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138 lines
4.5 KiB
138 lines
4.5 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "toolutils/attributeelementchoicelist.h"
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#include "datamodel/dmelement.h"
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typedef CUtlRBTree< CDmElement *, int > ElementDict_t;
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//-----------------------------------------------------------------------------
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// returns the choice string that AddElementsRecursively would have returned
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//-----------------------------------------------------------------------------
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const char *GetChoiceString( CDmElement *pElement )
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{
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return pElement->GetName();
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}
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//-----------------------------------------------------------------------------
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// Recursively adds all elements referred to this element into the list of elements
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//-----------------------------------------------------------------------------
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void AddElementsRecursively_R( CDmElement *pElement, ElementChoiceList_t &list, ElementDict_t &dict, const char *pElementType )
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{
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if ( !pElement )
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return;
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if ( dict.Find( pElement ) != dict.InvalidIndex() )
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return;
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dict.Insert( pElement );
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if ( pElement->IsA( pElementType ) )
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{
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int nIndex = list.AddToTail( );
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ElementChoice_t &entry = list[nIndex];
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entry.m_pValue = pElement;
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entry.m_pChoiceString = GetChoiceString( pElement );
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}
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for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
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{
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char const *attributeName = pAttribute->GetName( );
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DmAttributeType_t attrType = pAttribute->GetType( );
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if ( attrType == AT_ELEMENT )
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{
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CDmElement *pChild = pElement->GetValueElement< CDmElement >( attributeName );
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AddElementsRecursively_R( pChild, list, dict, pElementType );
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}
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else if ( attrType == AT_ELEMENT_ARRAY )
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{
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const CDmrElementArray<CDmElement> children( pElement, attributeName );
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uint n = children.Count();
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for ( uint i = 0; i < n; ++i )
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{
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CDmElement *pChild = children[ i ];
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AddElementsRecursively_R( pChild, list, dict, pElementType );
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Recursively adds all elements referred to this element into the list of elements
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//-----------------------------------------------------------------------------
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void AddElementsRecursively_R( CDmElement *pElement, DmeHandleVec_t &list, ElementDict_t &dict, const char *pElementType )
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{
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if ( !pElement )
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return;
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if ( dict.Find( pElement ) != dict.InvalidIndex() )
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return;
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dict.Insert( pElement );
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if ( pElement->IsA( pElementType ) )
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{
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int nIndex = list.AddToTail( );
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list[nIndex] = pElement;
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}
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for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
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{
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char const *attributeName = pAttribute->GetName( );
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DmAttributeType_t attrType = pAttribute->GetType( );
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if ( attrType == AT_ELEMENT )
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{
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CDmElement *pChild = pElement->GetValueElement< CDmElement >( attributeName );
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AddElementsRecursively_R( pChild, list, dict, pElementType );
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}
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else if ( attrType == AT_ELEMENT_ARRAY )
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{
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const CDmrElementArray<CDmElement> children( pElement, attributeName );
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uint n = children.Count();
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for ( uint i = 0; i < n; ++i )
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{
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CDmElement *pChild = children[ i ];
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AddElementsRecursively_R( pChild, list, dict, pElementType );
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Recursively adds all elements referred to this element into the list of elements
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//-----------------------------------------------------------------------------
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void AddElementsRecursively( CDmElement *obj, ElementChoiceList_t &list, const char *pElementType )
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{
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if ( !pElementType )
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{
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pElementType = g_pDataModel->GetString( CDmElement::GetStaticTypeSymbol() );
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}
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ElementDict_t dict( 0, 0, DefLessFunc( CDmElement * ) );
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AddElementsRecursively_R( obj, list, dict, pElementType );
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}
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//-----------------------------------------------------------------------------
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// Recursively adds all elements of the specified type under pElement into the vector
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//-----------------------------------------------------------------------------
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void AddElementsRecursively( CDmElement *pElement, DmeHandleVec_t &list, const char *pElementType )
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{
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if ( !pElementType )
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{
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pElementType = g_pDataModel->GetString( CDmElement::GetStaticTypeSymbol() );
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}
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ElementDict_t dict( 0, 0, DefLessFunc( CDmElement * ) );
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AddElementsRecursively_R( pElement, list, dict, pElementType );
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}
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