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615 lines
18 KiB
615 lines
18 KiB
![]()
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: .360 Creation for all studiomdl generated files (mdl, vvd, vtx, ani, phy)
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//
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//=====================================================================================//
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#include "MakeGameData.h"
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#include "studiobyteswap.h"
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#include "studio.h"
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#include "vphysics_interface.h"
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#include "materialsystem/IMaterial.h"
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#include "materialsystem/hardwareverts.h"
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#include "optimize.h"
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//-----------------------------------------------------------------------------
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// Models are already converted in a pre-pass.
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//-----------------------------------------------------------------------------
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bool CreateTargetFile_Model( const char *pSourceName, const char *pTargetName, bool bWriteToZip )
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{
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// model component should be present
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CUtlBuffer targetBuffer;
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if ( !scriptlib->ReadFileToBuffer( pTargetName, targetBuffer ) )
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{
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return false;
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}
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// no conversion to write, but possibly zipped
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bool bSuccess = WriteBufferToFile( pTargetName, targetBuffer, bWriteToZip, WRITE_TO_DISK_NEVER );
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return bSuccess;
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}
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//-----------------------------------------------------------------------------
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// Load necessary dlls
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//-----------------------------------------------------------------------------
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bool InitStudioByteSwap( void )
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{
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StudioByteSwap::SetVerbose( false );
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StudioByteSwap::ActivateByteSwapping( true );
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StudioByteSwap::SetCollisionInterface( g_pPhysicsCollision );
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return true;
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}
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//----------------------------------------------------------------------
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// Get list of files that a model requires.
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//----------------------------------------------------------------------
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bool GetDependants_MDL( const char *pModelName, CUtlVector< CUtlString > *pList )
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{
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if ( !g_bModPathIsValid )
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{
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Msg( "Indeterminate mod path, Cannot perform BSP conversion\n" );
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return false;
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}
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CUtlBuffer sourceBuf;
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if ( !g_pFullFileSystem->ReadFile( pModelName, "GAME", sourceBuf ) )
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{
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Msg( "Error! Couldn't open file '%s'!\n", pModelName );
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return false;
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}
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studiohdr_t *pStudioHdr = (studiohdr_t *)sourceBuf.Base();
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Studio_ConvertStudioHdrToNewVersion( pStudioHdr );
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if ( pStudioHdr->version != STUDIO_VERSION )
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{
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Msg( "Error! Bad Model '%s', Expecting Version (%d), got (%d)\n", pModelName, STUDIO_VERSION, pStudioHdr->version );
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return false;
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}
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char szOutName[MAX_PATH];
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if ( pStudioHdr->flags & STUDIOHDR_FLAGS_OBSOLETE )
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{
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V_strncpy( szOutName, "materials/sprites/obsolete.vmt", sizeof( szOutName ) );
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V_FixSlashes( szOutName );
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pList->AddToTail( szOutName );
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}
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else if ( pStudioHdr->textureindex != 0 )
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{
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// iterate each texture
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int i;
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int j;
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for ( i = 0; i < pStudioHdr->numtextures; i++ )
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{
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// iterate through all directories until a valid material is found
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bool bFound = false;
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for ( j = 0; j < pStudioHdr->numcdtextures; j++ )
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{
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char szPath[MAX_PATH];
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V_ComposeFileName( "materials", pStudioHdr->pCdtexture( j ), szPath, sizeof( szPath ) );
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// should have been fixed in studiomdl
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// some mdls are ending up with double slashes, borking loads
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int len = strlen( szPath );
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if ( len > 2 && szPath[len-2] == '\\' && szPath[len-1] == '\\' )
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{
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szPath[len-1] = '\0';
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}
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V_ComposeFileName( szPath, pStudioHdr->pTexture( i )->pszName(), szOutName, sizeof( szOutName ) );
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V_SetExtension( szOutName, ".vmt", sizeof( szOutName ) );
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if ( g_pFullFileSystem->FileExists( szOutName, "GAME" ) )
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{
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bFound = true;
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break;
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}
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}
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if ( bFound )
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{
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pList->AddToTail( szOutName );
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}
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}
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Get the preload data for a vhv file
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//-----------------------------------------------------------------------------
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bool GetPreloadData_VHV( const char *pFilename, CUtlBuffer &fileBufferIn, CUtlBuffer &preloadBufferOut )
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{
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HardwareVerts::FileHeader_t *pHeader = (HardwareVerts::FileHeader_t *)fileBufferIn.Base();
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unsigned int version = BigLong( pHeader->m_nVersion );
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// ensure caller's buffer is clean
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// caller determines preload size, via TellMaxPut()
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preloadBufferOut.Purge();
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if ( version != VHV_VERSION )
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{
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// bad version
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Msg( "Can't preload: '%s', expecting version %d got version %d\n", pFilename, VHV_VERSION, version );
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return false;
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}
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unsigned int nPreloadSize = sizeof( HardwareVerts::FileHeader_t );
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preloadBufferOut.Put( fileBufferIn.Base(), nPreloadSize );
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return true;
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}
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//-----------------------------------------------------------------------------
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// Get the preload data for a vtx file
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//-----------------------------------------------------------------------------
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bool GetPreloadData_VTX( const char *pFilename, CUtlBuffer &fileBufferIn, CUtlBuffer &preloadBufferOut )
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{
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OptimizedModel::FileHeader_t *pHeader = (OptimizedModel::FileHeader_t *)fileBufferIn.Base();
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unsigned int version = BigLong( pHeader->version );
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// ensure caller's buffer is clean
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// caller determines preload size, via TellMaxPut()
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preloadBufferOut.Purge();
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if ( version != OPTIMIZED_MODEL_FILE_VERSION )
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{
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// bad version
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Msg( "Can't preload: '%s', expecting version %d got version %d\n", pFilename, OPTIMIZED_MODEL_FILE_VERSION, version );
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return false;
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}
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unsigned int nPreloadSize = sizeof( OptimizedModel::FileHeader_t );
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preloadBufferOut.Put( fileBufferIn.Base(), nPreloadSize );
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return true;
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}
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//-----------------------------------------------------------------------------
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// Get the preload data for a vvd file
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//-----------------------------------------------------------------------------
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bool GetPreloadData_VVD( const char *pFilename, CUtlBuffer &fileBufferIn, CUtlBuffer &preloadBufferOut )
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{
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vertexFileHeader_t *pHeader = (vertexFileHeader_t *)fileBufferIn.Base();
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unsigned int id = BigLong( pHeader->id );
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unsigned int version = BigLong( pHeader->version );
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// ensure caller's buffer is clean
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// caller determines preload size, via TellMaxPut()
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preloadBufferOut.Purge();
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if ( id != MODEL_VERTEX_FILE_ID )
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{
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// bad version
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Msg( "Can't preload: '%s', expecting id %d got id %d\n", pFilename, MODEL_VERTEX_FILE_ID, id );
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return false;
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}
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if ( version != MODEL_VERTEX_FILE_VERSION )
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{
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// bad version
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Msg( "Can't preload: '%s', expecting version %d got version %d\n", pFilename, MODEL_VERTEX_FILE_VERSION, version );
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return false;
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}
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unsigned int nPreloadSize = sizeof( vertexFileHeader_t );
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preloadBufferOut.Put( fileBufferIn.Base(), nPreloadSize );
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return true;
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}
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bool CompressFunc( const void *pInput, int inputSize, void **pOutput, int *pOutputSize )
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{
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*pOutput = NULL;
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*pOutputSize = 0;
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if ( !inputSize )
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{
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// nothing to do
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return false;
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}
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unsigned int compressedSize;
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unsigned char *pCompressedOutput = LZMA_OpportunisticCompress( (unsigned char *)pInput, inputSize, &compressedSize );
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if ( pCompressedOutput )
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{
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*pOutput = pCompressedOutput;
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*pOutputSize = compressedSize;
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return true;
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}
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return false;
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}
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//-----------------------------------------------------------------------------
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// Rebuilds all of a MDL's components.
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//-----------------------------------------------------------------------------
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static bool GenerateModelFiles( const char *pMdlFilename )
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{
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CUtlBuffer tempBuffer;
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int fileSize;
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int paddedSize;
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int swappedSize;
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// .mdl
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CUtlBuffer mdlBuffer;
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if ( !scriptlib->ReadFileToBuffer( pMdlFilename, mdlBuffer ) )
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{
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return false;
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}
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if ( !Studio_ConvertStudioHdrToNewVersion( (studiohdr_t *)mdlBuffer.Base() ))
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{
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Msg("%s needs to be recompiled\n", pMdlFilename );
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}
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// .vtx
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char szVtxFilename[MAX_PATH];
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V_StripExtension( pMdlFilename, szVtxFilename, sizeof( szVtxFilename ) );
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V_strncat( szVtxFilename, ".dx90.vtx", sizeof( szVtxFilename ) );
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CUtlBuffer vtxBuffer;
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bool bHasVtx = ReadFileToBuffer( szVtxFilename, vtxBuffer, false, true );
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// .vvd
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char szVvdFilename[MAX_PATH];
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V_StripExtension( pMdlFilename, szVvdFilename, sizeof( szVvdFilename ) );
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V_strncat( szVvdFilename, ".vvd", sizeof( szVvdFilename ) );
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CUtlBuffer vvdBuffer;
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bool bHasVvd = ReadFileToBuffer( szVvdFilename, vvdBuffer, false, true );
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if ( bHasVtx != bHasVvd )
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{
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// paired resources, either mandates the other
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return false;
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}
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// a .mdl file that has .vtx/.vvd gets re-processed to cull lod data
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if ( bHasVtx && bHasVvd )
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{
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// cull lod if needed
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IMdlStripInfo *pStripInfo = NULL;
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bool bResult = mdllib->StripModelBuffers( mdlBuffer, vvdBuffer, vtxBuffer, &pStripInfo );
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if ( !bResult )
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{
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return false;
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}
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if ( pStripInfo )
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{
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// .vsi
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CUtlBuffer vsiBuffer;
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pStripInfo->Serialize( vsiBuffer );
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pStripInfo->DeleteThis();
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// save strip info for later processing
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char szVsiFilename[MAX_PATH];
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V_StripExtension( pMdlFilename, szVsiFilename, sizeof( szVsiFilename ) );
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V_strncat( szVsiFilename, ".vsi", sizeof( szVsiFilename ) );
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WriteBufferToFile( szVsiFilename, vsiBuffer, false, WRITE_TO_DISK_ALWAYS );
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}
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}
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// .ani processing may further update .mdl buffer
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char szAniFilename[MAX_PATH];
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V_StripExtension( pMdlFilename, szAniFilename, sizeof( szAniFilename ) );
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V_strncat( szAniFilename, ".ani", sizeof( szAniFilename ) );
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CUtlBuffer aniBuffer;
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bool bHasAni = ReadFileToBuffer( szAniFilename, aniBuffer, false, true );
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if ( bHasAni )
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{
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// Some vestigal .ani files exist in the tree, only process valid .ani
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if ( ((studiohdr_t*)mdlBuffer.Base())->numanimblocks != 0 )
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{
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// .ani processing modifies .mdl buffer
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fileSize = aniBuffer.TellPut();
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paddedSize = fileSize + BYTESWAP_ALIGNMENT_PADDING;
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aniBuffer.EnsureCapacity( paddedSize );
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tempBuffer.EnsureCapacity( paddedSize );
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V_StripExtension( pMdlFilename, szAniFilename, sizeof( szAniFilename ) );
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V_strncat( szAniFilename, ".360.ani", sizeof( szAniFilename ) );
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swappedSize = StudioByteSwap::ByteswapStudioFile( szAniFilename, tempBuffer.Base(), aniBuffer.PeekGet(), fileSize, (studiohdr_t*)mdlBuffer.Base(), CompressFunc );
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if ( swappedSize > 0 )
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{
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// .ani buffer is replaced with swapped data
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aniBuffer.Purge();
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aniBuffer.Put( tempBuffer.Base(), swappedSize );
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WriteBufferToFile( szAniFilename, aniBuffer, false, WRITE_TO_DISK_ALWAYS );
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}
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else
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{
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return false;
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}
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}
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}
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// .phy
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char szPhyFilename[MAX_PATH];
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V_StripExtension( pMdlFilename, szPhyFilename, sizeof( szPhyFilename ) );
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V_strncat( szPhyFilename, ".phy", sizeof( szPhyFilename ) );
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CUtlBuffer phyBuffer;
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bool bHasPhy = ReadFileToBuffer( szPhyFilename, phyBuffer, false, true );
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if ( bHasPhy )
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{
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fileSize = phyBuffer.TellPut();
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paddedSize = fileSize + BYTESWAP_ALIGNMENT_PADDING;
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phyBuffer.EnsureCapacity( paddedSize );
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tempBuffer.EnsureCapacity( paddedSize );
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V_StripExtension( pMdlFilename, szPhyFilename, sizeof( szPhyFilename ) );
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V_strncat( szPhyFilename, ".360.phy", sizeof( szPhyFilename ) );
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swappedSize = StudioByteSwap::ByteswapStudioFile( szPhyFilename, tempBuffer.Base(), phyBuffer.PeekGet(), fileSize, (studiohdr_t*)mdlBuffer.Base(), CompressFunc );
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if ( swappedSize > 0 )
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{
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// .phy buffer is replaced with swapped data
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phyBuffer.Purge();
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phyBuffer.Put( tempBuffer.Base(), swappedSize );
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WriteBufferToFile( szPhyFilename, phyBuffer, false, WRITE_TO_DISK_ALWAYS );
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}
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else
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{
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return false;
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}
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}
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if ( bHasVtx )
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{
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fileSize = vtxBuffer.TellPut();
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paddedSize = fileSize + BYTESWAP_ALIGNMENT_PADDING;
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vtxBuffer.EnsureCapacity( paddedSize );
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tempBuffer.EnsureCapacity( paddedSize );
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V_StripExtension( pMdlFilename, szVtxFilename, sizeof( szVtxFilename ) );
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V_strncat( szVtxFilename, ".dx90.360.vtx", sizeof( szVtxFilename ) );
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swappedSize = StudioByteSwap::ByteswapStudioFile( szVtxFilename, tempBuffer.Base(), vtxBuffer.PeekGet(), fileSize, (studiohdr_t*)mdlBuffer.Base(), CompressFunc );
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if ( swappedSize > 0 )
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{
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// .vtx buffer is replaced with swapped data
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vtxBuffer.Purge();
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vtxBuffer.Put( tempBuffer.Base(), swappedSize );
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WriteBufferToFile( szVtxFilename, vtxBuffer, false, WRITE_TO_DISK_ALWAYS );
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}
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else
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{
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return false;
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}
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}
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if ( bHasVvd )
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{
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fileSize = vvdBuffer.TellPut();
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paddedSize = fileSize + BYTESWAP_ALIGNMENT_PADDING;
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vvdBuffer.EnsureCapacity( paddedSize );
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tempBuffer.EnsureCapacity( paddedSize );
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V_StripExtension( pMdlFilename, szVvdFilename, sizeof( szVvdFilename ) );
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V_strncat( szVvdFilename, ".360.vvd", sizeof( szVvdFilename ) );
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swappedSize = StudioByteSwap::ByteswapStudioFile( szVvdFilename, tempBuffer.Base(), vvdBuffer.PeekGet(), fileSize, (studiohdr_t*)mdlBuffer.Base(), CompressFunc );
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if ( swappedSize > 0 )
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{
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// .vvd buffer is replaced with swapped data
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vvdBuffer.Purge();
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vvdBuffer.Put( tempBuffer.Base(), swappedSize );
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WriteBufferToFile( szVvdFilename, vvdBuffer, false, WRITE_TO_DISK_ALWAYS );
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}
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else
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{
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return false;
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}
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}
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// swap and write final .mdl
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fileSize = mdlBuffer.TellPut();
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paddedSize = fileSize + BYTESWAP_ALIGNMENT_PADDING;
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mdlBuffer.EnsureCapacity( paddedSize );
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tempBuffer.EnsureCapacity( paddedSize );
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char szMdlFilename[MAX_PATH];
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V_StripExtension( pMdlFilename, szMdlFilename, sizeof( szMdlFilename ) );
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V_strncat( szMdlFilename, ".360.mdl", sizeof( szMdlFilename ) );
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swappedSize = StudioByteSwap::ByteswapStudioFile( szMdlFilename, tempBuffer.Base(), mdlBuffer.PeekGet(), fileSize, NULL, CompressFunc );
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|
if ( swappedSize > 0 )
|
||
|
{
|
||
|
// .mdl buffer is replaced with swapped data
|
||
|
mdlBuffer.Purge();
|
||
|
mdlBuffer.Put( tempBuffer.Base(), swappedSize );
|
||
|
WriteBufferToFile( szMdlFilename, mdlBuffer, false, WRITE_TO_DISK_ALWAYS );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns true if specified model path has a dirty sub-component, and requires
|
||
|
// update.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
static bool ModelNeedsUpdate( const char *pMdlSourcePath )
|
||
|
{
|
||
|
struct ModelExtensions_t
|
||
|
{
|
||
|
const char *pSourceExtension;
|
||
|
const char *pTargetExtension;
|
||
|
bool bSourceMustExist; // if source exists, so must target
|
||
|
};
|
||
|
ModelExtensions_t pExtensions[] =
|
||
|
{
|
||
|
{ ".mdl", ".360.mdl", true },
|
||
|
{ ".dx90.vtx", ".dx90.360.vtx", false },
|
||
|
{ ".vvd", ".360.vvd", false },
|
||
|
{ ".phy", ".360.phy", false },
|
||
|
{ ".ani", ".360.ani", false },
|
||
|
// vtx/vvd generate a vsi, vsi must be fresher to be valid
|
||
|
{ ".dx90.vtx", ".vsi", false },
|
||
|
{ ".vvd", ".vsi", false },
|
||
|
};
|
||
|
|
||
|
if ( g_bForce )
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
for ( int i = 0; i < ARRAYSIZE( pExtensions ); i++ )
|
||
|
{
|
||
|
char szSourcePath[MAX_PATH];
|
||
|
struct _stat sourceStatBuf;
|
||
|
V_strncpy( szSourcePath, pMdlSourcePath, sizeof( szSourcePath ) );
|
||
|
V_SetExtension( szSourcePath, pExtensions[i].pSourceExtension, sizeof( szSourcePath ) );
|
||
|
int retVal = _stat( szSourcePath, &sourceStatBuf );
|
||
|
if ( retVal != 0 )
|
||
|
{
|
||
|
// couldn't get source
|
||
|
if ( pExtensions[i].bSourceMustExist )
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// source is optional
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
char szTargetPath[MAX_PATH];
|
||
|
struct _stat targetStatBuf;
|
||
|
V_strncpy( szTargetPath, pMdlSourcePath, sizeof( szTargetPath ) );
|
||
|
V_SetExtension( szTargetPath, pExtensions[i].pTargetExtension, sizeof( szTargetPath ) );
|
||
|
if ( _stat( szTargetPath, &targetStatBuf ) != 0 )
|
||
|
{
|
||
|
// target doesn't exist
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ( difftime( sourceStatBuf.st_mtime, targetStatBuf.st_mtime ) > 0 )
|
||
|
{
|
||
|
// source is older (thus newer), update required
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
static bool ModelNamesLessFunc( CUtlString const &pLHS, CUtlString const &pRHS )
|
||
|
{
|
||
|
return CaselessStringLessThan( pLHS.Get(), pRHS.Get() );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Models require specialized group handling to generate intermediate lod culled
|
||
|
// versions that are then used as the the source for target conversion.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool PreprocessModelFiles( CUtlVector<fileList_t> &fileList )
|
||
|
{
|
||
|
if ( !InitStudioByteSwap() )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
CUtlVector< CUtlString > updateList;
|
||
|
CUtlRBTree< CUtlString, int > visitedModels( 0, 0, ModelNamesLessFunc );
|
||
|
|
||
|
char szSourcePath[MAX_PATH];
|
||
|
strcpy( szSourcePath, g_szSourcePath );
|
||
|
V_StripFilename( szSourcePath );
|
||
|
if ( !szSourcePath[0] )
|
||
|
strcpy( szSourcePath, "." );
|
||
|
V_AppendSlash( szSourcePath, sizeof( szSourcePath ) );
|
||
|
|
||
|
char szModelName[MAX_PATH];
|
||
|
for ( int i=0; i<fileList.Count(); i++ )
|
||
|
{
|
||
|
V_strncpy( szModelName, fileList[i].fileName.String(), sizeof( szModelName ) );
|
||
|
|
||
|
if ( V_stristr( szModelName, ".360." ) )
|
||
|
{
|
||
|
// must ignore any target files
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// want only model related files
|
||
|
char *pExtension = V_stristr( szModelName, ".mdl" );
|
||
|
if ( !pExtension )
|
||
|
{
|
||
|
pExtension = V_stristr( szModelName, ".dx90.vtx" );
|
||
|
if ( !pExtension )
|
||
|
{
|
||
|
pExtension = V_stristr( szModelName, ".vvd" );
|
||
|
if ( !pExtension )
|
||
|
{
|
||
|
pExtension = V_stristr( szModelName, ".ani" );
|
||
|
if ( !pExtension )
|
||
|
{
|
||
|
pExtension = V_stristr( szModelName, ".phy" );
|
||
|
if ( !pExtension )
|
||
|
{
|
||
|
pExtension = V_stristr( szModelName, ".vsi" );
|
||
|
if ( !pExtension )
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
*pExtension = '\0';
|
||
|
V_strncat( szModelName, ".mdl", sizeof( szModelName ) );
|
||
|
|
||
|
if ( visitedModels.Find( szModelName ) != visitedModels.InvalidIndex() )
|
||
|
{
|
||
|
// already processed
|
||
|
continue;
|
||
|
}
|
||
|
visitedModels.Insert( szModelName );
|
||
|
|
||
|
// resolve to full source path
|
||
|
const char *ptr = szModelName;
|
||
|
if ( !strnicmp( ptr, ".\\", 2 ) )
|
||
|
ptr += 2;
|
||
|
else if ( !strnicmp( ptr, szSourcePath, strlen( szSourcePath ) ) )
|
||
|
ptr += strlen( szSourcePath );
|
||
|
char szCleanName[MAX_PATH];
|
||
|
strcpy( szCleanName, szSourcePath );
|
||
|
strcat( szCleanName, ptr );
|
||
|
char szFullSourcePath[MAX_PATH];
|
||
|
_fullpath( szFullSourcePath, szCleanName, sizeof( szFullSourcePath ) );
|
||
|
|
||
|
// any one dirty component generates the set of all expected files
|
||
|
if ( ModelNeedsUpdate( szFullSourcePath ) )
|
||
|
{
|
||
|
int index = updateList.AddToTail();
|
||
|
updateList[index].Set( szFullSourcePath );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Msg( "\n" );
|
||
|
Msg( "Model Pre Pass: Updating %d Models.\n", updateList.Count() );
|
||
|
for ( int i = 0; i < updateList.Count(); i++ )
|
||
|
{
|
||
|
if ( !GenerateModelFiles( updateList[i].String() ) )
|
||
|
{
|
||
|
int error = g_errorList.AddToTail();
|
||
|
g_errorList[error].result = false;
|
||
|
g_errorList[error].fileName.Set( updateList[i].String() );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// iterate error list
|
||
|
if ( g_errorList.Count() )
|
||
|
{
|
||
|
Msg( "\n" );
|
||
|
for ( int i = 0; i < g_errorList.Count(); i++ )
|
||
|
{
|
||
|
Msg( "ERROR: could not pre-process model: %s\n", g_errorList[i].fileName.String() );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|