You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
95 lines
2.5 KiB
95 lines
2.5 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "func_flag_alert.h"
|
||
|
#include "entity_capture_flag.h"
|
||
|
#include "tf_player.h"
|
||
|
#include "tf_gamerules.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
LINK_ENTITY_TO_CLASS( func_flag_alert, CFuncFlagAlertZone );
|
||
|
|
||
|
BEGIN_DATADESC( CFuncFlagAlertZone )
|
||
|
|
||
|
DEFINE_KEYFIELD( m_bPlaySound, FIELD_BOOLEAN, "playsound" ),
|
||
|
DEFINE_KEYFIELD( m_nAlertDelay, FIELD_INTEGER, "alert_delay" ),
|
||
|
|
||
|
DEFINE_OUTPUT( m_OnTriggeredByTeam1, "OnTriggeredByTeam1" ),
|
||
|
DEFINE_OUTPUT( m_OnTriggeredByTeam2, "OnTriggeredByTeam2" ),
|
||
|
|
||
|
END_DATADESC();
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CFuncFlagAlertZone::CFuncFlagAlertZone()
|
||
|
{
|
||
|
for ( int i = 0 ; i < TF_TEAM_COUNT ; i++ )
|
||
|
{
|
||
|
m_flNextAlertTime[i] = 0.0f;
|
||
|
}
|
||
|
|
||
|
m_bPlaySound = true;
|
||
|
m_nAlertDelay = 10;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------`
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CFuncFlagAlertZone::Spawn( void )
|
||
|
{
|
||
|
AddSpawnFlags( SF_TRIGGER_ALLOW_ALL );
|
||
|
|
||
|
BaseClass::Spawn();
|
||
|
InitTrigger();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CFuncFlagAlertZone::StartTouch( CBaseEntity *pOther )
|
||
|
{
|
||
|
if ( !m_bDisabled )
|
||
|
{
|
||
|
if ( pOther && pOther->IsPlayer() && ( pOther->GetTeamNumber() != GetTeamNumber() ) )
|
||
|
{
|
||
|
CTFPlayer *pPlayer = ToTFPlayer( pOther );
|
||
|
if ( pPlayer && pPlayer->HasTheFlag() )
|
||
|
{
|
||
|
int iTeamNum = pPlayer->GetTeamNumber();
|
||
|
|
||
|
if ( gpGlobals->curtime > m_flNextAlertTime[iTeamNum] )
|
||
|
{
|
||
|
if ( m_bPlaySound && TFGameRules() )
|
||
|
{
|
||
|
int iBroadcastTeam = ( iTeamNum == TF_TEAM_RED ) ? TF_TEAM_BLUE : TF_TEAM_RED;
|
||
|
TFGameRules()->BroadcastSound( iBroadcastTeam, "Announcer.SecurityAlert" );
|
||
|
}
|
||
|
|
||
|
switch( iTeamNum )
|
||
|
{
|
||
|
case TF_TEAM_RED:
|
||
|
m_OnTriggeredByTeam1.FireOutput( this, this );
|
||
|
break;
|
||
|
case TF_TEAM_BLUE:
|
||
|
m_OnTriggeredByTeam2.FireOutput( this, this );
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
m_flNextAlertTime[iTeamNum] = gpGlobals->curtime + m_nAlertDelay;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
BaseClass::StartTouch( pOther );
|
||
|
}
|