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28 lines
917 B
28 lines
917 B
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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// tf_bot_mvm_deploy_bomb.h
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// Set us up the bomb!
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#ifndef TF_BOT_MVM_DEPLOY_BOMB_H
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#define TF_BOT_MVM_DEPLOY_BOMB_H
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//-----------------------------------------------------------------------------
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class CTFBotMvMDeployBomb : public Action< CTFBot >
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{
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public:
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virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction );
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virtual ActionResult< CTFBot > Update( CTFBot *me, float interval );
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virtual void OnEnd( CTFBot *me, Action< CTFBot > *nextAction );
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EventDesiredResult< CTFBot > OnContact( CTFBot *me, CBaseEntity *other, CGameTrace *result );
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QueryResultType ShouldAttack( const INextBot *me, const CKnownEntity *them ) const;
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virtual const char *GetName( void ) const { return "MvMDeployBomb"; };
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private:
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CountdownTimer m_timer;
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Vector m_anchorPos;
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};
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#endif // TF_BOT_MVM_DEPLOY_BOMB_H
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