You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
529 lines
13 KiB
529 lines
13 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef CMODEL_PRIVATE_H
|
||
|
#define CMODEL_PRIVATE_H
|
||
|
#pragma once
|
||
|
|
||
|
#include "qlimits.h"
|
||
|
#include "bitvec.h"
|
||
|
#include "bspfile.h"
|
||
|
#include "utlbuffer.h"
|
||
|
|
||
|
#include "filesystem.h"
|
||
|
#include "filesystem_engine.h"
|
||
|
|
||
|
#include "dispcoll_common.h"
|
||
|
|
||
|
class CDispCollTree;
|
||
|
class CCollisionBSPData;
|
||
|
struct cbrush_t;
|
||
|
|
||
|
#define MAX_CHECK_COUNT_DEPTH 2
|
||
|
|
||
|
struct TraceVisits_t
|
||
|
{
|
||
|
CVarBitVec m_Brushes;
|
||
|
CVarBitVec m_Disps;
|
||
|
};
|
||
|
|
||
|
typedef uint32 TraceCounter_t;
|
||
|
typedef CUtlVector<TraceCounter_t> CTraceCounterVec;
|
||
|
|
||
|
struct TraceInfo_t
|
||
|
{
|
||
|
TraceInfo_t()
|
||
|
{
|
||
|
memset( this, 0, offsetof( TraceInfo_t, m_BrushCounters ) );
|
||
|
m_nCheckDepth = -1;
|
||
|
}
|
||
|
|
||
|
Vector m_start;
|
||
|
Vector m_end;
|
||
|
Vector m_mins;
|
||
|
Vector m_maxs;
|
||
|
Vector m_extents;
|
||
|
Vector m_delta;
|
||
|
Vector m_invDelta;
|
||
|
|
||
|
trace_t m_trace;
|
||
|
trace_t m_stabTrace;
|
||
|
|
||
|
int m_contents;
|
||
|
bool m_ispoint;
|
||
|
bool m_isswept;
|
||
|
|
||
|
// BSP Data
|
||
|
CCollisionBSPData *m_pBSPData;
|
||
|
|
||
|
// Displacement Data
|
||
|
Vector m_DispStabDir; // the direction to stab in
|
||
|
int m_bDispHit; // hit displacement surface last
|
||
|
|
||
|
bool m_bCheckPrimary;
|
||
|
int m_nCheckDepth;
|
||
|
TraceCounter_t m_Count[MAX_CHECK_COUNT_DEPTH];
|
||
|
|
||
|
CTraceCounterVec m_BrushCounters[MAX_CHECK_COUNT_DEPTH];
|
||
|
CTraceCounterVec m_DispCounters[MAX_CHECK_COUNT_DEPTH];
|
||
|
|
||
|
TraceCounter_t GetCount() { return m_Count[m_nCheckDepth]; }
|
||
|
TraceCounter_t *GetBrushCounters() { return m_BrushCounters[m_nCheckDepth].Base(); }
|
||
|
TraceCounter_t *GetDispCounters() { return m_DispCounters[m_nCheckDepth].Base(); }
|
||
|
|
||
|
bool Visit( cbrush_t *pBrush, int ndxBrush );
|
||
|
bool Visit( int dispIndex );
|
||
|
|
||
|
bool Visit( cbrush_t *pBrush, int ndxBrush, TraceCounter_t cachedCount, TraceCounter_t *pCachedCounters );
|
||
|
bool Visit( int dispIndex, TraceCounter_t cachedCount, TraceCounter_t *pCachedCounters );
|
||
|
};
|
||
|
|
||
|
extern TraceInfo_t g_PrimaryTraceInfo;
|
||
|
|
||
|
#define NEVER_UPDATED -99999
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Local CModel Structures (cmodel.cpp and cmodel_disp.cpp)
|
||
|
//
|
||
|
|
||
|
struct cbrushside_t
|
||
|
{
|
||
|
cplane_t *plane;
|
||
|
unsigned short surfaceIndex;
|
||
|
unsigned short bBevel; // is the side a bevel plane?
|
||
|
};
|
||
|
|
||
|
#define NUMSIDES_BOXBRUSH 0xFFFF
|
||
|
|
||
|
struct cbrush_t
|
||
|
{
|
||
|
int contents;
|
||
|
unsigned short numsides;
|
||
|
unsigned short firstbrushside;
|
||
|
|
||
|
inline int GetBox() const { return firstbrushside; }
|
||
|
inline void SetBox( int boxID )
|
||
|
{
|
||
|
numsides = NUMSIDES_BOXBRUSH;
|
||
|
firstbrushside = boxID;
|
||
|
}
|
||
|
inline bool IsBox() const { return numsides == NUMSIDES_BOXBRUSH ? true : false; }
|
||
|
};
|
||
|
|
||
|
// 48-bytes, aligned to 16-byte boundary
|
||
|
// this is a brush that is an AABB. It's encoded this way instead of with 6 brushsides
|
||
|
struct cboxbrush_t
|
||
|
{
|
||
|
VectorAligned mins;
|
||
|
VectorAligned maxs;
|
||
|
|
||
|
unsigned short surfaceIndex[6];
|
||
|
unsigned short pad2[2];
|
||
|
};
|
||
|
|
||
|
struct cleaf_t
|
||
|
{
|
||
|
int contents;
|
||
|
short cluster;
|
||
|
short area : 9;
|
||
|
short flags : 7;
|
||
|
unsigned short firstleafbrush;
|
||
|
unsigned short numleafbrushes;
|
||
|
unsigned short dispListStart;
|
||
|
unsigned short dispCount;
|
||
|
};
|
||
|
|
||
|
struct carea_t
|
||
|
{
|
||
|
int numareaportals;
|
||
|
int firstareaportal;
|
||
|
int floodnum; // if two areas have equal floodnums, they are connected
|
||
|
int floodvalid;
|
||
|
};
|
||
|
|
||
|
|
||
|
struct cnode_t
|
||
|
{
|
||
|
cplane_t *plane;
|
||
|
int children[2]; // negative numbers are leafs
|
||
|
};
|
||
|
|
||
|
|
||
|
// global collision checkcount
|
||
|
TraceInfo_t *BeginTrace();
|
||
|
void PushTraceVisits( TraceInfo_t *pTraceInfo );
|
||
|
void PopTraceVisits( TraceInfo_t *pTraceInfo );
|
||
|
void EndTrace( TraceInfo_t *&pTraceInfo );
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// We keep running into overflow errors here. This is to avoid that problem
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <class T>
|
||
|
class CRangeValidatedArray
|
||
|
{
|
||
|
public:
|
||
|
void Attach( int nCount, T* pData );
|
||
|
void Detach();
|
||
|
|
||
|
T &operator[]( int i );
|
||
|
const T &operator[]( int i ) const;
|
||
|
|
||
|
T *Base();
|
||
|
|
||
|
private:
|
||
|
T *m_pArray;
|
||
|
|
||
|
#ifdef DBGFLAG_ASSERT
|
||
|
int m_nCount;
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
template <class T>
|
||
|
inline T &CRangeValidatedArray<T>::operator[]( int i )
|
||
|
{
|
||
|
Assert( (i >= 0) && (i < m_nCount) );
|
||
|
return m_pArray[i];
|
||
|
}
|
||
|
|
||
|
template <class T>
|
||
|
inline const T &CRangeValidatedArray<T>::operator[]( int i ) const
|
||
|
{
|
||
|
Assert( (i >= 0) && (i < m_nCount) );
|
||
|
return m_pArray[i];
|
||
|
}
|
||
|
|
||
|
template <class T>
|
||
|
inline void CRangeValidatedArray<T>::Attach( int nCount, T* pData )
|
||
|
{
|
||
|
m_pArray = pData;
|
||
|
|
||
|
#ifdef DBGFLAG_ASSERT
|
||
|
m_nCount = nCount;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
template <class T>
|
||
|
inline void CRangeValidatedArray<T>::Detach()
|
||
|
{
|
||
|
m_pArray = NULL;
|
||
|
|
||
|
#ifdef DBGFLAG_ASSERT
|
||
|
m_nCount = 0;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
template <class T>
|
||
|
inline T *CRangeValidatedArray<T>::Base()
|
||
|
{
|
||
|
return m_pArray;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// A dumpable version of RangeValidatedArray
|
||
|
//-----------------------------------------------------------------------------
|
||
|
#include "tier0/memdbgon.h"
|
||
|
template <class T>
|
||
|
class CDiscardableArray
|
||
|
{
|
||
|
public:
|
||
|
CDiscardableArray()
|
||
|
{
|
||
|
m_nCount = 0;
|
||
|
m_nOffset = -1;
|
||
|
memset( m_pFilename, 0, sizeof( m_pFilename ) );
|
||
|
}
|
||
|
|
||
|
~CDiscardableArray()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void Init( char* pFilename, int nOffset, int nCount, void *pData = NULL )
|
||
|
{
|
||
|
if ( m_buf.TellPut() )
|
||
|
{
|
||
|
m_buf.Purge();
|
||
|
}
|
||
|
|
||
|
m_nCount = nCount;
|
||
|
V_strcpy_safe( m_pFilename, pFilename );
|
||
|
m_nOffset = nOffset;
|
||
|
|
||
|
// can preload as required
|
||
|
if ( pData )
|
||
|
{
|
||
|
m_buf.Put( pData, nCount );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Either get or load the array as needed:
|
||
|
T* Get()
|
||
|
{
|
||
|
if ( !m_buf.TellPut() )
|
||
|
{
|
||
|
MEM_ALLOC_CREDIT();
|
||
|
|
||
|
if ( !g_pFileSystem->ReadFile( m_pFilename, NULL, m_buf, sizeof(T) * m_nCount, m_nOffset ) )
|
||
|
{
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return (T *)m_buf.PeekGet();
|
||
|
}
|
||
|
|
||
|
void Discard()
|
||
|
{
|
||
|
// TODO(johns): Neutered -- Tear this class out. This can no longer be discarded with transparently compressed
|
||
|
// BSPs. This is on the range of 500k of memory, and is probably overly complex for the savings in
|
||
|
// the current era.
|
||
|
DevMsg("TODO: Refusing to discard %u bytes\n", sizeof(T) * m_nCount);
|
||
|
// m_buf.Purge();
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
int m_nCount;
|
||
|
CUtlBuffer m_buf;
|
||
|
char m_pFilename[256];
|
||
|
int m_nOffset;
|
||
|
};
|
||
|
#include "tier0/memdbgoff.h"
|
||
|
|
||
|
const int SURFACE_INDEX_INVALID = 0xFFFF;
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Collision BSP Data Class
|
||
|
//
|
||
|
class CCollisionBSPData
|
||
|
{
|
||
|
public:
|
||
|
// This is sort of a hack, but it was a little too painful to do this any other way
|
||
|
// The goal of this dude is to allow us to override the tree with some
|
||
|
// other tree (or a subtree)
|
||
|
cnode_t* map_rootnode;
|
||
|
|
||
|
char map_name[MAX_QPATH];
|
||
|
static csurface_t nullsurface;
|
||
|
|
||
|
int numbrushsides;
|
||
|
CRangeValidatedArray<cbrushside_t> map_brushsides;
|
||
|
int numboxbrushes;
|
||
|
CRangeValidatedArray<cboxbrush_t> map_boxbrushes;
|
||
|
int numplanes;
|
||
|
CRangeValidatedArray<cplane_t> map_planes;
|
||
|
int numnodes;
|
||
|
CRangeValidatedArray<cnode_t> map_nodes;
|
||
|
int numleafs; // allow leaf funcs to be called without a map
|
||
|
CRangeValidatedArray<cleaf_t> map_leafs;
|
||
|
int emptyleaf, solidleaf;
|
||
|
int numleafbrushes;
|
||
|
CRangeValidatedArray<unsigned short> map_leafbrushes;
|
||
|
int numcmodels;
|
||
|
CRangeValidatedArray<cmodel_t> map_cmodels;
|
||
|
int numbrushes;
|
||
|
CRangeValidatedArray<cbrush_t> map_brushes;
|
||
|
int numdisplist;
|
||
|
CRangeValidatedArray<unsigned short> map_dispList;
|
||
|
|
||
|
// this points to the whole block of memory for vis data, but it is used to
|
||
|
// reference the header at the top of the block.
|
||
|
int numvisibility;
|
||
|
dvis_t *map_vis;
|
||
|
|
||
|
int numentitychars;
|
||
|
CDiscardableArray<char> map_entitystring;
|
||
|
|
||
|
int numareas;
|
||
|
CRangeValidatedArray<carea_t> map_areas;
|
||
|
int numareaportals;
|
||
|
CRangeValidatedArray<dareaportal_t> map_areaportals;
|
||
|
int numclusters;
|
||
|
char *map_nullname;
|
||
|
int numtextures;
|
||
|
char *map_texturenames;
|
||
|
CRangeValidatedArray<csurface_t> map_surfaces;
|
||
|
int floodvalid;
|
||
|
int numportalopen;
|
||
|
CRangeValidatedArray<bool> portalopen;
|
||
|
|
||
|
csurface_t *GetSurfaceAtIndex( unsigned short surfaceIndex );
|
||
|
};
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// physics collision
|
||
|
//
|
||
|
class IPhysicsSurfaceProps;
|
||
|
class IPhysicsCollision;
|
||
|
|
||
|
extern IPhysicsSurfaceProps *physprop;
|
||
|
extern IPhysicsCollision *physcollision;
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// This might eventually become a class/interface when we want multiple instances
|
||
|
// etc.......for now....
|
||
|
//
|
||
|
extern csurface_t nullsurface;
|
||
|
|
||
|
extern bool bStartSolidDisp;
|
||
|
|
||
|
bool CollisionBSPData_Init( CCollisionBSPData *pBSPData );
|
||
|
void CollisionBSPData_Destroy( CCollisionBSPData *pBSPData );
|
||
|
void CollisionBSPData_LinkPhysics( void );
|
||
|
|
||
|
void CollisionBSPData_PreLoad( CCollisionBSPData *pBSPData );
|
||
|
bool CollisionBSPData_Load( const char *pName, CCollisionBSPData *pBSPData );
|
||
|
void CollisionBSPData_PostLoad( void );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns the collision tree associated with the ith displacement
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
CDispCollTree* CollisionBSPData_GetCollisionTree( int i );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
inline CCollisionBSPData *GetCollisionBSPData( void /*int ndxBSP*/ )
|
||
|
{
|
||
|
extern CCollisionBSPData g_BSPData; // the global collision bsp
|
||
|
return &g_BSPData;
|
||
|
}
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Collision Model Counts
|
||
|
//
|
||
|
#ifdef COUNT_COLLISIONS
|
||
|
class CCollisionCounts
|
||
|
{
|
||
|
public:
|
||
|
int m_PointContents;
|
||
|
int m_Traces;
|
||
|
int m_BrushTraces;
|
||
|
int m_DispTraces;
|
||
|
int m_Stabs;
|
||
|
};
|
||
|
|
||
|
void CollisionCounts_Init( CCollisionCounts *pCounts );
|
||
|
|
||
|
extern CCollisionCounts g_CollisionCounts;
|
||
|
#endif
|
||
|
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Older Code That Should Live Here!!!!
|
||
|
// a shared file should contain all the CDispCollTree stuff
|
||
|
//
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Displacement Collision Functions and Data
|
||
|
//
|
||
|
// UNDONE: Find a way to overlap the counter/contents bits with mins.w/maxs.w without hosing performance
|
||
|
struct alignedbbox_t
|
||
|
{
|
||
|
VectorAligned mins;
|
||
|
VectorAligned maxs;
|
||
|
int dispCounter;
|
||
|
int dispContents;
|
||
|
int pad[2];
|
||
|
void SetCounter(int counter)
|
||
|
{
|
||
|
dispCounter = counter;
|
||
|
}
|
||
|
int GetCounter()
|
||
|
{
|
||
|
return dispCounter;
|
||
|
}
|
||
|
void SetContents(int contents)
|
||
|
{
|
||
|
dispContents = contents;
|
||
|
}
|
||
|
int GetContents()
|
||
|
{
|
||
|
return dispContents;
|
||
|
}
|
||
|
void Init( const Vector &minsIn, const Vector &maxsIn, int counterIn, int contentsIn )
|
||
|
{
|
||
|
mins = minsIn;
|
||
|
SetCounter(counterIn);
|
||
|
maxs = maxsIn;
|
||
|
SetContents(contentsIn);
|
||
|
}
|
||
|
};
|
||
|
extern int g_DispCollTreeCount;
|
||
|
extern CDispCollTree *g_pDispCollTrees;
|
||
|
extern alignedbbox_t *g_pDispBounds;
|
||
|
extern csurface_t dispSurf;
|
||
|
|
||
|
// memory allocation/de-allocation
|
||
|
void DispCollTrees_FreeLeafList( CCollisionBSPData *pBSPData );
|
||
|
|
||
|
// setup
|
||
|
void CM_DispTreeLeafnum( CCollisionBSPData *pBSPData );
|
||
|
|
||
|
// collision
|
||
|
void CM_TestInDispTree( TraceInfo_t *pTraceInfo, cleaf_t *pLeaf, Vector const &traceStart,
|
||
|
Vector const &boxMin, Vector const &boxMax, int collisionMask, trace_t *pTrace );
|
||
|
template <bool IS_POINT>
|
||
|
void FASTCALL CM_TraceToDispTree( TraceInfo_t *pTraceInfo, CDispCollTree *pDispTree, float startFrac, float endFrac );
|
||
|
void CM_PostTraceToDispTree( TraceInfo_t *pTraceInfo );
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// profiling purposes only -- remove when done!!!
|
||
|
//
|
||
|
|
||
|
void CM_TestBoxInBrush ( const Vector& mins, const Vector& maxs, const Vector& p1,
|
||
|
trace_t *trace, cbrush_t *brush, BOOL bDispSurf );
|
||
|
void FASTCALL CM_RecursiveHullCheck ( TraceInfo_t *pTraceInfo, int num, const float p1f, const float p2f );
|
||
|
|
||
|
|
||
|
//=============================================================================
|
||
|
|
||
|
inline bool TraceInfo_t::Visit( cbrush_t *pBrush, int ndxBrush, TraceCounter_t cachedCount, TraceCounter_t *pCachedCounters )
|
||
|
{
|
||
|
TraceCounter_t * RESTRICT pCounter = pCachedCounters + ndxBrush;
|
||
|
|
||
|
if ( *pCounter == cachedCount )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
*pCounter = cachedCount;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE bool TraceInfo_t::Visit( int dispCounter, TraceCounter_t cachedCount, TraceCounter_t *pCachedCounters )
|
||
|
{
|
||
|
TraceCounter_t * RESTRICT pCounter = pCachedCounters + dispCounter;
|
||
|
|
||
|
if ( *pCounter == cachedCount )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
*pCounter = cachedCount;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE bool TraceInfo_t::Visit( cbrush_t *pBrush, int ndxBrush )
|
||
|
{
|
||
|
return Visit( pBrush, ndxBrush, GetCount(), GetBrushCounters() );
|
||
|
}
|
||
|
|
||
|
FORCEINLINE bool TraceInfo_t::Visit( int dispIndex )
|
||
|
{
|
||
|
return Visit( dispIndex, GetCount(), GetDispCounters() );
|
||
|
}
|
||
|
|
||
|
#endif // CMODEL_PRIVATE_H
|