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209 lines
6.3 KiB
209 lines
6.3 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "c_basefourwheelvehicle.h"
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#include "tf_movedata.h"
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#include "ObjectControlPanel.h"
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#include <vgui_controls/Label.h>
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#include "vgui_bitmapbutton.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_VehicleBatteringRam : public C_BaseTFFourWheelVehicle
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{
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DECLARE_CLASS( C_VehicleBatteringRam, C_BaseTFFourWheelVehicle );
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public:
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DECLARE_CLIENTCLASS();
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C_VehicleBatteringRam();
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public:
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// IClientVehicle overrides
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virtual bool IsPassengerUsingStandardWeapons( int nRole );
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virtual void UpdateViewAngles( C_BasePlayer *pLocalPlayer, CUserCmd *pCmd );
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private:
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C_VehicleBatteringRam( const C_VehicleBatteringRam & ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT(C_VehicleBatteringRam, DT_VehicleBatteringRam, CVehicleBatteringRam)
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_VehicleBatteringRam::C_VehicleBatteringRam()
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{
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}
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//-----------------------------------------------------------------------------
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// Does the player use his normal weapons while in this mode?
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//-----------------------------------------------------------------------------
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bool C_VehicleBatteringRam::IsPassengerUsingStandardWeapons( int nRole )
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{
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return (nRole > 1);
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}
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//-----------------------------------------------------------------------------
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// Clamps the view angles while manning the gun
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//-----------------------------------------------------------------------------
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void C_VehicleBatteringRam::UpdateViewAngles( C_BasePlayer *pLocalPlayer, CUserCmd *pCmd )
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{
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int nRole = GetPassengerRole( pLocalPlayer );
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// Restrict the view of the 1st passenger
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if (nRole == 1)
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{
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RestrictView( nRole, -90, 90, pCmd->viewangles );
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}
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}
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//-----------------------------------------------------------------------------
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// Control screen
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//-----------------------------------------------------------------------------
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class CVehicleBatteringRamControlPanel : public CObjectControlPanel
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{
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DECLARE_CLASS( CVehicleBatteringRamControlPanel, CObjectControlPanel );
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public:
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CVehicleBatteringRamControlPanel( vgui::Panel *parent, const char *panelName );
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virtual bool Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData );
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virtual void OnTick();
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virtual void OnCommand( const char *command );
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private:
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void GetInRam( void );
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private:
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vgui::Label *m_pDriverLabel;
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vgui::Label *m_pPassengerLabel;
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vgui::Button *m_pOccupyButton;
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};
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DECLARE_VGUI_SCREEN_FACTORY( CVehicleBatteringRamControlPanel, "vehicle_battering_ram_control_panel" );
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//-----------------------------------------------------------------------------
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// Constructor:
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//-----------------------------------------------------------------------------
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CVehicleBatteringRamControlPanel::CVehicleBatteringRamControlPanel( vgui::Panel *parent, const char *panelName )
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: BaseClass( parent, "CVehicleBatteringRamControlPanel" )
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{
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}
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//-----------------------------------------------------------------------------
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// Initialization
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//-----------------------------------------------------------------------------
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bool CVehicleBatteringRamControlPanel::Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData )
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{
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m_pDriverLabel = new vgui::Label( this, "DriverReadout", "" );
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m_pPassengerLabel = new vgui::Label( this, "PassengerReadout", "" );
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m_pOccupyButton = new CBitmapButton( this, "OccupyButton", "Occupy" );
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if (!BaseClass::Init(pKeyValues, pInitData))
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Frame-based update
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//-----------------------------------------------------------------------------
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void CVehicleBatteringRamControlPanel::OnTick()
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{
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BaseClass::OnTick();
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C_BaseObject *pObj = GetOwningObject();
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if (!pObj)
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return;
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Assert( dynamic_cast<C_VehicleBatteringRam*>(pObj) );
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C_VehicleBatteringRam *pRam = static_cast<C_VehicleBatteringRam*>(pObj);
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char buf[256];
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// Update the currently manned player label
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if ( pRam->GetDriverPlayer() )
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{
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Q_snprintf( buf, sizeof( buf ), "Driven by %s", pRam->GetDriverPlayer()->GetPlayerName() );
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m_pDriverLabel->SetText( buf );
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m_pDriverLabel->SetVisible( true );
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}
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else
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{
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m_pDriverLabel->SetVisible( false );
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}
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int nPassengerCount = pRam->GetPassengerCount();
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int nMaxPassengerCount = pRam->GetMaxPassengerCount();
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Q_snprintf( buf, sizeof( buf ), "Passengers %d/%d", nPassengerCount >= 1 ? nPassengerCount - 1 : 0, nMaxPassengerCount - 1 );
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m_pPassengerLabel->SetText( buf );
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// Update the get in button
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if ( pRam->IsPlayerInVehicle( C_BaseTFPlayer::GetLocalPlayer() ) )
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{
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m_pOccupyButton->SetEnabled( false );
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return;
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}
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if ( pRam->GetOwner() == C_BaseTFPlayer::GetLocalPlayer() )
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{
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if (nPassengerCount == nMaxPassengerCount)
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{
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// Owners can boot other players to get in
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C_BaseTFPlayer *pPlayer = static_cast<C_BaseTFPlayer*>(pRam->GetPassenger( VEHICLE_ROLE_DRIVER ));
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Q_snprintf( buf, sizeof( buf ), "Get In (Ejecting %s)", pPlayer->GetPlayerName() );
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m_pDriverLabel->SetText( buf );
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m_pOccupyButton->SetEnabled( true );
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}
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else
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{
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m_pOccupyButton->SetText( "Get In" );
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m_pOccupyButton->SetEnabled( true );
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}
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}
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else
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{
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m_pOccupyButton->SetText( "Get In" );
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m_pOccupyButton->SetEnabled( pRam->GetPassengerCount() < pRam->GetMaxPassengerCount() );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Handle clicking on the Occupy button
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//-----------------------------------------------------------------------------
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void CVehicleBatteringRamControlPanel::GetInRam( void )
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{
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C_BaseObject *pObj = GetOwningObject();
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if (pObj)
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{
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pObj->SendClientCommand( "toggle_use" );
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}
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}
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//-----------------------------------------------------------------------------
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// Button click handlers
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//-----------------------------------------------------------------------------
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void CVehicleBatteringRamControlPanel::OnCommand( const char *command )
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{
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if (!Q_strnicmp(command, "Occupy", 7))
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{
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GetInRam();
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return;
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}
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BaseClass::OnCommand(command);
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}
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