Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="xbox_loader"
ProjectGUID="{652C7D60-BC02-4E09-96DD-9300FFFF3403}"
RootNamespace="xbox_loader"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Xbox"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug_XBox|Xbox"
OutputDirectory=".\Debug_XBox"
IntermediateDirectory=".\Debug_XBox"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\..\..\public;..\..\..\common;..\Common\include;..\toollib"
PreprocessorDefinitions="_USE_XGMATH,_XBOX,XBOX_SAMPLE,_DEBUG,"
ExceptionHandling="FALSE"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="xtl.h"
PrecompiledHeaderFile="$(IntDir)/apploader.pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"
DisableSpecificWarnings="4244"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalDependencies="xperf.lib xbdm.lib xapilibd.lib d3d8d.lib d3dx8d.lib xmv.lib xgraphicsd.lib dsoundd.lib xboxkrnl.lib"
OutputFile="$(OutDir)/xbox_loader.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/xbox_loader.pdb"
GenerateMapFile="TRUE"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LoaderMedia to \\Fileserver"
CommandLine="copy LoaderMedia\*.* \\FileServer\user\XBox\DVD\LoaderMedia
"/>
<Tool
Name="VCPreBuildEventTool"
CommandLine="bundler LoaderMedia_Source\loader_icon.rdf -o LoaderMedia_Source\loader_icon.xbx"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="XboxDeploymentTool"
RemotePath="xe:\hl2\default.xbe"
AdditionalFiles=""/>
<Tool
Name="XboxImageTool"
StackSize="0x10000"
IncludeDebugInfo="TRUE"
LimitAvailableMemoryTo64MB="TRUE"
SuppressStartupBanner="TRUE"
NoLibWarn="TRUE"
TitleID="0x45410091"
TitleName="Half - Life 2 (Debug Build)"
TitleImage="LoaderMedia_Source\loader_icon.xbx"
XBEVersion="4096"/>
</Configuration>
<Configuration
Name="Release_XBox|Xbox"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\..\..\public;..\..\..\common;..\Common\include;..\toollib"
PreprocessorDefinitions="_USE_XGMATH;_XBOX;NDEBUG"
StringPooling="TRUE"
ExceptionHandling="FALSE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DisableSpecificWarnings="4244"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalDependencies="xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib xmv.lib xboxkrnl.lib"
OutputFile="$(OutDir)/xbox_loader.exe"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/xbox_loader.pdb"
GenerateMapFile="TRUE"
MapExports="TRUE"
MapLines="TRUE"
OptimizeReferences="2"
EnableCOMDATFolding="2"
SetChecksum="TRUE"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LoaderMedia to \\Fileserver"
CommandLine="copy LoaderMedia\*.* \\FileServer\user\XBox\DVD\LoaderMedia
copy $(TargetDir)$(TargetName).xbe \\FileServer\user\XBox\DVD\default.xbe
"/>
<Tool
Name="VCPreBuildEventTool"
CommandLine="bundler LoaderMedia_Source\loader_icon.rdf -o LoaderMedia_Source\loader_icon.xbx"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="XboxDeploymentTool"
RemotePath="xe:\hl2\default.xbe"
AdditionalFiles=""/>
<Tool
Name="XboxImageTool"
StackSize="0x10000"
LimitAvailableMemoryTo64MB="TRUE"
SuppressStartupBanner="TRUE"
TitleID="0x45410091"
TitleName="Half - Life 2 (Release Build)"
TitleImage="LoaderMedia_Source\loader_icon.xbx"
XBEVersion="4096"/>
</Configuration>
<Configuration
Name="Retail_XBox|Xbox"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\..\..\public;..\..\..\common;..\Common\include;..\toollib"
PreprocessorDefinitions="_USE_XGMATH;_XBOX;NDEBUG;_RETAIL"
StringPooling="TRUE"
ExceptionHandling="FALSE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="xtl.h"
PrecompiledHeaderFile="$(IntDir)/apploader.pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DisableSpecificWarnings="4244"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalDependencies="xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib xmv.lib xboxkrnl.lib"
OutputFile="$(OutDir)/xbox_loader.exe"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/xbox_loader.pdb"
GenerateMapFile="TRUE"
MapExports="TRUE"
MapLines="TRUE"
OptimizeReferences="2"
EnableCOMDATFolding="2"
SetChecksum="TRUE"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LoaderMedia to \\Fileserver"
CommandLine="copy LoaderMedia\*.* \\FileServer\user\XBox\DVD\LoaderMedia
copy $(TargetDir)$(TargetName).xbe \\FileServer\user\XBox\DVD\default.xbe
"/>
<Tool
Name="VCPreBuildEventTool"
CommandLine="bundler LoaderMedia_Source\loader_icon.rdf -o LoaderMedia_Source\loader_icon.xbx"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="XboxDeploymentTool"
RemotePath="xe:\hl2\default.xbe"
AdditionalFiles=""/>
<Tool
Name="XboxImageTool"
StackSize="0x10000"
LimitAvailableMemoryTo64MB="TRUE"
SuppressStartupBanner="TRUE"
TitleID="0x45410091"
TitleName="Half - Life 2"
TitleImage="LoaderMedia_Source\loader_icon.xbx"
XBEVersion="4096"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<File
RelativePath=".\xbox_fileCopy.cpp">
</File>
<File
RelativePath=".\xbox_loader.cpp">
</File>
<File
RelativePath=".\xmvhelper.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
<File
RelativePath=".\font.h">
</File>
<File
RelativePath="..\..\..\public\jcalg1.h">
</File>
<File
RelativePath=".\loader.h">
</File>
<File
RelativePath="..\..\..\common\xbox\xbox_launch.h">
</File>
<File
RelativePath=".\xbox_loader.h">
</File>
<File
RelativePath=".\xmvhelper.h">
</File>
</Filter>
<Filter
Name="Common Files"
Filter="">
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<File
RelativePath="..\toollib\scriplib.cpp">
</File>
<File
RelativePath="..\toollib\scriplib.h">
</File>
<File
RelativePath="..\toollib\toollib.cpp">
</File>
<File
RelativePath="..\toollib\toollib.h">
</File>
<File
RelativePath="..\Common\src\XBApp.cpp">
</File>
<File
RelativePath="..\Common\src\XBFont.cpp">
</File>
<File
RelativePath="..\Common\src\XBInput.cpp">
</File>
<File
RelativePath="..\Common\src\XBMesh.cpp">
</File>
<File
RelativePath="..\Common\src\XBResource.cpp">
</File>
<File
RelativePath="..\Common\src\XBUtil.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
<File
RelativePath="..\Common\include\XBApp.h">
</File>
<File
RelativePath="..\Common\include\XBFont.h">
</File>
<File
RelativePath="..\Common\include\XBHelp.h">
</File>
<File
RelativePath="..\Common\include\XBInput.h">
</File>
<File
RelativePath="..\Common\include\XBMesh.h">
</File>
<File
RelativePath="..\Common\include\XBProfiling.h">
</File>
<File
RelativePath="..\Common\include\XBResource.h">
</File>
<File
RelativePath="..\Common\include\XBUtil.h">
</File>
</Filter>
</Filter>
<Filter
Name="Resources"
Filter="*.rdf">
<File
RelativePath=".\loader.rdf">
<FileConfiguration
Name="Debug_XBox|Xbox">
<Tool
Name="VCCustomBuildTool"
Description="bundler &quot;$(InputPath)&quot;"
CommandLine="bundler &quot;$(InputPath)&quot;"
Outputs="$(ProjectDir)Media\$(InputName).xpr;$(ProjectDir)$(InputName).h"/>
</FileConfiguration>
<FileConfiguration
Name="Release_XBox|Xbox">
<Tool
Name="VCCustomBuildTool"
Description="bundler &quot;$(InputPath)&quot;"
CommandLine="bundler &quot;$(InputPath)&quot;"
Outputs="$(ProjectDir)Media\$(InputName).xpr;$(ProjectDir)$(InputName).h"/>
</FileConfiguration>
<FileConfiguration
Name="Retail_XBox|Xbox">
<Tool
Name="VCCustomBuildTool"
Description="bundler &quot;$(InputPath)&quot;"
CommandLine="bundler &quot;$(InputPath)&quot;"
Outputs="$(ProjectDir)Media\$(InputName).xpr;$(ProjectDir)$(InputName).h"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LoaderMedia_Source\loader_icon.rdf">
</File>
</Filter>
<Filter
Name="Libraries"
Filter="">
<File
RelativePath="..\..\..\lib\public\jcalg1_static.lib">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>