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28 lines
849 B
28 lines
849 B
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//
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//
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//=============================================================================
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#ifndef MERASMUS_ROCKET_H
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#define MERASMUS_ROCKET_H
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class CMerasmusThrowingGrenade : public Action< CMerasmus >
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{
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public:
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CMerasmusThrowingGrenade( CTFPlayer* pTarget );
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virtual ActionResult< CMerasmus > OnStart( CMerasmus *me, Action< CMerasmus > *priorAction );
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virtual ActionResult< CMerasmus > Update( CMerasmus *me, float interval );
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virtual void OnEnd( CMerasmus *me, Action< CMerasmus > *nextAction );
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virtual const char *GetName( void ) const { return "Rocket"; } // return name of this action
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private:
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CHandle< CTFPlayer > m_hTarget;
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CountdownTimer m_throwTimer;
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CountdownTimer m_releaseGrenadeTimer;
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PathFollower m_path;
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};
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#endif // MERASMUS_ROCKET_H
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