You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
150 lines
3.8 KiB
150 lines
3.8 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: Big pulsating ball inside the core of the citadel
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "baseentity.h"
|
||
|
|
||
|
#define COREBALL_MODEL "models/props_combine/coreball.mdl"
|
||
|
|
||
|
class CPropScalable : public CBaseAnimating
|
||
|
{
|
||
|
public:
|
||
|
DECLARE_CLASS( CPropScalable, CBaseAnimating );
|
||
|
DECLARE_DATADESC();
|
||
|
DECLARE_SERVERCLASS();
|
||
|
|
||
|
CPropScalable();
|
||
|
|
||
|
virtual void Spawn( void );
|
||
|
virtual void Precache( void );
|
||
|
|
||
|
CNetworkVar( float, m_flScaleX );
|
||
|
CNetworkVar( float, m_flScaleY );
|
||
|
CNetworkVar( float, m_flScaleZ );
|
||
|
|
||
|
CNetworkVar( float, m_flLerpTimeX );
|
||
|
CNetworkVar( float, m_flLerpTimeY );
|
||
|
CNetworkVar( float, m_flLerpTimeZ );
|
||
|
|
||
|
CNetworkVar( float, m_flGoalTimeX );
|
||
|
CNetworkVar( float, m_flGoalTimeY );
|
||
|
CNetworkVar( float, m_flGoalTimeZ );
|
||
|
|
||
|
void InputSetScaleX( inputdata_t &inputdata );
|
||
|
void InputSetScaleY( inputdata_t &inputdata );
|
||
|
void InputSetScaleZ( inputdata_t &inputdata );
|
||
|
};
|
||
|
|
||
|
LINK_ENTITY_TO_CLASS( prop_coreball, CPropScalable );
|
||
|
LINK_ENTITY_TO_CLASS( prop_scalable, CPropScalable );
|
||
|
|
||
|
BEGIN_DATADESC( CPropScalable )
|
||
|
DEFINE_INPUTFUNC( FIELD_VECTOR, "SetScaleX", InputSetScaleX ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VECTOR, "SetScaleY", InputSetScaleY ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VECTOR, "SetScaleZ", InputSetScaleZ ),
|
||
|
|
||
|
DEFINE_FIELD( m_flScaleX, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_flScaleY, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_flScaleZ, FIELD_FLOAT ),
|
||
|
|
||
|
DEFINE_FIELD( m_flLerpTimeX, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_flLerpTimeY, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_flLerpTimeZ, FIELD_FLOAT ),
|
||
|
|
||
|
DEFINE_FIELD( m_flGoalTimeX, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_flGoalTimeY, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_flGoalTimeZ, FIELD_FLOAT ),
|
||
|
END_DATADESC()
|
||
|
|
||
|
IMPLEMENT_SERVERCLASS_ST( CPropScalable, DT_PropScalable )
|
||
|
SendPropFloat( SENDINFO(m_flScaleX), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat( SENDINFO(m_flScaleY), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat( SENDINFO(m_flScaleZ), 0, SPROP_NOSCALE ),
|
||
|
|
||
|
SendPropFloat( SENDINFO(m_flLerpTimeX), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat( SENDINFO(m_flLerpTimeY), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat( SENDINFO(m_flLerpTimeZ), 0, SPROP_NOSCALE ),
|
||
|
|
||
|
SendPropFloat( SENDINFO(m_flGoalTimeX), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat( SENDINFO(m_flGoalTimeY), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat( SENDINFO(m_flGoalTimeZ), 0, SPROP_NOSCALE ),
|
||
|
END_SEND_TABLE()
|
||
|
|
||
|
CPropScalable::CPropScalable( void )
|
||
|
{
|
||
|
m_flScaleX = 1.0f;
|
||
|
m_flScaleY = 1.0f;
|
||
|
m_flScaleZ = 1.0f;
|
||
|
|
||
|
UseClientSideAnimation();
|
||
|
}
|
||
|
|
||
|
void CPropScalable::Spawn( void )
|
||
|
{
|
||
|
// Stomp our model name if we're the coreball (legacy)
|
||
|
if ( FClassnameIs( this, "prop_coreball" ) )
|
||
|
{
|
||
|
PrecacheModel( COREBALL_MODEL );
|
||
|
SetModel( COREBALL_MODEL );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
char *szModel = (char *)STRING( GetModelName() );
|
||
|
if (!szModel || !*szModel)
|
||
|
{
|
||
|
Warning( "prop_scalable at %.0f %.0f %0.f missing modelname\n", GetAbsOrigin().x, GetAbsOrigin().y, GetAbsOrigin().z );
|
||
|
UTIL_Remove( this );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
PrecacheModel( szModel );
|
||
|
SetModel( szModel );
|
||
|
}
|
||
|
|
||
|
SetMoveType( MOVETYPE_NONE );
|
||
|
|
||
|
BaseClass::Spawn();
|
||
|
|
||
|
AddEffects( EF_NOSHADOW );
|
||
|
|
||
|
SetSequence( 0 );
|
||
|
SetPlaybackRate( 1.0f );
|
||
|
}
|
||
|
|
||
|
void CPropScalable::Precache( void )
|
||
|
{
|
||
|
BaseClass::Precache();
|
||
|
}
|
||
|
|
||
|
void CPropScalable::InputSetScaleX( inputdata_t &inputdata )
|
||
|
{
|
||
|
Vector vecScale;
|
||
|
inputdata.value.Vector3D( vecScale );
|
||
|
|
||
|
m_flScaleX = vecScale.x;
|
||
|
m_flLerpTimeX = vecScale.y;
|
||
|
m_flGoalTimeX = gpGlobals->curtime;
|
||
|
}
|
||
|
|
||
|
void CPropScalable::InputSetScaleY( inputdata_t &inputdata )
|
||
|
{
|
||
|
Vector vecScale;
|
||
|
inputdata.value.Vector3D( vecScale );
|
||
|
|
||
|
m_flScaleY = vecScale.x;
|
||
|
m_flLerpTimeY = vecScale.y;
|
||
|
m_flGoalTimeY = gpGlobals->curtime;
|
||
|
}
|
||
|
|
||
|
void CPropScalable::InputSetScaleZ( inputdata_t &inputdata )
|
||
|
{
|
||
|
Vector vecScale;
|
||
|
inputdata.value.Vector3D( vecScale );
|
||
|
|
||
|
m_flScaleZ = vecScale.x;
|
||
|
m_flLerpTimeZ = vecScale.y;
|
||
|
m_flGoalTimeZ = gpGlobals->curtime;
|
||
|
}
|