You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
626 lines
19 KiB
626 lines
19 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
// Thread-safe hash class
|
||
|
//===========================================================================//
|
||
|
|
||
|
#ifndef UTLTSHASH_H
|
||
|
#define UTLTSHASH_H
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include <limits.h>
|
||
|
#include "tier0/threadtools.h"
|
||
|
#include "tier1/mempool.h"
|
||
|
#include "generichash.h"
|
||
|
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Threadsafe Hash
|
||
|
//
|
||
|
// Number of buckets must be a power of 2.
|
||
|
// Key must be intp sized (32-bits on x32, 64-bits on x64)
|
||
|
// Designed for a usage pattern where the data is semi-static, and there
|
||
|
// is a well-defined point where we are guaranteed no queries are occurring.
|
||
|
//
|
||
|
// Insertions are added into a thread-safe list, and when Commit() is called,
|
||
|
// the insertions are moved into a lock-free list
|
||
|
//
|
||
|
// Elements are never individually removed; clears must occur at a time
|
||
|
// where we and guaranteed no queries are occurring
|
||
|
//
|
||
|
typedef intp UtlTSHashHandle_t;
|
||
|
|
||
|
template < class T >
|
||
|
abstract_class ITSHashConstructor
|
||
|
{
|
||
|
public:
|
||
|
virtual void Construct( T* pElement ) = 0;
|
||
|
};
|
||
|
|
||
|
template < class T >
|
||
|
class CDefaultTSHashConstructor : public ITSHashConstructor< T >
|
||
|
{
|
||
|
public:
|
||
|
virtual void Construct( T* pElement )
|
||
|
{
|
||
|
::Construct( pElement );
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template < int BUCKET_COUNT, class KEYTYPE = intp >
|
||
|
class CUtlTSHashGenericHash
|
||
|
{
|
||
|
public:
|
||
|
static int Hash( const KEYTYPE &key, int nBucketMask )
|
||
|
{
|
||
|
int nHash = HashIntConventional( (intp)key );
|
||
|
if ( BUCKET_COUNT <= USHRT_MAX )
|
||
|
{
|
||
|
nHash ^= ( nHash >> 16 );
|
||
|
}
|
||
|
if ( BUCKET_COUNT <= UCHAR_MAX )
|
||
|
{
|
||
|
nHash ^= ( nHash >> 8 );
|
||
|
}
|
||
|
return ( nHash & nBucketMask );
|
||
|
}
|
||
|
|
||
|
static bool Compare( const KEYTYPE &lhs, const KEYTYPE &rhs )
|
||
|
{
|
||
|
return lhs == rhs;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template < int BUCKET_COUNT, class KEYTYPE >
|
||
|
class CUtlTSHashUseKeyHashMethod
|
||
|
{
|
||
|
public:
|
||
|
static int Hash( const KEYTYPE &key, int nBucketMask )
|
||
|
{
|
||
|
uint32 nHash = key.HashValue();
|
||
|
return ( nHash & nBucketMask );
|
||
|
}
|
||
|
|
||
|
static bool Compare( const KEYTYPE &lhs, const KEYTYPE &rhs )
|
||
|
{
|
||
|
return lhs == rhs;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template< class T, int BUCKET_COUNT, class KEYTYPE = intp, class HashFuncs = CUtlTSHashGenericHash< BUCKET_COUNT, KEYTYPE >, int nAlignment = 0 >
|
||
|
class CUtlTSHash
|
||
|
{
|
||
|
public:
|
||
|
// Constructor/Deconstructor.
|
||
|
CUtlTSHash( int nAllocationCount );
|
||
|
~CUtlTSHash();
|
||
|
|
||
|
// Invalid handle.
|
||
|
static UtlTSHashHandle_t InvalidHandle( void ) { return ( UtlTSHashHandle_t )0; }
|
||
|
|
||
|
// Retrieval. Super fast, is thread-safe
|
||
|
UtlTSHashHandle_t Find( KEYTYPE uiKey );
|
||
|
|
||
|
// Insertion ( find or add ).
|
||
|
UtlTSHashHandle_t Insert( KEYTYPE uiKey, const T &data, bool *pDidInsert = NULL );
|
||
|
UtlTSHashHandle_t Insert( KEYTYPE uiKey, ITSHashConstructor<T> *pConstructor, bool *pDidInsert = NULL );
|
||
|
|
||
|
// This insertion method assumes the element is not in the hash table, skips
|
||
|
UtlTSHashHandle_t FastInsert( KEYTYPE uiKey, const T &data );
|
||
|
UtlTSHashHandle_t FastInsert( KEYTYPE uiKey, ITSHashConstructor<T> *pConstructor );
|
||
|
|
||
|
// Commit recent insertions, making finding them faster.
|
||
|
// Only call when you're certain no threads are accessing the hash table
|
||
|
void Commit( );
|
||
|
|
||
|
// Removal. Only call when you're certain no threads are accessing the hash table
|
||
|
void FindAndRemove( KEYTYPE uiKey );
|
||
|
void Remove( UtlTSHashHandle_t hHash ) { FindAndRemove( GetID( hHash ) ); }
|
||
|
void RemoveAll( void );
|
||
|
void Purge( void );
|
||
|
|
||
|
// Returns the number of elements in the hash table
|
||
|
int Count() const;
|
||
|
|
||
|
// Returns elements in the table
|
||
|
int GetElements( int nFirstElement, int nCount, UtlTSHashHandle_t *pHandles ) const;
|
||
|
|
||
|
// Element access
|
||
|
T &Element( UtlTSHashHandle_t hHash );
|
||
|
T const &Element( UtlTSHashHandle_t hHash ) const;
|
||
|
T &operator[]( UtlTSHashHandle_t hHash );
|
||
|
T const &operator[]( UtlTSHashHandle_t hHash ) const;
|
||
|
KEYTYPE GetID( UtlTSHashHandle_t hHash ) const;
|
||
|
|
||
|
// Convert element * to hashHandle
|
||
|
UtlTSHashHandle_t ElementPtrToHandle( T* pElement ) const;
|
||
|
|
||
|
private:
|
||
|
// Templatized for memory tracking purposes
|
||
|
template < typename Data_t >
|
||
|
struct HashFixedDataInternal_t
|
||
|
{
|
||
|
KEYTYPE m_uiKey;
|
||
|
HashFixedDataInternal_t< Data_t >* m_pNext;
|
||
|
Data_t m_Data;
|
||
|
};
|
||
|
|
||
|
typedef HashFixedDataInternal_t<T> HashFixedData_t;
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
BUCKET_MASK = BUCKET_COUNT - 1
|
||
|
};
|
||
|
|
||
|
struct HashBucket_t
|
||
|
{
|
||
|
HashFixedData_t *m_pFirst;
|
||
|
HashFixedData_t *m_pFirstUncommitted;
|
||
|
CThreadSpinRWLock m_AddLock;
|
||
|
};
|
||
|
|
||
|
UtlTSHashHandle_t Find( KEYTYPE uiKey, HashFixedData_t *pFirstElement, HashFixedData_t *pLastElement );
|
||
|
UtlTSHashHandle_t InsertUncommitted( KEYTYPE uiKey, HashBucket_t &bucket );
|
||
|
CMemoryPoolMT m_EntryMemory;
|
||
|
HashBucket_t m_aBuckets[BUCKET_COUNT];
|
||
|
bool m_bNeedsCommit;
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
CInterlockedInt m_ContentionCheck;
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Constructor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::CUtlTSHash( int nAllocationCount ) :
|
||
|
m_EntryMemory( sizeof( HashFixedData_t ), nAllocationCount, CUtlMemoryPool::GROW_SLOW, MEM_ALLOC_CLASSNAME( HashFixedData_t ), nAlignment )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
m_ContentionCheck = 0;
|
||
|
#endif
|
||
|
m_bNeedsCommit = false;
|
||
|
for ( int i = 0; i < BUCKET_COUNT; i++ )
|
||
|
{
|
||
|
HashBucket_t &bucket = m_aBuckets[ i ];
|
||
|
bucket.m_pFirst = NULL;
|
||
|
bucket.m_pFirstUncommitted = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Deconstructor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::~CUtlTSHash()
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if ( m_ContentionCheck != 0 )
|
||
|
{
|
||
|
DebuggerBreak();
|
||
|
}
|
||
|
#endif
|
||
|
Purge();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Destroy dynamically allocated hash data.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline void CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::Purge( void )
|
||
|
{
|
||
|
RemoveAll();
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns the number of elements in the hash table
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline int CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::Count() const
|
||
|
{
|
||
|
return m_EntryMemory.Count();
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns elements in the table
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
int CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::GetElements( int nFirstElement, int nCount, UtlTSHashHandle_t *pHandles ) const
|
||
|
{
|
||
|
int nIndex = 0;
|
||
|
for ( int i = 0; i < BUCKET_COUNT; i++ )
|
||
|
{
|
||
|
const HashBucket_t &bucket = m_aBuckets[ i ];
|
||
|
bucket.m_AddLock.LockForRead( );
|
||
|
for ( HashFixedData_t *pElement = bucket.m_pFirstUncommitted; pElement; pElement = pElement->m_pNext )
|
||
|
{
|
||
|
if ( --nFirstElement >= 0 )
|
||
|
continue;
|
||
|
|
||
|
pHandles[ nIndex++ ] = (UtlTSHashHandle_t)pElement;
|
||
|
if ( nIndex >= nCount )
|
||
|
{
|
||
|
bucket.m_AddLock.UnlockRead( );
|
||
|
return nIndex;
|
||
|
}
|
||
|
}
|
||
|
bucket.m_AddLock.UnlockRead( );
|
||
|
}
|
||
|
return nIndex;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Insert data into the hash table given its key (KEYTYPE),
|
||
|
// without a check to see if the element already exists within the tree.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline UtlTSHashHandle_t CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::InsertUncommitted( KEYTYPE uiKey, HashBucket_t &bucket )
|
||
|
{
|
||
|
m_bNeedsCommit = true;
|
||
|
HashFixedData_t *pNewElement = static_cast< HashFixedData_t * >( m_EntryMemory.Alloc() );
|
||
|
pNewElement->m_pNext = bucket.m_pFirstUncommitted;
|
||
|
bucket.m_pFirstUncommitted = pNewElement;
|
||
|
pNewElement->m_uiKey = uiKey;
|
||
|
return (UtlTSHashHandle_t)pNewElement;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Insert data into the hash table given its key, with
|
||
|
// a check to see if the element already exists within the tree.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline UtlTSHashHandle_t CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::Insert( KEYTYPE uiKey, const T &data, bool *pDidInsert )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if ( m_ContentionCheck != 0 )
|
||
|
{
|
||
|
DebuggerBreak();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if ( pDidInsert )
|
||
|
{
|
||
|
*pDidInsert = false;
|
||
|
}
|
||
|
|
||
|
int iBucket = HashFuncs::Hash( uiKey, BUCKET_MASK );
|
||
|
HashBucket_t &bucket = m_aBuckets[ iBucket ];
|
||
|
|
||
|
// First try lock-free
|
||
|
UtlTSHashHandle_t h = Find( uiKey );
|
||
|
if ( h != InvalidHandle() )
|
||
|
return h;
|
||
|
|
||
|
// Now, try again, but only look in uncommitted elements
|
||
|
bucket.m_AddLock.LockForWrite( );
|
||
|
|
||
|
h = Find( uiKey, bucket.m_pFirstUncommitted, bucket.m_pFirst );
|
||
|
if ( h == InvalidHandle() )
|
||
|
{
|
||
|
h = InsertUncommitted( uiKey, bucket );
|
||
|
CopyConstruct( &Element(h), data );
|
||
|
if ( pDidInsert )
|
||
|
{
|
||
|
*pDidInsert = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bucket.m_AddLock.UnlockWrite( );
|
||
|
return h;
|
||
|
}
|
||
|
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline UtlTSHashHandle_t CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::Insert( KEYTYPE uiKey, ITSHashConstructor<T> *pConstructor, bool *pDidInsert )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if ( m_ContentionCheck != 0 )
|
||
|
{
|
||
|
DebuggerBreak();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if ( pDidInsert )
|
||
|
{
|
||
|
*pDidInsert = false;
|
||
|
}
|
||
|
|
||
|
// First try lock-free
|
||
|
UtlTSHashHandle_t h = Find( uiKey );
|
||
|
if ( h != InvalidHandle() )
|
||
|
return h;
|
||
|
|
||
|
// Now, try again, but only look in uncommitted elements
|
||
|
int iBucket = HashFuncs::Hash( uiKey, BUCKET_MASK );
|
||
|
HashBucket_t &bucket = m_aBuckets[ iBucket ];
|
||
|
bucket.m_AddLock.LockForWrite( );
|
||
|
|
||
|
h = Find( uiKey, bucket.m_pFirstUncommitted, bucket.m_pFirst );
|
||
|
if ( h == InvalidHandle() )
|
||
|
{
|
||
|
// Useful if non-trivial work needs to happen to make data; don't want to
|
||
|
// do it and then have to undo it if it turns out we don't need to add it
|
||
|
h = InsertUncommitted( uiKey, bucket );
|
||
|
pConstructor->Construct( &Element(h) );
|
||
|
if ( pDidInsert )
|
||
|
{
|
||
|
*pDidInsert = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bucket.m_AddLock.UnlockWrite( );
|
||
|
return h;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Insert data into the hash table given its key
|
||
|
// without a check to see if the element already exists within the tree.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline UtlTSHashHandle_t CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::FastInsert( KEYTYPE uiKey, const T &data )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if ( m_ContentionCheck != 0 )
|
||
|
{
|
||
|
DebuggerBreak();
|
||
|
}
|
||
|
#endif
|
||
|
int iBucket = HashFuncs::Hash( uiKey, BUCKET_MASK );
|
||
|
HashBucket_t &bucket = m_aBuckets[ iBucket ];
|
||
|
bucket.m_AddLock.LockForWrite( );
|
||
|
UtlTSHashHandle_t h = InsertUncommitted( uiKey, bucket );
|
||
|
CopyConstruct( &Element(h), data );
|
||
|
bucket.m_AddLock.UnlockWrite( );
|
||
|
return h;
|
||
|
}
|
||
|
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline UtlTSHashHandle_t CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::FastInsert( KEYTYPE uiKey, ITSHashConstructor<T> *pConstructor )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if ( m_ContentionCheck != 0 )
|
||
|
{
|
||
|
DebuggerBreak();
|
||
|
}
|
||
|
#endif
|
||
|
int iBucket = HashFuncs::Hash( uiKey, BUCKET_MASK );
|
||
|
HashBucket_t &bucket = m_aBuckets[ iBucket ];
|
||
|
bucket.m_AddLock.LockForWrite( );
|
||
|
UtlTSHashHandle_t h = InsertUncommitted( uiKey, bucket );
|
||
|
pConstructor->Construct( &Element(h) );
|
||
|
bucket.m_AddLock.UnlockWrite( );
|
||
|
return h;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Commits all uncommitted insertions
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline void CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::Commit( )
|
||
|
{
|
||
|
// FIXME: Is this legal? Want this to be lock-free
|
||
|
if ( !m_bNeedsCommit )
|
||
|
return;
|
||
|
|
||
|
// This must occur when no queries are occurring
|
||
|
#ifdef _DEBUG
|
||
|
m_ContentionCheck++;
|
||
|
#endif
|
||
|
|
||
|
for ( int i = 0; i < BUCKET_COUNT; i++ )
|
||
|
{
|
||
|
HashBucket_t &bucket = m_aBuckets[ i ];
|
||
|
bucket.m_AddLock.LockForRead( );
|
||
|
bucket.m_pFirst = bucket.m_pFirstUncommitted;
|
||
|
bucket.m_AddLock.UnlockRead( );
|
||
|
}
|
||
|
|
||
|
m_bNeedsCommit = false;
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
m_ContentionCheck--;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Remove a single element from the hash
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline void CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::FindAndRemove( KEYTYPE uiKey )
|
||
|
{
|
||
|
if ( m_EntryMemory.Count() == 0 )
|
||
|
return;
|
||
|
|
||
|
// This must occur when no queries are occurring
|
||
|
#ifdef _DEBUG
|
||
|
m_ContentionCheck++;
|
||
|
#endif
|
||
|
|
||
|
int iBucket = HashFuncs::Hash( uiKey, BUCKET_MASK );
|
||
|
HashBucket_t &bucket = m_aBuckets[ iBucket ];
|
||
|
bucket.m_AddLock.LockForWrite( );
|
||
|
|
||
|
HashFixedData_t *pPrev = NULL;
|
||
|
for ( HashFixedData_t *pElement = bucket.m_pFirstUncommitted; pElement; pPrev = pElement, pElement = pElement->m_pNext )
|
||
|
{
|
||
|
if ( !HashFuncs::Compare( pElement->m_uiKey, uiKey ) )
|
||
|
continue;
|
||
|
|
||
|
if ( pPrev )
|
||
|
{
|
||
|
pPrev->m_pNext = pElement->m_pNext;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
bucket.m_pFirstUncommitted = pElement->m_pNext;
|
||
|
}
|
||
|
|
||
|
if ( bucket.m_pFirst == pElement )
|
||
|
{
|
||
|
bucket.m_pFirst = bucket.m_pFirst->m_pNext;
|
||
|
}
|
||
|
|
||
|
Destruct( &pElement->m_Data );
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
memset( pElement, 0xDD, sizeof(HashFixedData_t) );
|
||
|
#endif
|
||
|
|
||
|
m_EntryMemory.Free( pElement );
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
bucket.m_AddLock.UnlockWrite( );
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
m_ContentionCheck--;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Remove all elements from the hash
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline void CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::RemoveAll( void )
|
||
|
{
|
||
|
m_bNeedsCommit = false;
|
||
|
if ( m_EntryMemory.Count() == 0 )
|
||
|
return;
|
||
|
|
||
|
// This must occur when no queries are occurring
|
||
|
#ifdef _DEBUG
|
||
|
m_ContentionCheck++;
|
||
|
#endif
|
||
|
|
||
|
for ( int i = 0; i < BUCKET_COUNT; i++ )
|
||
|
{
|
||
|
HashBucket_t &bucket = m_aBuckets[ i ];
|
||
|
|
||
|
bucket.m_AddLock.LockForWrite( );
|
||
|
|
||
|
for ( HashFixedData_t *pElement = bucket.m_pFirstUncommitted; pElement; pElement = pElement->m_pNext )
|
||
|
{
|
||
|
Destruct( &pElement->m_Data );
|
||
|
}
|
||
|
|
||
|
bucket.m_pFirst = NULL;
|
||
|
bucket.m_pFirstUncommitted = NULL;
|
||
|
bucket.m_AddLock.UnlockWrite( );
|
||
|
}
|
||
|
|
||
|
m_EntryMemory.Clear();
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
m_ContentionCheck--;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Finds an element, but only in the committed elements
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline UtlTSHashHandle_t CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::Find( KEYTYPE uiKey, HashFixedData_t *pFirstElement, HashFixedData_t *pLastElement )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if ( m_ContentionCheck != 0 )
|
||
|
{
|
||
|
DebuggerBreak();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
for ( HashFixedData_t *pElement = pFirstElement; pElement != pLastElement; pElement = pElement->m_pNext )
|
||
|
{
|
||
|
if ( HashFuncs::Compare( pElement->m_uiKey, uiKey ) )
|
||
|
return (UtlTSHashHandle_t)pElement;
|
||
|
}
|
||
|
return InvalidHandle();
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Finds an element, but only in the committed elements
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline UtlTSHashHandle_t CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::Find( KEYTYPE uiKey )
|
||
|
{
|
||
|
int iBucket = HashFuncs::Hash( uiKey, BUCKET_MASK );
|
||
|
const HashBucket_t &bucket = m_aBuckets[iBucket];
|
||
|
UtlTSHashHandle_t h = Find( uiKey, bucket.m_pFirst, NULL );
|
||
|
if ( h != InvalidHandle() )
|
||
|
return h;
|
||
|
|
||
|
// Didn't find it in the fast ( committed ) list. Let's try the slow ( uncommitted ) one
|
||
|
bucket.m_AddLock.LockForRead( );
|
||
|
h = Find( uiKey, bucket.m_pFirstUncommitted, bucket.m_pFirst );
|
||
|
bucket.m_AddLock.UnlockRead( );
|
||
|
|
||
|
return h;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Return data given a hash handle.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline T &CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::Element( UtlTSHashHandle_t hHash )
|
||
|
{
|
||
|
return ((HashFixedData_t *)hHash)->m_Data;
|
||
|
}
|
||
|
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline T const &CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::Element( UtlTSHashHandle_t hHash ) const
|
||
|
{
|
||
|
return ((HashFixedData_t *)hHash)->m_Data;
|
||
|
}
|
||
|
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline T &CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::operator[]( UtlTSHashHandle_t hHash )
|
||
|
{
|
||
|
return ((HashFixedData_t *)hHash)->m_Data;
|
||
|
}
|
||
|
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline T const &CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::operator[]( UtlTSHashHandle_t hHash ) const
|
||
|
{
|
||
|
return ((HashFixedData_t *)hHash)->m_Data;
|
||
|
}
|
||
|
|
||
|
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline KEYTYPE CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::GetID( UtlTSHashHandle_t hHash ) const
|
||
|
{
|
||
|
return ((HashFixedData_t *)hHash)->m_uiKey;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Convert element * to hashHandle
|
||
|
template<class T, int BUCKET_COUNT, class KEYTYPE, class HashFuncs, int nAlignment>
|
||
|
inline UtlTSHashHandle_t CUtlTSHash<T,BUCKET_COUNT,KEYTYPE,HashFuncs,nAlignment>::ElementPtrToHandle( T* pElement ) const
|
||
|
{
|
||
|
Assert( pElement );
|
||
|
HashFixedData_t *pFixedData = (HashFixedData_t*)( (uint8*)pElement - offsetof( HashFixedData_t, m_Data ) );
|
||
|
Assert( m_EntryMemory.IsAllocationWithinPool( pFixedData ) );
|
||
|
return (UtlTSHashHandle_t)pFixedData;
|
||
|
}
|
||
|
|
||
|
|
||
|
#endif // UTLTSHASH_H
|