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29 lines
762 B
29 lines
762 B
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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// tf_bot_nav_ent_wait.h
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// Wait for awhile, as directed by nav entity
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// Michael Booth, September 2009
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#ifndef TF_BOT_NAV_ENT_WAIT_H
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#define TF_BOT_NAV_ENT_WAIT_H
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#include "NextBot/NavMeshEntities/func_nav_prerequisite.h"
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class CTFBotNavEntWait : public Action< CTFBot >
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{
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public:
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CTFBotNavEntWait( const CFuncNavPrerequisite *prereq );
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virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction );
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virtual ActionResult< CTFBot > Update( CTFBot *me, float interval );
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virtual const char *GetName( void ) const { return "NavEntWait"; };
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private:
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CHandle< CFuncNavPrerequisite > m_prereq;
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CountdownTimer m_timer;
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};
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#endif // TF_BOT_NAV_ENT_WAIT_H
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