Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "client_pch.h"
#include "cl_demoeditorpanel.h"
#include "cl_demoactionmanager.h"
#include "cl_demoaction.h"
#include <vgui_controls/Button.h>
#include <vgui_controls/CheckButton.h>
#include <vgui_controls/Label.h>
#include <vgui_controls/Controls.h>
#include <vgui/ISystem.h>
#include <vgui/ISurface.h>
#include <vgui_controls/PropertySheet.h>
#include <vgui/IVGui.h>
#include <vgui_controls/FileOpenDialog.h>
#include <vgui_controls/ProgressBar.h>
#include <vgui_controls/ListPanel.h>
#include <vgui_controls/MenuButton.h>
#include <vgui_controls/Menu.h>
#include "cl_demoactioneditors.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
// So new actions can have sequential/unique names
static int g_nNewActionNumber = 1;
//-----------------------------------------------------------------------------
// Purpose: A menu button that knows how to parse cvar/command menu data from gamedir\scripts\debugmenu.txt
//-----------------------------------------------------------------------------
class CNewActionButton : public vgui::MenuButton
{
typedef vgui::MenuButton BaseClass;
public:
// Construction
CNewActionButton( vgui::Panel *parent, const char *panelName, const char *text );
private:
// Menu associated with this button
Menu *m_pMenu;
};
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CNewActionButton::CNewActionButton(Panel *parent, const char *panelName, const char *text)
: BaseClass( parent, panelName, text )
{
// Assume no menu
m_pMenu = new Menu( this, "DemoEditNewAction" );
int count = NUM_DEMO_ACTIONS;
int i;
for ( i = 1 ; i < count; i++ )
{
char const *actionType = CBaseDemoAction::NameForType( (DEMOACTION)i );
m_pMenu->AddMenuItem( actionType, actionType, parent );
m_pMenu->SetItemEnabled( actionType, CBaseDemoAction::HasEditorFactory( (DEMOACTION)i ) );
}
m_pMenu->MakePopup();
MenuButton::SetMenu(m_pMenu);
SetOpenDirection(Menu::UP);
}
//-----------------------------------------------------------------------------
// Purpose: Basic help dialog
//-----------------------------------------------------------------------------
CDemoEditorPanel::CDemoEditorPanel( vgui::Panel *parent ) : Frame( parent, "DemoEditorPanel")
{
int w = 440;
int h = 300;
SetSize( w, h );
SetTitle("Demo Editor", true);
m_pSave = new vgui::Button( this, "DemoEditSave", "Save" );
m_pRevert = new vgui::Button( this, "DemoEditRevert", "Revert" );;
m_pOK = new vgui::Button( this, "DemoEditOk", "OK" );
m_pCancel = new vgui::Button( this, "DemoEditCancel", "Cancel" );
m_pNew = new CNewActionButton( this, "DemoEditNew", "New->" );
m_pEdit = new vgui::Button( this, "DemoEditEdit", "Edit..." );
m_pDelete = new vgui::Button( this, "DemoEditDelete", "Delete" );
m_pCurrentDemo = new vgui::Label( this, "DemoName", "" );
m_pActions = new vgui::ListPanel( this, "DemoActionList" );
vgui::ivgui()->AddTickSignal( GetVPanel(), 0 );
LoadControlSettings("Resource\\DemoEditorPanel.res");
int xpos, ypos;
parent->GetPos( xpos, ypos );
ypos += parent->GetTall();
SetPos( xpos, ypos );
m_pActions->AddColumnHeader(0, "actionname", "Action", m_pActions->GetWide() / 3);
m_pActions->AddColumnHeader(1, "actiontype", "Type", m_pActions->GetWide() / 3);
m_pActions->AddColumnHeader(2, "actionstart", "Start", m_pActions->GetWide() / 3);
OnRefresh();
SetVisible( true );
SetSizeable( false );
SetMoveable( true );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CDemoEditorPanel::~CDemoEditorPanel()
{
}
void CDemoEditorPanel::OnTick()
{
BaseClass::OnTick();
m_pCurrentDemo->SetText( demoaction->GetCurrentDemoFile() );
bool hasdemo = demoaction->GetCurrentDemoFile()[0] ? true : false;
if ( !hasdemo )
{
m_pNew->SetEnabled( false );
m_pEdit->SetEnabled( false );
m_pDelete->SetEnabled( false );
m_pSave->SetEnabled( false );
m_pRevert->SetEnabled( false );
}
else
{
m_pNew->SetEnabled( true );
int count = demoaction->GetActionCount();
m_pEdit->SetEnabled( count > 0 );
m_pDelete->SetEnabled( count > 0 );
if ( m_pActions && m_pActions->GetSelectedItemsCount() != 1 )
{
m_pEdit->SetEnabled( false );
m_pDelete->SetEnabled( false );
}
m_pSave->SetEnabled( demoaction->IsDirty() );
m_pRevert->SetEnabled( demoaction->IsDirty() );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *command -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CDemoEditorPanel::IsNewActionCommand( char const *command )
{
DEMOACTION type = CBaseDemoAction::TypeForName( command );
if ( type != DEMO_ACTION_UNKNOWN )
{
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *actiontype -
//-----------------------------------------------------------------------------
void CDemoEditorPanel::CreateNewAction( char const *actiontype )
{
if ( m_hCurrentEditor != 0 )
return;
DEMOACTION type = CBaseDemoAction::TypeForName( actiontype );
if ( type == DEMO_ACTION_UNKNOWN )
return;
CBaseDemoAction *action = CBaseDemoAction::CreateDemoAction( type );
if ( action )
{
action->SetActionName( va( "Unnamed%i", g_nNewActionNumber++ ) );
demoaction->SetDirty( true );
m_hCurrentEditor = CBaseDemoAction::CreateActionEditor( action->GetType(), this, action, true );
if ( m_hCurrentEditor != 0 )
{
m_hCurrentEditor->SetVisible( true );
m_hCurrentEditor->SetSize( 400, 300 );
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *command -
//-----------------------------------------------------------------------------
void CDemoEditorPanel::OnCommand(const char *command)
{
if ( !Q_strcasecmp( command, "edit" ) )
{
OnEdit();
}
else if ( !Q_strcasecmp( command, "delete" ) )
{
OnDelete();
}
else if ( !Q_strcasecmp( command, "save" ) )
{
OnSave();
}
else if ( !Q_strcasecmp( command, "Close" ) )
{
OnSave();
MarkForDeletion();
OnClose();
}
else if ( !Q_strcasecmp( command, "cancel" ) )
{
OnRevert();
MarkForDeletion();
OnClose();
}
else if ( !Q_strcasecmp( command, "revert" ) )
{
OnRevert();
}
else if ( IsNewActionCommand( command ) )
{
CreateNewAction( command );
}
else
{
BaseClass::OnCommand( command );
}
}
void CDemoEditorPanel::OnVDMChanged( void )
{
OnRefresh();
}
void CDemoEditorPanel::PurgeActionList()
{
if ( !m_pActions )
{
Assert( 0 );
return;
}
m_pActions->DeleteAllItems();
}
void CDemoEditorPanel::PopulateActionList()
{
PurgeActionList();
int count = demoaction->GetActionCount();
int i;
for ( i = 0; i < count; i++ )
{
CBaseDemoAction *action = demoaction->GetAction( i );
Assert( action );
KeyValues *item = new KeyValues( "data", "actionname", action->GetActionName() );
item->SetString( "actiontype", CBaseDemoAction::NameForType( action->GetType() ) );
switch ( action->GetTimingType() )
{
default:
case ACTION_USES_NEITHER:
break;
case ACTION_USES_TICK:
{
item->SetString( "actionstart", va( "Tick %i", action->GetStartTick() ) );
}
break;
case ACTION_USES_TIME:
{
item->SetString( "actionstart", va( "Time %.3f", action->GetStartTime() ) );
}
break;
}
m_pActions->AddItem( item , 0, false, false);
}
}
void CDemoEditorPanel::OnEdit()
{
if ( m_hCurrentEditor != 0 )
return;
int numselected = m_pActions->GetSelectedItemsCount();
if ( numselected != 1 )
return;
int row = m_pActions->GetSelectedItem( 0 );
if ( row == -1 )
return;
CBaseDemoAction *action = demoaction->GetAction( row );
m_hCurrentEditor = CBaseDemoAction::CreateActionEditor( action->GetType(), this, action, false );
if ( m_hCurrentEditor != 0 )
{
m_hCurrentEditor->SetVisible( true );
m_hCurrentEditor->SetSize( 400, 300 );
}
// edit it
// demoaction->SetDirty( true );
// PopulateActionList();
}
void CDemoEditorPanel::OnDelete()
{
int numselected = m_pActions->GetSelectedItemsCount();
if ( numselected < 1 )
return;
int i;
for ( i = 0; i < numselected; i++ )
{
int row = m_pActions->GetSelectedItem(0);
if ( row == -1 )
continue;
CBaseDemoAction *action = demoaction->GetAction( row );
if ( action )
{
// This sets dirty bit
demoaction->RemoveAction( action );
}
}
OnRefresh();
}
void CDemoEditorPanel::OnSave()
{
demoaction->SaveToFile();
}
void CDemoEditorPanel::OnRevert()
{
demoaction->ReloadFromDisk();
OnRefresh();
}
CBaseDemoAction *CDemoEditorPanel::FindActionByName( char const *name )
{
int count = demoaction->GetActionCount();
int i;
for ( i = 0; i < count; i++ )
{
CBaseDemoAction *action = demoaction->GetAction( i );
Assert( action );
if ( !Q_strcasecmp( name, action->GetActionName() ) )
return action;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CDemoEditorPanel::OnRefresh()
{
PopulateActionList();
}