You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
33 lines
670 B
33 lines
670 B
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: This module implements functions to support ehandles.
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
#if defined( GAME_DLL )
|
||
|
|
||
|
#include "entitylist.h"
|
||
|
|
||
|
|
||
|
void DebugCheckEHandleAccess( void *pEnt )
|
||
|
{
|
||
|
extern bool g_bDisableEhandleAccess;
|
||
|
|
||
|
if ( g_bDisableEhandleAccess )
|
||
|
{
|
||
|
Msg( "Access of EHANDLE/CHandle for class %s:%p in destructor!\n",
|
||
|
STRING(((CBaseEntity*)pEnt)->m_iClassname ), pEnt );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#else
|
||
|
|
||
|
#endif
|
||
|
|
||
|
|