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28 lines
737 B
28 lines
737 B
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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// tf_bot_use_item.h
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// Equip and consume an item
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// Michael Booth, July 2011
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#ifndef TF_BOT_USE_ITEM_H
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#define TF_BOT_USE_ITEM_H
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class CTFBotUseItem : public Action< CTFBot >
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{
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public:
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CTFBotUseItem( CTFWeaponBase *item );
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virtual ~CTFBotUseItem() { }
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virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction );
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virtual ActionResult< CTFBot > Update( CTFBot *me, float interval );
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virtual void OnEnd( CTFBot *me, Action< CTFBot > *nextAction );
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virtual const char *GetName( void ) const { return "UseItem"; };
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private:
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CHandle< CTFWeaponBase > m_item;
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CountdownTimer m_cooldownTimer;
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};
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#endif // TF_BOT_USE_ITEM_H
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