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37 lines
756 B
37 lines
756 B
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef HOLIDAY_GIFT_H
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#define HOLIDAY_GIFT_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "items.h"
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class CHolidayGift: public CItem
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{
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public:
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DECLARE_CLASS( CHolidayGift, CItem );
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public:
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virtual void Precache();
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virtual void Spawn( void );
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virtual bool MyTouch( CBasePlayer *pBasePlayer );
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virtual void ItemTouch( CBaseEntity *pOther );
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void DropSoundThink( void );
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public:
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static CHolidayGift* Create( const Vector &position, const QAngle &angles, const QAngle &eyeAngles, const Vector &velocity, CBaseCombatCharacter *pOwner );
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};
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#endif // HOLIDAY_GIFT_H
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