You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
238 lines
4.6 KiB
238 lines
4.6 KiB
![]()
4 years ago
|
#include "shaderlib/cshader.h"
|
||
|
class watercheap_ps20_Static_Index
|
||
|
{
|
||
|
private:
|
||
|
int m_nMULTITEXTURE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bMULTITEXTURE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetMULTITEXTURE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nMULTITEXTURE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bMULTITEXTURE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetMULTITEXTURE( bool i )
|
||
|
{
|
||
|
m_nMULTITEXTURE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bMULTITEXTURE = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nFRESNEL;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bFRESNEL;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetFRESNEL( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nFRESNEL = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bFRESNEL = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetFRESNEL( bool i )
|
||
|
{
|
||
|
m_nFRESNEL = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bFRESNEL = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nBLEND;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bBLEND;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetBLEND( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nBLEND = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bBLEND = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetBLEND( bool i )
|
||
|
{
|
||
|
m_nBLEND = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bBLEND = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nREFRACTALPHA;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bREFRACTALPHA;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetREFRACTALPHA( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nREFRACTALPHA = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bREFRACTALPHA = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetREFRACTALPHA( bool i )
|
||
|
{
|
||
|
m_nREFRACTALPHA = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bREFRACTALPHA = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nHDRTYPE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bHDRTYPE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetHDRTYPE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 2 );
|
||
|
m_nHDRTYPE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetHDRTYPE( bool i )
|
||
|
{
|
||
|
m_nHDRTYPE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nNORMAL_DECODE_MODE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bNORMAL_DECODE_MODE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetNORMAL_DECODE_MODE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 0 );
|
||
|
m_nNORMAL_DECODE_MODE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bNORMAL_DECODE_MODE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetNORMAL_DECODE_MODE( bool i )
|
||
|
{
|
||
|
m_nNORMAL_DECODE_MODE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bNORMAL_DECODE_MODE = true;
|
||
|
#endif
|
||
|
}
|
||
|
public:
|
||
|
watercheap_ps20_Static_Index( )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
m_bMULTITEXTURE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nMULTITEXTURE = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bFRESNEL = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nFRESNEL = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bBLEND = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nBLEND = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bREFRACTALPHA = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nREFRACTALPHA = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRTYPE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nHDRTYPE = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bNORMAL_DECODE_MODE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nNORMAL_DECODE_MODE = 0;
|
||
|
}
|
||
|
int GetIndex()
|
||
|
{
|
||
|
// Asserts to make sure that we aren't using any skipped combinations.
|
||
|
// Asserts to make sure that we are setting all of the combination vars.
|
||
|
#ifdef _DEBUG
|
||
|
bool bAllStaticVarsDefined = m_bMULTITEXTURE && m_bFRESNEL && m_bBLEND && m_bREFRACTALPHA && m_bHDRTYPE && m_bNORMAL_DECODE_MODE;
|
||
|
Assert( bAllStaticVarsDefined );
|
||
|
#endif // _DEBUG
|
||
|
return ( 4 * m_nMULTITEXTURE ) + ( 8 * m_nFRESNEL ) + ( 16 * m_nBLEND ) + ( 32 * m_nREFRACTALPHA ) + ( 64 * m_nHDRTYPE ) + ( 192 * m_nNORMAL_DECODE_MODE ) + 0;
|
||
|
}
|
||
|
};
|
||
|
#define shaderStaticTest_watercheap_ps20 psh_forgot_to_set_static_MULTITEXTURE + psh_forgot_to_set_static_FRESNEL + psh_forgot_to_set_static_BLEND + psh_forgot_to_set_static_REFRACTALPHA + psh_forgot_to_set_static_HDRTYPE + psh_forgot_to_set_static_NORMAL_DECODE_MODE + 0
|
||
|
class watercheap_ps20_Dynamic_Index
|
||
|
{
|
||
|
private:
|
||
|
int m_nHDRENABLED;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bHDRENABLED;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetHDRENABLED( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nHDRENABLED = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRENABLED = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetHDRENABLED( bool i )
|
||
|
{
|
||
|
m_nHDRENABLED = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRENABLED = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nPIXELFOGTYPE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bPIXELFOGTYPE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetPIXELFOGTYPE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nPIXELFOGTYPE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bPIXELFOGTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetPIXELFOGTYPE( bool i )
|
||
|
{
|
||
|
m_nPIXELFOGTYPE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bPIXELFOGTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
public:
|
||
|
watercheap_ps20_Dynamic_Index()
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRENABLED = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nHDRENABLED = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bPIXELFOGTYPE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nPIXELFOGTYPE = 0;
|
||
|
}
|
||
|
int GetIndex()
|
||
|
{
|
||
|
// Asserts to make sure that we aren't using any skipped combinations.
|
||
|
// Asserts to make sure that we are setting all of the combination vars.
|
||
|
#ifdef _DEBUG
|
||
|
bool bAllDynamicVarsDefined = m_bHDRENABLED && m_bPIXELFOGTYPE;
|
||
|
Assert( bAllDynamicVarsDefined );
|
||
|
#endif // _DEBUG
|
||
|
return ( 1 * m_nHDRENABLED ) + ( 2 * m_nPIXELFOGTYPE ) + 0;
|
||
|
}
|
||
|
};
|
||
|
#define shaderDynamicTest_watercheap_ps20 psh_forgot_to_set_dynamic_HDRENABLED + psh_forgot_to_set_dynamic_PIXELFOGTYPE + 0
|