You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
34 lines
934 B
34 lines
934 B
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
//=======================================================================================//
|
||
|
|
||
|
#ifndef IREPLAYPERFORMANCEEDITOR_H
|
||
|
#define IREPLAYPERFORMANCEEDITOR_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
#include "interface.h"
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
class CReplay;
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
//
|
||
|
// Interface to allow the replay DLL to talk to the actual UI.
|
||
|
//
|
||
|
class IReplayPerformanceEditor : public IBaseInterface
|
||
|
{
|
||
|
public:
|
||
|
virtual CReplay *GetReplay() = 0;
|
||
|
virtual void OnRewindComplete() = 0;
|
||
|
};
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
#endif // IREPLAYPERFORMANCEEDITOR_H
|