed, but helpful consistency check)
|
||
|
// unNewKey - new key to use
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::ChangeKey( Data * pvRecord, I unOldKey, I unNewKey )
|
||
|
{
|
||
|
Data * pvRecordFound = PvRecordFind( unOldKey );
|
||
|
Assert( pvRecordFound == pvRecord );
|
||
|
if ( pvRecordFound == pvRecord )
|
||
|
{
|
||
|
RemoveFromHash( pvRecord );
|
||
|
InsertIntoHash( PRecHdrFromPvRecord( pvRecord), unNewKey );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Removes the entry with a specified key from the table
|
||
|
// Input: unKey - Key of the entry to remove
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::Remove( I unKey )
|
||
|
{
|
||
|
Data *pvRemove = ( Data * ) PvRecordFind( unKey );
|
||
|
Assert( pvRemove );
|
||
|
if ( !pvRemove )
|
||
|
return;
|
||
|
Remove( pvRemove );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Removes the specified entry from the table
|
||
|
// Input: pvRemove - Pointer to the entry to remove
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::Remove( Data * pvRemove )
|
||
|
{
|
||
|
// Destruct the record we're removing
|
||
|
Destruct<Data>( pvRemove );
|
||
|
|
||
|
RemoveFromHash( pvRemove );
|
||
|
m_pMemoryPoolRecord->Free( PRecHdrFromPvRecord( pvRemove ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Removes all entries from the table
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::RemoveAll()
|
||
|
{
|
||
|
Data * pvRecord = PvRecordFirst();
|
||
|
while ( pvRecord )
|
||
|
{
|
||
|
Data *pvRecordNext = PvRecordNext( pvRecord );
|
||
|
Remove( pvRecord );
|
||
|
pvRecord = pvRecordNext;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Finds the entry with a specified key
|
||
|
// Input: unKey - Key to find
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
Data *CTHash<Data,I>::PvRecordFind( I unKey ) const
|
||
|
{
|
||
|
// Find our hash bucket
|
||
|
int iBucket = IBucket( unKey );
|
||
|
|
||
|
// Walk the bucket's list looking for an exact match
|
||
|
for ( RecHdr_t *pRecHdr = m_pBucket[iBucket].m_pRecHdrFirst;
|
||
|
NULL != pRecHdr && pRecHdr->m_iBucket == iBucket;
|
||
|
pRecHdr = pRecHdr->m_pRecHdrNext )
|
||
|
{
|
||
|
if ( unKey == pRecHdr->m_unKey )
|
||
|
return PvRecordFromPRecHdr( pRecHdr );
|
||
|
}
|
||
|
|
||
|
// Didn't find a match
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Finds our first record
|
||
|
// Output: Pointer to our first record
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
Data *CTHash<Data,I>::PvRecordFirst() const
|
||
|
{
|
||
|
if ( &m_RecHdrTail != m_RecHdrHead.m_pRecHdrNext )
|
||
|
return PvRecordFromPRecHdr( m_RecHdrHead.m_pRecHdrNext );
|
||
|
else
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Iterates to the record after a given record
|
||
|
// Input: Pointer to a current record
|
||
|
// Output: Pointer to the next record
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
Data *CTHash<Data,I>::PvRecordNext( Data *pvRecordCur ) const
|
||
|
{
|
||
|
RecHdr_t *pRecHdr = PRecHdrFromPvRecord( pvRecordCur );
|
||
|
if ( &m_RecHdrTail == pRecHdr->m_pRecHdrNext )
|
||
|
return NULL;
|
||
|
|
||
|
return PvRecordFromPRecHdr( pRecHdr->m_pRecHdrNext );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Sets the run ratio of a particular record in the hash table.
|
||
|
// The record will be run 1 cycle out of every nRunRatio cycles.
|
||
|
// Input: pvRecord - The record we're setting
|
||
|
// nRunRatio - The run ratio for this record
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::SetRunRatio( Data *pvRecord, int nRunRatio )
|
||
|
{
|
||
|
PRecHdrFromPvRecord( pvRecord )->m_nRunRatio = nRunRatio;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Prepares us to run all records that are due to be run this frame.
|
||
|
// Records are run at a particular time dependent on their hash bucket,
|
||
|
// regardless of when they were last run.
|
||
|
// Input: bNewFrame - True if this is a new frame. If false, we've run
|
||
|
// off the end of the list and are checking whether
|
||
|
// we need to keep going at the beginning.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::StartFrameSchedule( bool bNewFrame )
|
||
|
{
|
||
|
// Calculate our current frame and cycle cycle
|
||
|
if ( bNewFrame )
|
||
|
{
|
||
|
m_iCycleLast = m_iCycleCur;
|
||
|
m_iFrameCur++;
|
||
|
m_iCycleCur = m_iFrameCur / m_cFramesPerCycle;
|
||
|
}
|
||
|
|
||
|
// Calculate the last bucket to run
|
||
|
int iFrameInCycle = m_iFrameCur % m_cFramesPerCycle;
|
||
|
m_iBucketRunMax = ( int ) ( ( ( int64 ) ( iFrameInCycle + 1 ) * ( int64 ) m_cBucket )
|
||
|
/ ( int64 ) m_cFramesPerCycle );
|
||
|
AssertFatal( m_iBucketRunMax >= 0 && m_iBucketRunMax <= m_cBucket );
|
||
|
|
||
|
// Are we starting a new cycle?
|
||
|
if ( m_iCycleCur > m_iCycleLast )
|
||
|
{
|
||
|
#ifdef DBGFLAG_THASH
|
||
|
Assert( m_iCycleCur == m_iCycleLast + 1 );
|
||
|
#endif
|
||
|
|
||
|
// Did we finish the last cycle?
|
||
|
if ( &m_RecHdrTail == m_pRecHdrRunNext )
|
||
|
{
|
||
|
m_pRecHdrRunNext = m_RecHdrHead.m_pRecHdrNext;
|
||
|
}
|
||
|
// No-- finish it up before moving on
|
||
|
else
|
||
|
{
|
||
|
m_iBucketRunMax = m_cBucket + 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the next record to run, if any
|
||
|
// Output: Pointer to the next record that needs to run (NULL if we're done)
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
Data *CTHash<Data,I>::PvRecordRun()
|
||
|
{
|
||
|
// Loop until we find a record to run, or until we pass m_iBucketRunMax
|
||
|
for ( ; ; )
|
||
|
{
|
||
|
// Are we past our stopping point?
|
||
|
if ( m_pRecHdrRunNext->m_iBucket >= m_iBucketRunMax )
|
||
|
{
|
||
|
// If this cycle ran to the very end, see if we need to start over
|
||
|
if ( m_iBucketRunMax > m_cBucket )
|
||
|
{
|
||
|
StartFrameSchedule( false );
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
#ifdef DBGFLAG_THASH
|
||
|
Assert( m_pRecHdrRunNext->m_iBucket >= m_iBucketRunFirst );
|
||
|
if ( 0 != m_pRecHdrRunNext->m_iCycleLast )
|
||
|
{
|
||
|
if ( m_pRecHdrRunNext->m_iCycleLast == m_iCycleCur )
|
||
|
{
|
||
|
DMsg( SPEW_CONSOLE, 1, "Double cycle: hdr = 0x%x, last frame = %d, curFrame = %d, first = %d, last = %d, bucket = %d\n",
|
||
|
m_pRecHdrRunNext, m_pRecHdrRunNext->m_iFrameLast, m_iFrame,
|
||
|
m_iBucketRunFirst, m_iBucketRunMax, m_pRecHdrRunNext->m_iBucket );
|
||
|
}
|
||
|
else if ( m_pRecHdrRunNext->m_iCycleLast != m_iCycleCur - 1 )
|
||
|
{
|
||
|
DMsg( SPEW_CONSOLE, 1, "Skipped cycle: hdr = 0x%x, cycleLast = %u, cycleCur = %u (missed %u cycles)\n",
|
||
|
m_pRecHdrRunNext, m_pRecHdrRunNext->m_iCycleLast, m_iCycleCur,
|
||
|
m_iCycleCur - m_pRecHdrRunNext->m_iCycleLast );
|
||
|
Assert( false );
|
||
|
}
|
||
|
}
|
||
|
m_pRecHdrRunNext->m_iCycleLast = m_iCycleCur;
|
||
|
m_pRecHdrRunNext->m_iFrameLast = m_iFrame;
|
||
|
#endif
|
||
|
|
||
|
// Set up the record to run next time
|
||
|
RecHdr_t *pRecHdrCur = m_pRecHdrRunNext;
|
||
|
m_pRecHdrRunNext = m_pRecHdrRunNext->m_pRecHdrNext;
|
||
|
|
||
|
// Does this record need to run?
|
||
|
if ( 0 == pRecHdrCur->m_nRunRatio )
|
||
|
continue;
|
||
|
|
||
|
if ( 0 == m_iCycleCur % pRecHdrCur->m_nRunRatio )
|
||
|
return PvRecordFromPRecHdr( pRecHdrCur );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Return true if we've completed a scheduler pass since last called
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
bool CTHash<Data,I>::BCompletedPass()
|
||
|
{
|
||
|
if ( m_iCycleCur != m_iCycleLastReported )
|
||
|
{
|
||
|
m_iCycleLastReported = m_iCycleCur;
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
extern const unsigned char g_CTHashRandomValues[256]; // definition lives in globals.cpp
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the index of the hash bucket corresponding to a particular key
|
||
|
// Input: unKey - Key to find
|
||
|
// Output: Index of the hash bucket corresponding to unKey
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
int CTHash<Data,I>::IBucket( I unKey ) const
|
||
|
{
|
||
|
AssertFatal( m_cBucket > 0 );
|
||
|
|
||
|
// This is a pearsons hash variant that returns a maximum of 32 bits
|
||
|
size_t size = sizeof(I);
|
||
|
const uint8 * k = (const uint8 *) &unKey;
|
||
|
uint32 byte_one = 0, byte_two = 0, byte_three = 0, byte_four = 0, n;
|
||
|
|
||
|
while (size)
|
||
|
{
|
||
|
--size;
|
||
|
n = *k++;
|
||
|
byte_one = g_CTHashRandomValues[byte_one ^ n];
|
||
|
|
||
|
if (size)
|
||
|
{
|
||
|
--size;
|
||
|
n = *k++;
|
||
|
byte_two = g_CTHashRandomValues[byte_two ^ n];
|
||
|
}
|
||
|
else
|
||
|
break;
|
||
|
|
||
|
if (size)
|
||
|
{
|
||
|
--size;
|
||
|
n = *k++;
|
||
|
byte_three = g_CTHashRandomValues[byte_three ^ n];
|
||
|
}
|
||
|
else
|
||
|
break;
|
||
|
|
||
|
if (size)
|
||
|
{
|
||
|
--size;
|
||
|
n = *k++;
|
||
|
byte_four = g_CTHashRandomValues[byte_four ^ n];
|
||
|
}
|
||
|
else
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
uint32 idx = ( byte_four << 24 ) | ( byte_three << 16 ) | ( byte_two << 8 ) | byte_one;
|
||
|
idx = idx % m_cBucket;
|
||
|
return ( (int) idx );
|
||
|
}
|
||
|
|
||
|
|
||
|
#ifdef DBGFLAG_VALIDATE
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Run a global validation pass on all of our data structures and memory
|
||
|
// allocations.
|
||
|
// Input: validator - Our global validator object
|
||
|
// pchName - Our name (typically a member var in our container)
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::Validate( CValidator &validator, const char *pchName )
|
||
|
{
|
||
|
VALIDATE_SCOPE();
|
||
|
|
||
|
validator.ClaimMemory( m_pBucket );
|
||
|
ValidatePtr( m_pMemoryPoolRecord );
|
||
|
|
||
|
#if defined( _DEBUG )
|
||
|
// first verify m_cRecordInUse
|
||
|
Data * pvRecord = PvRecordFirst();
|
||
|
int cItems = 0;
|
||
|
while ( pvRecord )
|
||
|
{
|
||
|
Data *pvRecordNext = PvRecordNext( pvRecord );
|
||
|
cItems++;
|
||
|
pvRecord = pvRecordNext;
|
||
|
}
|
||
|
Assert( m_cRecordInUse == cItems );
|
||
|
// then ask the mempool to verify this
|
||
|
if ( m_pMemoryPoolRecord )
|
||
|
m_pMemoryPoolRecord->LeakCheck( cItems );
|
||
|
#endif // _DEBUG
|
||
|
}
|
||
|
#endif // DBGFLAG_VALIDATE
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Inserts a new record into the table
|
||
|
// Input: unKey - Primary key of the new record
|
||
|
// Output: Pointer to the new record
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::InsertIntoHash( RecHdr_t *pRecHdr, I unKey )
|
||
|
{
|
||
|
m_cRecordInUse++;
|
||
|
|
||
|
// Init the RecHdr
|
||
|
pRecHdr->m_unKey = unKey;
|
||
|
pRecHdr->m_nRunRatio = 1;
|
||
|
|
||
|
// Find our hash bucket
|
||
|
int iBucket = IBucket( unKey );
|
||
|
pRecHdr->m_iBucket = iBucket;
|
||
|
#ifdef DBGFLAG_THASH
|
||
|
pRecHdr->m_iCycleLast = 0;
|
||
|
#endif
|
||
|
|
||
|
// Find where to insert ourselves in the linked list
|
||
|
RecHdr_t *pRecHdrInsertBefore = &m_RecHdrTail;
|
||
|
// Find the first bucket with anything in it that's at or after our bucket
|
||
|
for ( int iBucketT = iBucket; iBucketT < m_cBucket; iBucketT++ )
|
||
|
{
|
||
|
if ( NULL != m_pBucket[iBucketT].m_pRecHdrFirst )
|
||
|
{
|
||
|
pRecHdrInsertBefore = m_pBucket[iBucketT].m_pRecHdrFirst;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Insert ourselves
|
||
|
pRecHdr->m_pRecHdrNext = pRecHdrInsertBefore;
|
||
|
pRecHdr->m_pRecHdrPrev = pRecHdrInsertBefore->m_pRecHdrPrev;
|
||
|
pRecHdrInsertBefore->m_pRecHdrPrev = pRecHdr;
|
||
|
pRecHdr->m_pRecHdrPrev->m_pRecHdrNext = pRecHdr;
|
||
|
|
||
|
// Our bucket should point to us
|
||
|
m_pBucket[iBucket].m_pRecHdrFirst = pRecHdr;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Removes the specified entry from the table
|
||
|
// Input: pvRemove - Pointer to the entry to remove
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class Data, class I>
|
||
|
void CTHash<Data,I>::RemoveFromHash( Data * pvRemove )
|
||
|
{
|
||
|
// Find our RecHdr
|
||
|
RecHdr_t *pRecHdr = PRecHdrFromPvRecord( pvRemove );
|
||
|
|
||
|
// If our bucket points to us, point it to the next record (or else NULL)
|
||
|
int iBucket = IBucket( pRecHdr->m_unKey );
|
||
|
if ( pRecHdr == m_pBucket[iBucket].m_pRecHdrFirst )
|
||
|
{
|
||
|
if ( pRecHdr->m_pRecHdrNext->m_iBucket == iBucket )
|
||
|
m_pBucket[iBucket].m_pRecHdrFirst = pRecHdr->m_pRecHdrNext;
|
||
|
else
|
||
|
m_pBucket[iBucket].m_pRecHdrFirst = NULL;
|
||
|
}
|
||
|
|
||
|
// Remove us from the linked list
|
||
|
pRecHdr->m_pRecHdrPrev->m_pRecHdrNext = pRecHdr->m_pRecHdrNext;
|
||
|
pRecHdr->m_pRecHdrNext->m_pRecHdrPrev = pRecHdr->m_pRecHdrPrev;
|
||
|
|
||
|
// Are we the next record to run?
|
||
|
if ( pRecHdr == m_pRecHdrRunNext )
|
||
|
m_pRecHdrRunNext = pRecHdr->m_pRecHdrNext;
|
||
|
|
||
|
m_cRecordInUse--;
|
||
|
}
|
||
|
|
||
|
#endif // THASH_H
|